yorkw@stable.ecn.purdue.edu (Willis F York) (02/05/91)
Posted For a Friend Send to replies to the Net or his adress. given on the next line. From FOLEYPJ2@VM.CC.PURDUE.EDU Sun Feb 3 19:47:44 1991 ---------------------------------- DPaintII/III seem to have a problem on a WB2.0 system with 2Megs CHIP RAM on my 3000 system. Recreate the bug this way: Draw a line box of any size on the screen. Add a dot, pattern, anything in the area inside it. Use 'fill' to fill the box with another color. *WHAM!* It crashes during the fill and just hangs up. No guru either. This happens with any line object being filled as long as it has something in the space of the object. What gives??? Thanks for any help, Pj (Guess i posted to the right group) . -- yorkw@ecn.purdue.edu Willis F York says: IF ya meat an Amiga Owner that says: "I got my amiga Just to play games...: there's only one thing to do... Give him a Boot to the head... Then repeat .... Then repeat...
jesup@cbmvax.commodore.com (Randell Jesup) (02/09/91)
In article <yorkw.665765995@stable.ecn.purdue.edu> yorkw@stable.ecn.purdue.edu (Willis F York) writes: >DPaintII/III seem to have a problem on a WB2.0 system with 2Megs CHIP RAM on >my 3000 system. Recreate the bug this way: Draw a line box of any size on >the screen. Add a dot, pattern, anything in the area inside it. Use 'fill' >to fill the box with another color. *WHAM!* It crashes during the fill and >just hangs up. No guru either. This happens with any line object being filled > as long as it has something in the space of the object. What gives??? I think peter may have answered this already, but the problem is DPaint is missing a WaitBlit() somewhere. There is a new version of DPaint that solves this problem, and it is shipping (xx.25, I think). -- Randell Jesup, Keeper of AmigaDos, Commodore Engineering. {uunet|rutgers}!cbmvax!jesup, jesup@cbmvax.commodore.com BIX: rjesup The compiler runs Like a swift-flowing river I wait in silence. (From "The Zen of Programming") ;-)