[comp.sys.amiga.graphics] "Surface Master"

Dennis_Humphrey@mindlink.UUCP (Dennis Humphrey) (02/21/91)

   Thanks for the information on "Surface Master". I think this is exactly what
I need since I'm having problems finding the correct surface attributes for
glass, etc.    I expect I will soon get the Impulse newsletter that you
mention. However, would it be possible for you to post a snail mail address as
well as the cost for Louis Markoya's "Surface Master" disk?
   Thanks for your help.

Dennis Humphrey

Dennis_Humphrey@mindlink.UUCP (Dennis Humphrey) (02/23/91)

  Thanks for all the information on "Surface Master". Your response is most
appreciated. I will let other local Imagine enthusiasts know about it.  (BTW,
you *should* be getting a cut from disks sold, since you're obviously doing a
terrific job informing people of its existence. :-))
  Again, many thanks Harv.

hrlaser@crash.cts.com (Harv Laser) (02/24/91)

In article <4866@mindlink.UUCP> Dennis_Humphrey@mindlink.UUCP (Dennis Humphrey) writes:
>
>   Thanks for the information on "Surface Master". I think this is exactly what
>I need since I'm having problems finding the correct surface attributes for
>glass, etc.    I expect I will soon get the Impulse newsletter that you
>mention. However, would it be possible for you to post a snail mail address as
>well as the cost for Louis Markoya's "Surface Master" disk?
>   Thanks for your help.
>
>Dennis Humphrey


Sure... here's the text Louis has been distributing to publicize
Surface Master

------
quote


Introducing "Surface Master" for IMAGINE by Louis Markoya: a  
comprehensive collection of Attribute and Texture settings which  
allows you to master your renderings and achieve professional results. 

The Surface Master package comes with a detailed manual explaining all 
Attribute and Texture parameters, effects and how to animate 
those  effects plus hints and tips on special applications. A disk 
containing  IFF pictures illustrates each Attribute and Texture 
setting. All  objects and many attribute files are included.
                                     
Attributes for many surface qualities like Chrome, Glass, Gold, 
Brass, Diamond, Emerald, etc., are included and explained. Proper
Indexes of Refraction  and custom settings are used for the best
results in different Global  situations. In addition to these, many
other preset examples explore  the  realm of possibilities within
IMAGINE. 

Texture variables will be explained as well, with a wide array of each 
Texture's possibilities presented. For Example, Wood, has a matrix of  
settings to explore all of its parameters, and separate settings for  
Pine, Oak, Zebrawood etc.. Pictures illustrate the wide array of all  
effects possible. The actual objects rendered are included. Settings  
and the discussion of their variation are covered in the manual.  
Textures can be animated and hints for the best settings are offered.  
The effects of moving the axis and the interaction of object size to  
Texture settings are explained.

Surface Master is of great value to both the novice and pro, 
eliminating the struggle to achieve those special results. Those
knowledgeable of his work are fully aware of his abilities, especially
in Turbo Silver and IMAGINE. Now he shares many of his "secrets". The
Surface Master package is available for $30.00 only through direct
mail from Louis. 

Send Bank Check or Money Order to;* 

Surface Master
Computer Imagery
49 Walnut Ave.
Shelton, CT 06484

Make checks payable to Louis Markoya

* Personal checks accepted, but shipment will be delayed for check 
clearance. 

Surface Master for IMAGINE will ship approximately FEB. 28, 1991
----

end of quote.

To explain this a little further, Surface Master is made up of a full
disk of some different parts:
-There's a Projector (tm Right Answers Grouop) sequence of screen shots
showing all the various attributes and textures available on the disk,
such as a screen full of wood spheres of different kinds of woods. I don't
remember offhand how many screen shots but at least a dozen.
-There's a directory full of objects from which all those screen shots
were made. Say you wanted to use Zebra wood on one of your objects in a
rendering. You'd load the zebra wood object (which you could see in the
slide show) into Imagne, select it and then select the attributes
requester, jot down the wood settings, then select your own object and
punch in those same settings to get that same wood. 
-There's a directory full of attribute settings for which you do not need
to load in Louis' objects nor copy down any settings. These attributes
can be loaded directly into the attribute requester and applied directly
to your own object - without interfacing at all with the "textures" that
come with Imagine.  Stainless Steel, Chrome, Emerald, Diamond, etc. would
be examples of attributes which can be loaded in right from disk without
textures, whereas Woods, Dots, Grids, Checks and other texture effects
require the extra step of loading in Louis' object and copying down and
then re-entering the textures for your own objects.  

The beauty of this disk is that Louis has done all the hard work. You 
don't have to sit there trying to figure out how to make something look
like chrome or like ivory. All the settings are on the disk in one of
the two forms described above along with pictures of them all. 

So it's a lot more than just a disk full of pretty pictures or numbers
painted on the screen. 

disclaimer: Louis Markoya is a friend of mine and he's marketing this
product on his own and I just want people to know that it exists. I
get no "cut" from the money he makes from it.



Harv Laser                                      {anywhere}!crash!hrlaser
"Park and lock it.  Not responsible."           People/Link: CBM*HARV