[comp.human-factors] Informative Audio was Re: Audio feedback from GUI's

mig@cunixb.cc.columbia.edu (Meir) (06/19/91)

I recall one scientist who used sound to monitor the output from a device which
reads the genetic codes of a tissue sample.  He was trying to look for certain
genetic defects, by screening a large number of samples.  Each sample results
in a list of hundreds or thousands of numbers as genetic parameters.  By
selecting a different pitch for each number, he was able to screen samples MUCH
faster, since the defective samples simply didn't SOUND RIGHT!

Presumably, one could use this techinique to analyze the brainwaves of an
animal or the processes in a computer!  This would NOT be fun for routine use,
except at VERY low volumes.  But if, lets say, you needed to test hundreds of
machines....

I probably didn't tell the above story correctly, but the idea is there.

* * * * * *  ====================== Meir Green
 * * * * * * ====================== (Internet) mig@cunixb.cc.columbia.edu
* * * * * *  ====================== meir@msb.com  mig@asteroids.cs.columbia.edu
 * * * * * * ====================== (Amateur Radio) N2JPG

kwb@hplvec.LVLD.HP.COM (Keith Blackwell) (06/29/91)

			E A R C O N S

This thread reminds me of a report I read in one of Lawrence Livermore Lab's
annual publications from about '85 or '86.  Some group there was researching
the use of what they called "earcons".  Earcon is the obvious name for an
auditory analog to an icon (eye-con).  Their earcons were short tonal
sequences whose structures (pitch-and-waveshape sequences) were organized
such that similar messages had similar earcons.  Of course, this type
of application is for a pre-determined set of common messages, such as
system error, warning, and status messages.  It doesn't address the idea
of using sound to analyze arbitrary data.

--
Keith Blackwell		(my employer has nothing to do with this)