[comp.sys.amiga.graphics] Imagine's Accel/Decel function...

Scott_Busse@mindlink.UUCP (Scott Busse) (03/21/91)

>> (bobl@graphics.rent.com) writes: "..why in the heck doesn't Imagine
>> support accelleration and deccelleration in it's channels???"
Bob, you'll be happy to know that Version 1.1 of Imagine, now available,
does support acceleration/deceleration on paths, as well as other substantial
touchups, like "hide" points not reappearing until you go back to the object
mode, a "fracture" mode like Sculpt's "subdivide", a "split" function that
isolates selected points from the object by disconnecting them from it, a new
camoflage texture, and more...
   The usual disclaimer, I'm just a happy animator...
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