[comp.windows.interviews] Interviews as an implementation of Motif or OpenLook?

connolly@convex.convex.COM (Dan Connolly) (06/04/91)

As a programmer, I'm all but sold on interviews. But everywhere I look
I see Motif and OpenLook apps. And from time to time the little differences
between interviews scrollbars and other scroll bars bug me.

Has anybody thought about a set of IV classes that would implement the
Motif or OpenLook look and feel?

The menubar of the 3.0 doc app looks a lot like the motif stuff. Is there
more where that came from?

Are there user-interface policies embedded deep in the interviews code, or
would it be straightforward to adopt Motif policies?

Thanks, and I'm sorry if I've blasphemed the holy GUI.

Dan

grp@magpie.unify.com (Greg Pasquariello) (06/04/91)

Dan Connolly writes:
>
>As a programmer, I'm all but sold on interviews. But everywhere I look
>I see Motif and OpenLook apps. And from time to time the little differences
>between interviews scrollbars and other scroll bars bug me.
>
>Has anybody thought about a set of IV classes that would implement the
>Motif or OpenLook look and feel?

At one point I began developing a set of Open Look classes for IV.  Then 3.0
came along, I only had g++ to work with, I had a baby, things came up at work,
there was an earthquake in Costa Rica...

Anyway, I now have a real C++.  When I get some time, I plan on reimplementing
my Open Look stuff.

>
>The menubar of the 3.0 doc app looks a lot like the motif stuff. Is there
>more where that came from?
>
>Are there user-interface policies embedded deep in the interviews code, or
>would it be straightforward to adopt Motif policies?
>

I think the only thing that would prevent Motif is the licensing.  That's why
I'm doing OL and *NOT* Motif.

>Thanks, and I'm sorry if I've blasphemed the holy GUI.
>
>Dan

---
Greg Pasquariello	grp@unify.com
Unify Corporation 	Be good and never poison people

linton@marktwain.rad.sgi.com (Mark Linton) (06/04/91)

In article <1991Jun04.042325.22039@convex.com>, connolly@convex.convex.COM (Dan Connolly) writes:
|> Has anybody thought about a set of IV classes that would implement the
|> Motif or OpenLook look and feel?
|> 
|> The menubar of the 3.0 doc app looks a lot like the motif stuff. Is there
|> more where that came from?
|> 
|> Are there user-interface policies embedded deep in the interviews code, or
|> would it be straightforward to adopt Motif policies?

Quest Systems sells a version of InterViews with either Motif or OpenLook look+feel
(I don't know how complete it is).  HP has been working on classes with Motif look+feel.
3.0-beta includes Motif-ish menus, buttons, and scrollbars.  We have the equivalent
OpenLook components implemented as well, though not yet incorporated in the release.

Translation tables and keyboard traversal are the only low-level obstacles to Motif level 1
compliance, as far as I can tell.  Some higher-level work is needed for compatible
text editing.