tczarnik@cup.portal.com (Tom A Czarnik) (02/15/91)
==|> If you sent me mail, I got it. Replies will go out 2/15/91 <|== I'm looking for any volunteers that are willing to lend some time and effort to the development of an "electronic comic/graphic"; the project is already underway. The comic will exist on the Macintosh, Amiga, MS-DOS, and Unix (though a little later) environments. We need application programmers and artists. If you got experince with X-windows, C, (or any bleeding language), illustration, grapgic design, or The fine arts GREAT! Though we are currently using PD run-time software, the uses of such is limiting. I feel it will lead us to a dead-end soon. The project will be coordinated by myself thru the Net, so it doesn't matter were you live, work, or play. I've gotten several replies to my first message posted on => rec.games.programmer <=, but not enough. What exactly is the project: A series of stories surrounding characters set in a speculative reality. The graphics would be still, but include moving stills and sound effects. We are supporting all sound option on target computers and maintaining compatible code thru C. However I need all skills, so don't let that discourage you. You mean a Cyber-punk Universe: No. The story mixes the best of traditional Twain, Hemingway, Shakespare, and Harlan Ellison (no don't leave yet). Wow, what a weird combo! If you don't like it, please don't let that turn you off. Help us. Throw in ideas. I'm not going to post a full treatment to keep Net mail low. How are you going to manage the project: It will all be managed thru Usenet mail. I am setting up a drop box for all mail. All team members can send mail to the box with "Attn" notices attached to different parts of their mail. My system will strip out the appropiate message for the particular person. Or you can send it to them directly. There is no pratical way to do this otherwise. Why are you doing this: Why not? Two reasons. I want to, and as a test to see if it can be done. Just like the Wright Bros experiment. I don't want you to take that in the wrong manner; I don't think of this as a joke. I've put my guts into this. How long will this last: When we start in with the issues, about one year (12 issues total). Maybe longer, maybe shorter. We will have to see. I'd like to start with the team as early as summer, there is more time then. (got you baited yet, whether your a student or professional I want you) Who owns the comic: Good question! Well it would be my company - Profile Design. No I'm not working ya for free. I won't charge anything, and don't plan on cashing in on any part of it. If someone approaches, then ya all can share the wealth equally, but I doubt that will happen. Why should I do it: (last question) It will be fun. Think of it as experience. I plan on getting everbody together at the end of it for a wild party. Maybe a still shot in our last issue. If you want to help out (please) and are anywhere in the US please drop me mail (DON'T POST HERE!). If you know someone who might be interested then have them email me. Students are very welcome. I'll be taking mail on this for about 2 months. (If your outside the US drop a note anyways) Artist please put "Attn: Steve Graziano" in the first line of your mail. He's in charge of all conceptual design. Thanks a lot for listening thru this, and I hope you will consider. Tom Czarnik, Steve Graziano, student student worker bee worker bee ==================================================== Internet: tczarnik@cup.portal.com UUCP : sun!apple!portal!cup.portal.com!tczarnik or : uunet!portal!cup.portal.com!tczarnik
tbissett@nstar.rn.com (Travis Bissett) (02/16/91)
tczarnik@cup.portal.com (Tom A Czarnik) writes: > > > ==|> If you sent me mail, I got it. Replies will go out 2/15/91 <|== > > I'm looking for any volunteers that are willing to lend some time > and effort to the development of an "electronic comic/graphic"; the > project is already underway. The comic will exist on the Macintosh, > Amiga, MS-DOS, and Unix (though a little later) environments. I'll cross post this to a FIDO board where I know ceveral Amiga cartoonists and artists can be found. Travis Bissett -- Travis Bissett NSTAR conferencing site 219-289-0287 internet: tbissett@nstar.rn.com 1300 newsgroups - 8 inbound lines uucp: ..!uunet!nstar.rn.com!tbissett 99 file areas - 4300 megabytes --- backbone news & mail feeds available - contact larry@nstar.rn.com ---
nikolai@guru.pub.uu.oz.au (nikolai kingsley) (02/19/91)
> > I'm looking for any volunteers that are willing to lend some time > > and effort to the development of an "electronic comic/graphic"; the > > project is already underway. The comic will exist on the Macintosh, > > Amiga, MS-DOS, and Unix (though a little later) environments. > oh yes, i am a cartoonist (sort of), am schizophrenic, am fan of robert crumb and matt howarth, have access to mac scanner (can go from mac TIFFS to IBM to IBM LBMS to Amiga... it works, don't knock it) and also have this cute little mouse-tracer thing... if you copped any recent issues of the melbourne amiga user's group magazine, `workbench', you may have seen some of my work. awaiting activation code... nikolai ^ ^ \ o + / -- Y -- / U \ _________ UU the contented winking moggy