wu@csli.Stanford.EDU (Alice Wu) (06/05/91)
Hi, I'm a graduate student at Stanford University doing some research for my advisor on Multimedia educational systems. In particular, I'm interested in how people designing these systems think about the technological possibilities and their relationship to educational processes. For example, some issues I'd be interested in include: o user-initiative versus planned sequences o sequential versus random exploration of materials o tradeoffs using video, graphical, audio, text presentations for different materials Has anyone here designed or implemented software for a classroom, and have some thoughts on why they designed the software using that particular interface? How about people who have observed students (any age) using that software, and have thoughts on when a particular presentation (e.g. highly interactive audio-rich game to teach spelling) is better suited and received for the purpose of teaching? Any literature to read, or people/companies you can think of that I might talk to would be greatly appreciated. If you could respond to this account (wu@csli.stanford.edu), that'd be best. Thanks much! a. wu@csli.stanford.edu (415) 497-7528