sung@rigel.csc.ti.com ("Helen Chang ", sung@csc.ti.com) (06/27/91)
> Jun Rekimoto said, > I have found a little trouble with TBBox. I want to get a layout such as: +++++++ ++++++++++++++++++++ + + + + + A + + + + + + + +++++++ + + +++++++ + + + + + C + + B + + + + + + + +++++++ + + + + + + ++++++++++++++++++++ You can achieve your target layout using VCenter, such as used in the modified program below. Please refer to Paul Calder's message date 14 Jun 91 on "Subject: Re: Glyph: :request()" Helen Chang ==================================================================== #include <InterViews/background.h> #include <InterViews/border.h> #include <InterViews/box.h> #include <InterViews/center.h> #include <InterViews/font.h> #include <InterViews/glue.h> #include <InterViews/label.h> #include <InterViews/margin.h>, 1.0) #include <InterViews/window.h> #include <InterViews/world.h> int main(int argc, char** argv) { World world("Test", argc, argv); Color* fg = world.foreground(); Color* bg = world.background(); Font* f = world.font(); Glyph* A = new Border( new Margin( new LRBox(new Label("BOX A", f, fg), new TBBox(new VGlue(1.0*inch))), 0.2*inch), fg, 0.1*inch); Glyph* B = new Border( new Margin( new LRBox(new Label("BOX B", f, fg), new TBBox(new VGlue(1.0*inch))), 0.2*inch), fg, 0.1*inch); Glyph* C = new Border( new Margin( new LRBox(new Label("BOX C", f, fg), new TBBox(new VGlue(3.0*inch))), 0.2*inch), fg, 0.1*inch); Glyph* top = new Background(new LRBox(new VCenter(new TBBox(A, B),1.0), new VCenter(C,1.0) ), bg); Window* w = new ApplicationWindow(top); w->map(); world.run(); return 0; }