[net.games.emp] BSD style man page for Old Empire, preformatted

lrj@lasspvax.UUCP (Lewis R. Jansen) (01/11/86)

[ ]

  Here is a formatted version of the previous article.

  Again, there a couple spots that will need to be customized to
your system.

		Enjoy!!!!

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OLDEMPIRE(6)        UNIX Programmer's Manual         OLDEMPIRE(6)



NAME
     oldempire - A Simulation of Territorial Conquest

SYNOPSIS
     /usr/games/oldempire [ Country_Name < Representative > ]

     _C_o_u_n_t_r_y__N_a_m_e - The name of the country you are currently
     playing.

     _R_e_p_r_e_s_e_n_t_a_t_i_v_e - Your 'password' into _E_m_p_i_r_e. This prevents
     unauthorized use of your country while you are away from
     your terminal.


DESCRIPTION
     _O_l_d_E_m_p_i_r_e, to be referred to as _E_m_p_i_r_e, is a multi-player
     simulation game involving economic and military factors.
     Even though there is no real 'object' to the game, players
     develop their own, ranging from being the biggest, strongest
     country in existence, to having the lowest military/civilian
     ratio possible, while not being overrun by the other coun-
     tries.

     In _E_m_p_i_r_e, players manage the resources of their countries
     in a 'realtime' environment.  Each player at the start is
     given two sectors, 254 civilians, 254 military, and 254 tons
     of iron ore.  Each sector can be designated as any of the
     various choices, an iron mine, gold mine, capital, harbor,
     airfield, and many more.  To obtain more sectors, players
     must explore the world around them, by moving military or
     civilians into unexplored sectors adjacent to ones they
     currently own.

     _E_m_p_i_r_e is a long term game.  It takes a day or two to make
     significant changes in a player's country.  Players 'login'
     to their country (by executing _E_m_p_i_r_e) each day or so to see
     how things are going.  They then can alter things a little,
     by moving ore, civilians, military, etc. to other sectors.

GETTING STARTED
     To get started (i.e. apply for a country), try to 'login' to
     _E_m_p_i_r_e under a garbage Country Name and Representative.
     _E_m_p_i_r_e will then come back at you saying that there is no
     country of that name in the records, and will say that if
     you wish to apply for a country or just observe the game, go
     see SoandSo, where SoandSo is the game administrator.  Send
     mail to this person and he or she will create a country for
     you.







Printed 1/10/86          9 January 1986                         1






OLDEMPIRE(6)        UNIX Programmer's Manual         OLDEMPIRE(6)



WRITING FILES FROM OLDEMPIRE
     From inside _E_m_p_i_r_e you are able to write files to the
     current directory using the standard Un*x redirection char-
     acter '>'.  However, if _E_m_p_i_r_e is running under a different
     userID, as it would where there is a games system installed,
     the current directory MUST have public write permission set.
     Otherwise, _E_m_p_i_r_e will be unable to write the data.


MORE INFORMATION
     Assuming that your site has the Visitor country implemented,
     you can 'login' to _E_m_p_i_r_e as 'Visitor', hitting Return when
     it asks you for your name.  You will have a very limited set
     of commands available to you.  Make sure you read the 'info
     overview' information.  To 'logout' of _E_m_p_i_r_e, type 'bye'
     and hit Return.


ONLINE HELP FILES
     All the online help files that you can read inside empire
     can be found in /usr/games/lib/oempire/INFO.  They are in
     nroff format.


AUTHORS
     Peter Langston, Joe Stetson, Robert Bradbury, and others.

     Decompilation of 11/70 object code to current form done by
     Tom S. Fisher.  Many thanks, Tom!

     This Man page written by Lewis R. Jansen.


BUGS
     Probably infinite in both magnitude and number.




















Printed 1/10/86          9 January 1986                         2



------------------chopchop--------------------------
-----
-- Lewis R. Jansen   UUCP:  {decvax,ihnp4,allegra,vax135}!cornell!lasspvax!lrj
     ___.-.___     Bitnet:  uxhj@CornellA.BITNET
   ['  `(o)'  `]     Arpa:  lrj@lasspvax.tn.cornell.edu.ARPA

 Fire for'd phasers!

	      (My opinions are mine alone, but are for sale...)