honp9@menudo.uh.edu (Jason L. Tibbitts III) (04/02/91)
[Here are the collected rebuttals and a correction to the review of Curse of the Azure Bonds which appeared recently. My thanks to the respondents.] From: mdcsc!gtj@uunet.UU.NET (George Jorgensen) I was putting away my documentation of Curse of the Azure Bonds and noticed on the box a label indicating that the game requires 1 megabyte of memory. In my review I stated that it would run on 512K. I had assumed that to be true since the documentation itself does not mention memory. Thanks George -------------------- From: flank@ccwf.cc.utexas.edu (Brett Jacobson) It ran fine off my GVP Series II hd on my 500 with 3 megs of ram. Just seemed rather slow like when you were walking and stuff.. ------------------- From: dalka@ihlpf.att.com (Kenneth J Dalka) > adventure consists of You and 5 other characters which you either create or > carry forward from Pool of Radiance. I would strongly suggest creating new > characters as they seem to be stronger than characters brought forward. As I finished this a couple of weeks ago. I don't see how you could say this. I had an 8th level fighter in pool with over 100,000 exp pts that I brought forward. I don't rember exactly but I remember getting something on the order of 15K or 25K on new characters started up. All my characters in pool were higher level than the new chars in curse. The game also has a bit of a bug because it let me bring an NPC that I never got rid of in pool forward. It was nice having an extra person all the time. -------------------- [Below is a heavily edited copy of a letter sent to me by Mr. Wayne Wallace. What remains is the material in the letter which is appropriate for this newsgroup, plus some information which, while not entirely appropriate, may nevertheless be useful for those who play these games in this manner. Note that some may consider what lies below to be cheating.] From: lord_zar@ucrmath.ucr.edu (wayne wallace) > I would strongly suggest creating new > characters as they seem to be stronger than characters brought forward. As The only possible reason for new characters is to replace human fighters from pool with paladins/rangers. Check the perfect party roster at the end of this file. > there also be assistance? Finally you journey to your final battle. Be > prepared for it is a fierce fight and you will be lucky to win with less than > 3 or 4 deaths. I can guarantee you will lose utterly and completely on your > first attempt, for you must battle and destroy Tyranthraxus and his minions. Obviously, he never found the dust of disappearance, or foolishly wasted it. > [Ed. Note: Any info on running this game on expanded and accelerated > systems is welcome.] It runs fine on my A2500/20, and I heard reports pool ran on an A3000, so I doubt curse was downgraded. Here's my party after solving pool: [Pool of Radiance, that is.] 8th Male Human Fighter 8th Male Human Fighter 6th Female Human Mage 6th Female Human Cleric 5th/7th/6th Male Half-Elf Cleric/Fighter/Mage 7th/6th/8th Male Elf Fighter/Mage/Thief I could have been 7/6/9 but didn't have the patience. That would have been max levels. After curse, and running through the beholder battle with copied dust of disappearance 6 or 7 times: 11th Male Human Paladin 11th Male Human Ranger 11th Female Human Mage 10th Female Human Cleric 5th/8th/8th Male Half-Elf Cleric/Fighter/Mage 7th/11th/12th Male Elf Fighter/Mage/Thief Now then, alow me to explain my reasons for this party and the roles of each set of high stats, ahem, characters. :-) I used max stats, max hit points, and rerolled hit point by rebooting if it was too low. In pool, the human fighters were needed to get 7th level as fighter very fast, for the extra half-attack per round of combat. the multis got their 7th level fighters after the game was solved, via wilderness encounters (walking exp). The human mage and cleric, because they are the only unlimited level spellcasters. The cleric/fighter/mage was useful for the first two. wait till i get to my proposed secret of the silver blades party. The C/F/M isn't there cause he hit max levels halfway thru curse. the fighter/mage/thief is my fighter/thief, and can use all the range 0 spells because he is up there in combat, with full armor, unlike my normal mage. Also, while is fighter and mage levels were limited to 7th and 11th, his thief level is unlimited. With a damage bonus, you want to guess what a x5 backstab with a fighter's chance to hit will do to a creature? :) Btw, Thieves fight as a fighter equal to half their level rounded down. He can hit better once he gets 16th level thief and 18th level thief in secret of the silver blades :) Cone of Cold and Cloudkill are good examples. Fire shield is nice, too. Silver blades party: (listing no levels, tho I should hit max levels in the game. there was 2 million xp according to my friend on an ibm, enough to boost my characters all the way.) Male Human Paladin Male Human Ranger Female Human Mage Female Human Cleric Elf Fighter/Mage/Thief Dwarf Fighter/Thief Starting characters in blades get 200K exp, which is what you earn if you complete pool of radiance exactly, without extra stuff. The dwarf will be 7/8 f/t to start, which means he gets the extra attack, and while his fighter level is max 9, his thief level is unlimited. Also, with two fighter/thief types, well, you know the backstab trick of hitting a guy from one side, and hitting him on the opposite ? Well, no matter which way he is facing, one of my thieves will get a backstab. In fact, with a fighter thief, you can backstab three times in a row! How? Easy: I discovered it in curse when dealing with a single drow lord (107hp) and the party had no dust. My f/m/t went last in the current round, backstabbed the drow, and got to go first in the next round, and since that was his 2-attack round as a fighter, well, two more backstabs helped. :-) Can we say the poor drow hit less than -10hp, and he had not been damaged yet? Heh heh heh. Well, that ends powergaming 101, and save me a spot in the round file for when Secret Of The Silver Blades comes out :-) Wayne * // Only /\ |Lord Zar,Commander Of All He Surveys|Stay Alert! Trust * *\\ // /--\MIGA |(and hater of spaces near commas.) |No One! Keep--AHHHH* * \X/ Internet: lord_zar@ucrmath.ucr.edu QuantumLink & Portal: Lord_Zar * * I'm a Purple Hearts & Yellow Moons kinda guy; I'm vay-teeng for you, dahlink* -- Jason L. 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