Dennis_Humphrey@mindlink.UUCP (Dennis Humphrey) (02/21/91)
Thanks for the information on "Surface Master". I think this is exactly what I need since I'm having problems finding the correct surface attributes for glass, etc. I expect I will soon get the Impulse newsletter that you mention. However, would it be possible for you to post a snail mail address as well as the cost for Louis Markoya's "Surface Master" disk? Thanks for your help. Dennis Humphrey
Dennis_Humphrey@mindlink.UUCP (Dennis Humphrey) (02/23/91)
Thanks for all the information on "Surface Master". Your response is most appreciated. I will let other local Imagine enthusiasts know about it. (BTW, you *should* be getting a cut from disks sold, since you're obviously doing a terrific job informing people of its existence. :-)) Again, many thanks Harv.
hrlaser@crash.cts.com (Harv Laser) (02/24/91)
In article <4866@mindlink.UUCP> Dennis_Humphrey@mindlink.UUCP (Dennis Humphrey) writes: > > Thanks for the information on "Surface Master". I think this is exactly what >I need since I'm having problems finding the correct surface attributes for >glass, etc. I expect I will soon get the Impulse newsletter that you >mention. However, would it be possible for you to post a snail mail address as >well as the cost for Louis Markoya's "Surface Master" disk? > Thanks for your help. > >Dennis Humphrey Sure... here's the text Louis has been distributing to publicize Surface Master ------ quote Introducing "Surface Master" for IMAGINE by Louis Markoya: a comprehensive collection of Attribute and Texture settings which allows you to master your renderings and achieve professional results. The Surface Master package comes with a detailed manual explaining all Attribute and Texture parameters, effects and how to animate those effects plus hints and tips on special applications. A disk containing IFF pictures illustrates each Attribute and Texture setting. All objects and many attribute files are included. Attributes for many surface qualities like Chrome, Glass, Gold, Brass, Diamond, Emerald, etc., are included and explained. Proper Indexes of Refraction and custom settings are used for the best results in different Global situations. In addition to these, many other preset examples explore the realm of possibilities within IMAGINE. Texture variables will be explained as well, with a wide array of each Texture's possibilities presented. For Example, Wood, has a matrix of settings to explore all of its parameters, and separate settings for Pine, Oak, Zebrawood etc.. Pictures illustrate the wide array of all effects possible. The actual objects rendered are included. Settings and the discussion of their variation are covered in the manual. Textures can be animated and hints for the best settings are offered. The effects of moving the axis and the interaction of object size to Texture settings are explained. Surface Master is of great value to both the novice and pro, eliminating the struggle to achieve those special results. Those knowledgeable of his work are fully aware of his abilities, especially in Turbo Silver and IMAGINE. Now he shares many of his "secrets". The Surface Master package is available for $30.00 only through direct mail from Louis. Send Bank Check or Money Order to;* Surface Master Computer Imagery 49 Walnut Ave. Shelton, CT 06484 Make checks payable to Louis Markoya * Personal checks accepted, but shipment will be delayed for check clearance. Surface Master for IMAGINE will ship approximately FEB. 28, 1991 ---- end of quote. To explain this a little further, Surface Master is made up of a full disk of some different parts: -There's a Projector (tm Right Answers Grouop) sequence of screen shots showing all the various attributes and textures available on the disk, such as a screen full of wood spheres of different kinds of woods. I don't remember offhand how many screen shots but at least a dozen. -There's a directory full of objects from which all those screen shots were made. Say you wanted to use Zebra wood on one of your objects in a rendering. You'd load the zebra wood object (which you could see in the slide show) into Imagne, select it and then select the attributes requester, jot down the wood settings, then select your own object and punch in those same settings to get that same wood. -There's a directory full of attribute settings for which you do not need to load in Louis' objects nor copy down any settings. These attributes can be loaded directly into the attribute requester and applied directly to your own object - without interfacing at all with the "textures" that come with Imagine. Stainless Steel, Chrome, Emerald, Diamond, etc. would be examples of attributes which can be loaded in right from disk without textures, whereas Woods, Dots, Grids, Checks and other texture effects require the extra step of loading in Louis' object and copying down and then re-entering the textures for your own objects. The beauty of this disk is that Louis has done all the hard work. You don't have to sit there trying to figure out how to make something look like chrome or like ivory. All the settings are on the disk in one of the two forms described above along with pictures of them all. So it's a lot more than just a disk full of pretty pictures or numbers painted on the screen. disclaimer: Louis Markoya is a friend of mine and he's marketing this product on his own and I just want people to know that it exists. I get no "cut" from the money he makes from it. Harv Laser {anywhere}!crash!hrlaser "Park and lock it. Not responsible." People/Link: CBM*HARV