Oldest | Popular
Braticus (0 replies, 11/25/87)
simulating relativistic motion (1 reply, 12/17/87)
Black Box (0 replies, 02/02/88)
Globbo (2 replies, 02/11/88)
What is Globbo (1 reply, 02/17/88)
Map creating program/algorithm wanted (0 replies, 07/21/88)
C-ROBOTS and RobotWars (0 replies, 08/05/88)
Game Design Books (2 replies, 08/16/88)
Legal aspects of Computer version of the game RISK (0 replies, 08/17/88)
Adventure contest (0 replies, 08/24/88)
UCLA Computer Club's Dungeon Description Language wanted (0 replies, 09/02/88)
Computer Othello Tournament (0 replies, 09/26/88)
Computer Wargames -- Multiplayer (0 replies, 10/10/88)
Forem-ST/STadel Doors games (0 replies, 10/10/88)
AI program solves Connect Four (0 replies, 10/16/88)
"Deadstick" Space Shuttle Landing Simulation (0 replies, 11/29/88)
Call for Programmers (0 replies, 12/22/88)
Re^2: Wanted: AD&D (4 replies, 12/27/88)
Wanted: AD&D (3 replies, 12/29/88)
wanted:srcs for adventure and dungeon (2 replies, 02/08/89)
Fruit Machine (0 replies, 03/23/89)
E-Mailgame (0 replies, 03/27/89)
Interactive Adventure Writting Language (7 replies, 04/18/89)
plotter optimizing algorithm (1 reply, 04/24/89)
Problem with scanw in curses (0 replies, 04/29/89)
2D Maze in 3D (3 replies, 05/22/89)
NEW Multiplayer Mac game. (4 replies, 06/08/89)
smooth scrolling maps (2 replies, 07/08/89)
game programming (1 reply, 07/20/89)
Wargaming (0 replies, 07/22/89)
Game players survey (0 replies, 08/09/89)
*** MAILGAME DESIGN PROPOSAL *** : Need volunteers to code/help it (0 replies, 08/10/89)
Conquer patch level 3 (0 replies, 08/10/89)
Reading the keyboard (0 replies, 08/13/89)
data structure for dungeons (1 reply, 08/22/89)
triangle filling (0 replies, 08/29/89)
Game players survey results (2 replies, 08/29/89)
FALCON! (0 replies, 09/06/89)
Game-o'-Life (0 replies, 10/02/89)
Computer Othello Contest (1 reply, 10/04/89)
Need volunteers to write a 'risk' like simulation. (0 replies, 10/10/89)
Stereo Graphics for $60 (0 replies, 10/25/89)
Power Glove (0 replies, 10/26/89)
Xtank (3 replies, 10/27/89)
Multi-player adventure for VM/CMS (0 replies, 10/28/89)
sega graphics (0 replies, 10/29/89)
Tic Tac Toe (0 replies, 10/30/89)
Sega 3D Glasses Interface (1 reply, 11/16/89)
Xtank version 1.2 available (0 replies, 11/25/89)
Sega 3D: Fixes to the document (0 replies, 11/26/89)
ADVSYS experience (0 replies, 12/11/89)
"Sega Genesis Chip List" (1 reply, 12/15/89)
Results of U. of Waterloo's Open Computer Othello Tournament (0 replies, 12/15/89)
fractals 4 real-time (0 replies, 12/17/89)
CRIBBAGE Program Wanted For VAX/VMS (0 replies, 12/25/89)
Sega 3D Glasses Document 1.0 & Demo Software Available (0 replies, 12/28/89)
wanted - C version of the old Eliza program. (0 replies, 01/07/90)
Sega 3D glasses document fix 1.1 (0 replies, 01/07/90)
Sega 3D glasses document fix 1.1 now 1.2 (0 replies, 01/08/90)
Atari Lynx (1 reply, 01/14/90)
Continental Drift Simulator (0 replies, 02/23/90)
Announcing "Digital Game Review Digest" (0 replies, 03/01/90)
Is the Tetris name and/or concept Public Domain? (0 replies, 03/06/90)
mob, a FREE OOPL based on Smalltalk (0 replies, 03/21/90)
Software Copyright Law (1 reply, 04/08/90)
Good amiga game publishers (0 replies, 04/11/90)
X-Asteroids (0 replies, 04/12/90)
Where to get X-Asteroids (0 replies, 04/13/90)
egaint (0 replies, 05/10/90)
SUMMER JOB Display PostScript/X Windows at Adobe Systems (0 replies, 06/14/90)
Quality of PC sampled sound (7 replies, 06/30/90)
Taegan Goddard's Posting (0 replies, 07/23/90)
ADL (0 replies, 08/02/90)
Project STORM (0 replies, 08/23/90)
Freelance Artist looking for work (0 replies, 08/28/90)
Looking for "DND" source code. (0 replies, 09/05/90)
Sources wanted - FRP's, Hack, etc. (0 replies, 09/10/90)
