chang@elwood.DEC (07/26/84)
This could be a real tough one, but anyone who's got the time and is fimiliar with the program, I think it would be neat if there where tanks included. The tanks could take 15-25 turns, more than a fighter maybe about a destroyer with a similiar start-up time. Ideas are welcomed. Ray Chang
jdi@psuvax1.UUCP (John D. Irwin) (08/01/84)
Even more interestingly, there is a version of Empire that runs on VAX/VMS systems that is similiar in concept but entirely different from 4.2 empire. In VMS empire one plays against the computer, moving different units over terrain and water in an attempt to capture cities -- which are production centers. Naturally armies are easier to build than battleships. Somewhat unfortunately the computer is usually very good and about the only strategy that works is to attack a small piece of his country with a large number of troop transports and carriers and then try to hold it. At this point I must say that because of the nature of the 4.2 empire game on my machine (2 players, BORING) I like VMS empire much better, although our VMS vax here is rather morally opposed to gaming. -- Spoken: John D. Irwin AT&T: 814-237-5068 Nets: jdi@psuvax1.{BITNET,CSNET} Uucp: {akgua, allegra, cornell, pitt, purdue, ihnp4, burdvax}!psuvax1!jdi