[comp.sys.amiga.graphics] RGB-->IFF

amgreene@athena.mit.edu (Andrew Marc Greene) (03/02/91)

In article <1991Mar02.054046.5534@ddsw1.MCS.COM> zane@ddsw1.MCS.COM (Sameer Parekh) writes:
>
>	Is there a utility to convert the RGB files saved with the
>Video Toaster's Framestore utilities (the 700K images) into IFFs??
>Thanks.

My impression from looking at the framestores is that they *are* IFFs,
(that is, they have chunks), but it is not clear how the bits are
ordered.  I've experimented with them, with very little success.

I am also interested in such a utility, or the information that would
let me write it.

- Andrew Greene

raible@cbmvax.commodore.com (Bob Raible - LSI Design) (03/03/91)

In article <1991Mar02.054046.5534@ddsw1.MCS.COM> zane@ddsw1.MCS.COM (Sameer Parekh) writes:
>
>	Is there a utility to convert the RGB files saved with the
>Video Toaster's Framestore utilities (the 700K images) into IFFs??
>Thanks.
>
>-- 
>zane@ddsw1.MCS.COM

Sure, use ToasterPaint to load the frame, and save as an RGB. These are
really 24-bit IFFs. Now use TAD,ImageLink,etc. to convert these 24bit
IFFs to the IFF type desired. Wakarimaska ???

amgreene@athena.mit.edu (Andrew Marc Greene) (03/03/91)

In article <19439@cbmvax.commodore.com> raible@cbmvax.commodore.com (Bob Raible - LSI Design) writes:
>
>Sure, use ToasterPaint to load the frame, and save as an RGB. These are
>really 24-bit IFFs. Now use TAD,ImageLink,etc. to convert these 24bit
>IFFs to the IFF type desired. Wakarimaska ???

Not good enough, I'm afraid.  I only have 5 Meg, and TPaint complains
about not enough memory if I have run anything before the switcher.
(I assume I'm fragmenting my memory.)  And what I want to do is have
AREXX control the process of <grab,save as framestore,convert to normal
24-bit IFF,convert to other-format IFF>.  TPaint is a slow memory hog
if you don't want to do any painting.  

I wish Transfer24 would be upgraded to support FrameStores.

-- Andrew Greene

bobl@graphics.rent.com (Bob Lindabury) (03/04/91)

amgreene@athena.mit.edu (Andrew Marc Greene) writes:

> In article <19439@cbmvax.commodore.com> raible@cbmvax.commodore.com (Bob Raib
> >
> >Sure, use ToasterPaint to load the frame, and save as an RGB. These are
> >really 24-bit IFFs. Now use TAD,ImageLink,etc. to convert these 24bit
> >IFFs to the IFF type desired. Wakarimaska ???
> 
> Not good enough, I'm afraid.  I only have 5 Meg, and TPaint complains
> about not enough memory if I have run anything before the switcher.
> (I assume I'm fragmenting my memory.)  And what I want to do is have
> AREXX control the process of <grab,save as framestore,convert to normal
> 24-bit IFF,convert to other-format IFF>.  TPaint is a slow memory hog
> if you don't want to do any painting.  
> 
> I wish Transfer24 would be upgraded to support FrameStores.
> 
> -- Andrew Greene

Huh?  Not good enough??  C'mon..splerge and get another meg or two so
you can "easily" convert your images.  I say it IS good enough.
What's not good enough is the amount of memory you have in your
machine.  Why is it everyone expects 24-bit image manipulation and
software to run under the same curcumstances as typical Amiga mode
images?

Granted, I think they should have allowed a straight 24-bit IFF save
right from the switcher if you want it.  Or, better yet, if all we
wanted to do was some frame stores, we should have a program that
doesn't require loading up the whole switcher to do that.

It's SO much easier to do these things with my TARGA board.  Save a
frame, convert it to IFF with ADPro and that's it..simple.

