[net.games.emp] hung games & coastwatch

dudek (10/07/82)

   It has not proven practical to set up a special group
here for maintaining the empire game (sorry - empire world). As
a result, I have had to install the game set user-id and make the files
700 mode.  As a result of this, people who gets runaway empire processes
are unable to kill them themselves (this seems to happen sometimes when a plane
crashes, for one).
   In order to help people kill these processes, I've set up a program
to allow people to kill empire processes themselves. Naturally, 
this program is set user-id.  It works by checking that the user is
the same person who started the process to be killed.

   I've also implemented a new command to replace the defective
"coastwatch."  It works slightly differently : in particular, it
reports on any ships near any of your sectors, as opposed to working
for a specific set of co-ordinates.  This command was needed since our
game was set up to have a lot of long rivers and thus has become very
navally oriented.  This was becuase (of course)
I didn't have the source, so it was hard
to pass arguments to the command.

   If you want the source to either of these, please let me know.
		Greg Dudek