[..] rec.games.programmer

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Braticus (0 replies, 11/25/87)

simulating relativistic motion (1 reply, 12/17/87)

Black Box (0 replies, 02/02/88)

Globbo (2 replies, 02/11/88)

What is Globbo (1 reply, 02/17/88)

Map creating program/algorithm wanted (0 replies, 07/21/88)

C-ROBOTS and RobotWars (0 replies, 08/05/88)

Game Design Books (2 replies, 08/16/88)

Legal aspects of Computer version of the game RISK (0 replies, 08/17/88)

Adventure contest (0 replies, 08/24/88)

UCLA Computer Club's Dungeon Description Language wanted (0 replies, 09/02/88)

Computer Othello Tournament (0 replies, 09/26/88)

Computer Wargames -- Multiplayer (0 replies, 10/10/88)

Forem-ST/STadel Doors games (0 replies, 10/10/88)

AI program solves Connect Four (0 replies, 10/16/88)

"Deadstick" Space Shuttle Landing Simulation (0 replies, 11/29/88)

Call for Programmers (0 replies, 12/22/88)

Re^2: Wanted: AD&D (4 replies, 12/27/88)

Wanted: AD&D (3 replies, 12/29/88)

wanted:srcs for adventure and dungeon (2 replies, 02/08/89)

Fruit Machine (0 replies, 03/23/89)

E-Mailgame (0 replies, 03/27/89)

Interactive Adventure Writting Language (7 replies, 04/18/89)

plotter optimizing algorithm (1 reply, 04/24/89)

Problem with scanw in curses (0 replies, 04/29/89)

2D Maze in 3D (3 replies, 05/22/89)

NEW Multiplayer Mac game. (4 replies, 06/08/89)

smooth scrolling maps (2 replies, 07/08/89)

game programming (1 reply, 07/20/89)

Wargaming (0 replies, 07/22/89)

Game players survey (0 replies, 08/09/89)

*** MAILGAME DESIGN PROPOSAL *** : Need volunteers to code/help it (0 replies, 08/10/89)

Conquer patch level 3 (0 replies, 08/10/89)

Reading the keyboard (0 replies, 08/13/89)

data structure for dungeons (1 reply, 08/22/89)

triangle filling (0 replies, 08/29/89)

Game players survey results (2 replies, 08/29/89)

FALCON! (0 replies, 09/06/89)

Game-o'-Life (0 replies, 10/02/89)

Computer Othello Contest (1 reply, 10/04/89)

Need volunteers to write a 'risk' like simulation. (0 replies, 10/10/89)

Stereo Graphics for $60 (0 replies, 10/25/89)

Power Glove (0 replies, 10/26/89)

Xtank (3 replies, 10/27/89)

Multi-player adventure for VM/CMS (0 replies, 10/28/89)

sega graphics (0 replies, 10/29/89)

Tic Tac Toe (0 replies, 10/30/89)

Sega 3D Glasses Interface (1 reply, 11/16/89)

Xtank version 1.2 available (0 replies, 11/25/89)

Sega 3D: Fixes to the document (0 replies, 11/26/89)

ADVSYS experience (0 replies, 12/11/89)

"Sega Genesis Chip List" (1 reply, 12/15/89)

Results of U. of Waterloo's Open Computer Othello Tournament (0 replies, 12/15/89)

fractals 4 real-time (0 replies, 12/17/89)

CRIBBAGE Program Wanted For VAX/VMS (0 replies, 12/25/89)

Sega 3D Glasses Document 1.0 & Demo Software Available (0 replies, 12/28/89)

wanted - C version of the old Eliza program. (0 replies, 01/07/90)

Sega 3D glasses document fix 1.1 (0 replies, 01/07/90)

Sega 3D glasses document fix 1.1 now 1.2 (0 replies, 01/08/90)

Atari Lynx (1 reply, 01/14/90)

Continental Drift Simulator (0 replies, 02/23/90)

Announcing "Digital Game Review Digest" (0 replies, 03/01/90)

Is the Tetris name and/or concept Public Domain? (0 replies, 03/06/90)

mob, a FREE OOPL based on Smalltalk (0 replies, 03/21/90)

Software Copyright Law (1 reply, 04/08/90)

Good amiga game publishers (0 replies, 04/11/90)

X-Asteroids (0 replies, 04/12/90)

Where to get X-Asteroids (0 replies, 04/13/90)

egaint (0 replies, 05/10/90)

SUMMER JOB Display PostScript/X Windows at Adobe Systems (0 replies, 06/14/90)

Quality of PC sampled sound (7 replies, 06/30/90)

Taegan Goddard's Posting (0 replies, 07/23/90)

ADL (0 replies, 08/02/90)

Project STORM (0 replies, 08/23/90)

Freelance Artist looking for work (0 replies, 08/28/90)

Looking for "DND" source code. (0 replies, 09/05/90)

