[net.games.emp] Why Nukes?

robison@eosp1.UUCP (11/02/83)

References:

Just curious: What would happen in an Empire game without nukes?
Is it important to have nukes?  The mail I've seen suggests that
nukes turn the game into an inevitable race to destruction.

				- Keremath,  care of:
				  Robison
			          decvax!ittvax!eosp1
				  or:   allegra!eosp1

alb@alice.UUCP (11/03/83)

Nukes are a part of the game.  In almost every game I
have been in (as God and as player), as soon as one country
started to use them, everyone got in the act (whether
deliberately or out of automatic retaliation), and the
worlds were totally gone within about two weeks.  They
add tension to the game, granted, but they also make it
possible to actually end a game instead of dragging a
dead one on for months.

zzz@mit-eddie.UUCP (Mike Konopik) (11/03/83)

Nukes are great. Without them the game becomes a slow and inevitable CRAWL to
destruction, rather than a "race". You use military invasions and large naval
forces instead of blinding blitzkrieg nuke attacks. Also, it's nice to go to
sleep at night, comfortable in knowing that if you're nuked, you have arranged
to have all yours launched automagically in retaliation to destroy everybody
completely. Also, with nukes you can wipe out a country's entire fleet if it's
in one concentrated task force only using one 1-megaton nuke. Otherwise, you'd
have to scramble all your fleet and fighters to intercept it (lots of stuff
to guarantee that they stand up to the attacking forces). What a pain when you
can just sit back and casually lob a nuke into the middle of the fleet! (yawn,
hand me another Moosehead, Mel ...)

				-Mike

genrad!mit-eddie!zzz  (UUCP)    ZZZ%MIT-OZ@MIT-MC  (ARPA)

eric@aplvax.UUCP (11/04/83)

	Our version of empire for a PDP did not have nukes (did have
lots of other bugs though). It really didn't seem to make that much 
difference. In our games, when the first nuke is launched, it almost
certainly signals the end. It just turns out to be an easy way to
end a game that has gone stale. (Amazing how we can trivialize total
nuclear destruction :-) ).

-- 
					eric
					...!seismo!umcp-cs!aplvax!eric