hutch@net1.ucsd.edu (Jim Hutchison) (04/17/88)
<> The company at which I am currently gainfully employed is moving it's software and "new" boards to a new platform, a VME (2) based system. In all probability this will be a SUN 3 or 4, although Apollo does keep being mentioned. This is the background, not the question. For fast operations of a graphics processor on a large (4k x 4k) frame buffer, it seems logical that one would need a fast private bus with which to access the frame buffer. The operations in question are such things as NxN convolutions, hsv change, filters, masks, warps, etc. for which the processor(s) can not fit on the board with the frame buffer bric-a-brac. At what point does a 12.5 MHz VME (2), with a "normal" process mix running on it, not have enough left over bandwidth to handle drawing on the frame buffer? This would appear to be a sliding scale based on the processing power of the graphics processor and the access time for the frame buffer. The "burst" rate certainly figures into this for things like uploading rasters, presuming that the frame buffer & graphics processor will be able to deal with it. Any help much appreciated. Jim Hutchison UUCP: {dcdwest,ucbvax}!cs!net1!hutch ARPA: Hutch@net1.ucsd.edu Disclaimer: I'm dead, really, deceased, this is a recording.