Sources wanted - FRP's, Hack, etc. (0 replies, 09/10/90)

Where is SKsh 1.5? (0 replies, 09/11/90)

A big map with scrolling. How??? (4 replies, 09/12/90)

C=64 Games Programming (0 replies, 09/12/90)

System timer reprogramming (1 reply, 09/13/90)

building from workbench in SAS/C 5.10 (0 replies, 09/14/90)

Animation Speed & Redraw (29 replies, 09/20/90)

Preparing new xconq (0 replies, 09/28/90)

Basic design of an arcade-style game (1 reply, 10/20/90)

Discrete sin funciton programming (1 reply, 10/20/90)

Amiga pointer dont vanish-Mouse reports to screen (0 replies, 10/21/90)

Sprite ToolKit for PCs available at chyde.uwasa.fi (0 replies, 10/25/90)

discrete sin function programming (0 replies, 10/26/90)

Nethack, a description (0 replies, 11/01/90)

Survey of Game Publishers (0 replies, 11/06/90)

checkers program (0 replies, 11/12/90)

Looking for a disassembler (0 replies, 11/22/90)

thanks to all (0 replies, 11/27/90)

Wanted: Backgammon Source Code.... (0 replies, 11/27/90)

XBATTLEZONE? (0 replies, 12/01/90)

Looking for Disassembler (2 replies, 12/02/90)

XBATTLEZONE != XTANK (3 replies, 12/03/90)

Xbattlezone, battlezone, xbzone, bzone (1 reply, 12/05/90)

Xbzone avaliable on expo (11 replies, 12/06/90)

VAX-C immediate char reading (2 replies, 12/15/90)

Pulse Width Modulated Sound for PC's (0 replies, 12/21/90)

Copyright stuff... (0 replies, 12/22/90)

Maze generation (28 replies, 12/31/90)

New Question.. (0 replies, 01/05/91)

Real Lynx Hardware Specs (0 replies, 01/19/91)

Is the MCGA brain-dead?? (0 replies, 02/14/91)

AI/Simulation Competition (0 replies, 02/20/91)

Hack in Pascal? (0 replies, 03/04/91)

Developing MacIntosh applications in Common Lisp (0 replies, 03/04/91)

Elite - 6502 source wanted. (2 replies, 03/05/91)

Cracking games (1 reply, 03/19/91)

Graphics editor (2 replies, 03/25/91)

Looking for xconq (2 replies, 03/28/91)

Looking for my "gammon" program (0 replies, 04/03/91)

Lode Runner's history (1 reply, 04/09/91)

Third party C++ 3d libraries needed (0 replies, 04/10/91)

3D Rotation (11 replies, 04/12/91)

3D int/float optimizations stuff (1 reply, 04/13/91)

3D rotation update (3 replies, 04/15/91)

Sprite Library design: comments wanted (0 replies, 04/15/91)

Alpha-Beta questions (0 replies, 04/17/91)

Clipping Update (0 replies, 04/18/91)

townmaze part 01/04 (0 replies, 04/18/91)

townmaze part 02/04 (0 replies, 04/18/91)

townmaze part 03/04 (0 replies, 04/18/91)

townmaze part 04/04 (0 replies, 04/18/91)

xconq 5.4 (0 replies, 04/19/91)

townmaze, patch 1 (0 replies, 04/21/91)

MC68020.68881 add, div, mul, fadd, fdiv, fmul timings (0 replies, 04/21/91)

Platform Statistics (0 replies, 04/22/91)

SUMMARY Re: xconq 5.4 (1 reply, 04/22/91)

Need hard core help doing some 3d optimizations (13 replies, 04/23/91)

Optimizing Arcade Games (0 replies, 04/23/91)

Write Mode 1 on EGA/VGA cards (7 replies, 04/23/91)

maze creation (0 replies, 04/24/91)

Survey (3 replies, 04/24/91)

Basic EGA/VGA graphics functions (3 replies, 04/24/91)

3danim.arc (0 replies, 04/30/91)

sounds for games.. (0 replies, 04/30/91)

letting keypress always gen interrupt (2 replies, 05/01/91)

I want to program bitmaps on my EGA (0 replies, 05/02/91)

Curses Library (3 replies, 05/05/91)

Solid filled triangles (1 reply, 05/09/91)

VOGLE questions on PC (0 replies, 05/11/91)

The bible of computer graphics for sale (0 replies, 05/13/91)

3D wireframe data sets (0 replies, 05/15/91)

Core Wars (1 reply, 05/21/91)

XOR? OR? AND? (0 replies, 05/21/91)

Screen Scrolling (1 reply, 05/22/91)

Scrabble games (0 replies, 06/03/91)

Formulas for projections (0 replies, 06/05/91)

Arcade Games.. / sprite tools.. (0 replies, 06/06/91)

generating hexagons (0 replies, 06/06/91)

The Profile Design Project (1 reply, 06/15/91)

font and windows (0 replies, 06/24/91)