Where is SKsh 1.5? (0 replies, 09/11/90)
A big map with scrolling. How??? (4 replies, 09/12/90)
C=64 Games Programming (0 replies, 09/12/90)
System timer reprogramming (1 reply, 09/13/90)
building from workbench in SAS/C 5.10 (0 replies, 09/14/90)
Animation Speed & Redraw (29 replies, 09/20/90)
Preparing new xconq (0 replies, 09/28/90)
Basic design of an arcade-style game (1 reply, 10/20/90)
Discrete sin funciton programming (1 reply, 10/20/90)
Amiga pointer dont vanish-Mouse reports to screen (0 replies, 10/21/90)
Sprite ToolKit for PCs available at chyde.uwasa.fi (0 replies, 10/25/90)
discrete sin function programming (0 replies, 10/26/90)
Nethack, a description (0 replies, 11/01/90)
Survey of Game Publishers (0 replies, 11/06/90)
checkers program (0 replies, 11/12/90)
Looking for a disassembler (0 replies, 11/22/90)
thanks to all (0 replies, 11/27/90)
Wanted: Backgammon Source Code.... (0 replies, 11/27/90)
XBATTLEZONE? (0 replies, 12/01/90)
Looking for Disassembler (2 replies, 12/02/90)
XBATTLEZONE != XTANK (3 replies, 12/03/90)
Xbattlezone, battlezone, xbzone, bzone (1 reply, 12/05/90)
Xbzone avaliable on expo (11 replies, 12/06/90)
VAX-C immediate char reading (2 replies, 12/15/90)
Pulse Width Modulated Sound for PC's (0 replies, 12/21/90)
Copyright stuff... (0 replies, 12/22/90)
Maze generation (28 replies, 12/31/90)
New Question.. (0 replies, 01/05/91)
Real Lynx Hardware Specs (0 replies, 01/19/91)
Is the MCGA brain-dead?? (0 replies, 02/14/91)
AI/Simulation Competition (0 replies, 02/20/91)
Hack in Pascal? (0 replies, 03/04/91)
Developing MacIntosh applications in Common Lisp (0 replies, 03/04/91)
Elite - 6502 source wanted. (2 replies, 03/05/91)
Cracking games (1 reply, 03/19/91)
Graphics editor (2 replies, 03/25/91)
Looking for xconq (2 replies, 03/28/91)
Looking for my "gammon" program (0 replies, 04/03/91)
Lode Runner's history (1 reply, 04/09/91)
Third party C++ 3d libraries needed (0 replies, 04/10/91)
3D Rotation (11 replies, 04/12/91)
3D int/float optimizations stuff (1 reply, 04/13/91)
3D rotation update (3 replies, 04/15/91)
Sprite Library design: comments wanted (0 replies, 04/15/91)
Alpha-Beta questions (0 replies, 04/17/91)
Clipping Update (0 replies, 04/18/91)
townmaze part 01/04 (0 replies, 04/18/91)
townmaze part 02/04 (0 replies, 04/18/91)
townmaze part 03/04 (0 replies, 04/18/91)
townmaze part 04/04 (0 replies, 04/18/91)
xconq 5.4 (0 replies, 04/19/91)
townmaze, patch 1 (0 replies, 04/21/91)
MC68020.68881 add, div, mul, fadd, fdiv, fmul timings (0 replies, 04/21/91)
Platform Statistics (0 replies, 04/22/91)
SUMMARY Re: xconq 5.4 (1 reply, 04/22/91)
Need hard core help doing some 3d optimizations (13 replies, 04/23/91)
Optimizing Arcade Games (0 replies, 04/23/91)
Write Mode 1 on EGA/VGA cards (7 replies, 04/23/91)
maze creation (0 replies, 04/24/91)
Survey (3 replies, 04/24/91)
Basic EGA/VGA graphics functions (3 replies, 04/24/91)
3danim.arc (0 replies, 04/30/91)
sounds for games.. (0 replies, 04/30/91)
letting keypress always gen interrupt (2 replies, 05/01/91)
I want to program bitmaps on my EGA (0 replies, 05/02/91)
Curses Library (3 replies, 05/05/91)
Solid filled triangles (1 reply, 05/09/91)
VOGLE questions on PC (0 replies, 05/11/91)
The bible of computer graphics for sale (0 replies, 05/13/91)
3D wireframe data sets (0 replies, 05/15/91)
Core Wars (1 reply, 05/21/91)
XOR? OR? AND? (0 replies, 05/21/91)
Screen Scrolling (1 reply, 05/22/91)
Scrabble games (0 replies, 06/03/91)
Formulas for projections (0 replies, 06/05/91)
Arcade Games.. / sprite tools.. (0 replies, 06/06/91)
generating hexagons (0 replies, 06/06/91)
The Profile Design Project (1 reply, 06/15/91)
font and windows (0 replies, 06/24/91)