-- Bob

 The Graphics BBS  908/469-0049  "It's better than a sharp stick in the eye!"
 ============================================================================
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amgreene@athena.mit.edu (Andrew Marc Greene) (03/05/91)

In article <3Xa0X4w163w@graphics.rent.com>, bobl@graphics.rent.com (Bob Lindabury) writes:

|> Huh?  Not good enough??  C'mon..splerge and get another meg or two so
|> you can "easily" convert your images.  I say it IS good enough.
|> What's not good enough is the amount of memory you have in your
|> machine.  Why is it everyone expects 24-bit image manipulation and
|> software to run under the same curcumstances as typical Amiga mode
|> images?

I don't expect 24-bit image manipulation software to run comfortably
in my 5 Megs.  But sometimes I don't need 24 bits; one thing I assumed
I'd be able to do with the Toaster was write my own software to use
the Toaster hardware but do my image processing in B/W (look ma, 8
bits!) or even to make 100x100 HAM bitmaps.  Why is it that some people
think the Toaster always needs to be used for pseudo-professional
graphics that require a fully loaded machine?

|> Granted, I think they should have allowed a straight 24-bit IFF save
|> right from the switcher if you want it.  Or, better yet, if all we
|> wanted to do was some frame stores, we should have a program that
|> doesn't require loading up the whole switcher to do that.

Isn't that what I said in the first place?

*sigh*  I really don't want to start a flame war on comp.sys.amiga. 
But I still need a way to get at those frame grabs.

- Andrew Greene

mark@calvin..westford.ccur.com (Mark Thompson) (03/05/91)

In article <1991Mar3.155053.17880@athena.mit.edu> amgreene@athena.mit.edu (Andrew Marc Greene) writes:
>In article <19439@cbmvax.commodore.com> raible@cbmvax.commodore.com (Bob Raible - LSI Design) writes:
>>Sure, use ToasterPaint to load the frame, and save as an RGB. These are
>>really 24-bit IFFs. Now use TAD,ImageLink,etc. to convert these 24bit
>>IFFs to the IFF type desired. Wakarimaska ???
>
>Not good enough, I'm afraid.  I only have 5 Meg, and TPaint complains
>about not enough memory if I have run anything before the switcher.
>(I assume I'm fragmenting my memory.)  And what I want to do is have
>AREXX control the process of <grab,save as framestore,convert to normal
>24-bit IFF,convert to other-format IFF>.  TPaint is a slow memory hog
>if you don't want to do any painting.  

To reduce the memory requirements of the switcher, go into the Toaster
preferences screen and select the GetSmall project. This will unload all
the DVE's except smooth fades and will free up a good chuck of memory.
If you exit the Toaster in this configuration, it will startup this way
next time you come in.
%~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~%
%       `       '                Mark Thompson                          %
%  --==* RADIANT *==--           mark@westford.ccur.com                 %
%       ' Image `                ...!{decvax,uunet}!masscomp!mark       %
%      Productions               (508)392-2480  (603)424-1829           %
%                                                                       %
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

bobl@graphics.rent.com (Bob Lindabury) (03/05/91)

amgreene@athena.mit.edu (Andrew Marc Greene) writes:

> *sigh*  I really don't want to start a flame war on comp.sys.amiga. 
> But I still need a way to get at those frame grabs.
> 
> - Andrew Greene

Ooops..sorry if I came on a bit strong in that first message.  It was
a lousy day.  At any rate, I believe you can control the Toaster
completely via Arexx scripts.  I think the calls are floating around
somewhere if you need them.  I don't remember who had them but I
remember seeing them posted.

I just wish they had designed some software tools for developers and
hackers to work with like the guys at Truevision did.  It would have
gone a long way in alleviating problems such as the one you describe.

I can't see any reason to eat up 5 megs of ram just to grab some
frames to 24-bit files or "shallower" bit planes.  The TARGA init's
itself on powerup and you can control it for capture and saving of
images with programs that take up around 10K each.  Makes you wonder.

-- Bob

 The Graphics BBS  908/469-0049  "It's better than a sharp stick in the eye!"
 ============================================================================
  InterNet: bobl@graphics.rent.com                | Raven Enterprises
      UUCP: ...rutgers!bobsbox!graphics!bobl      | 25 Raven Avenue
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