jdb@reef.cis.ufl.edu (Brian K. W. Hook) (05/13/91)
I have "Computer Graphics: Principles and Practice, 2nd Ed." by Foley, Van Dam, Feiner, and Hughes, otherwise known as "FVD", for sale. This book is THE bible for computer graphics @ 1174 pages chock full of algorithms and pseudo code (Pascalish). The book covers hardware, software, UIMs, windowing systems, graphics hardware, event driven programs, 2d and 3d algorithms, clipping, line drawing, circles, other graphics primitives, reflection, shading, texture mapping, light source shading, PHIGs, hidden line removal, light and color, solid modeling, curves and surfaces, transformations, object hierarchies, interaction, dialogue design, animation, advanced graphics techniques, and image manipulation and storage. Unfortunately, the math is REAL high level and thus the book is of not much use to me for another couple years. The math you need to know is around Calc III/Linear Algebra. You MUST know your vectors, matrices, and in some cases eigenvalues. The book brand new cost 67 dollars. I am willing to sell it at highest bid plus shipping, and am hoping to get at least 50 dollars. If you are interested, please send e-mail to jdb@reef.cis.ufl.edu