[comp.sys.amiga.graphics] Graphics hardware request-for-info

lance@mpd.tandem.com (Lance Hartmann) (06/24/91)

Could anyone recommend a good text(s) for demystifying general display hardware
and also the graphic features of the Amiga?  Please note that aside from
playing around with an Amiga in a computer store, I really don't have any
experience with them, though I'm planning to purchase one now that UNIX is
available :-).  As such, I do not presently have access to any manuals
that come with an Amiga in case that is a suggestion.

I've only worked from a software standpoint with graphics on a different
architecture and thus have never dug much into hardware.  I'd like something
that covered such basic definitions as NTSC, PAL, composite, RGB, and
multi-sync.  Then, I'd like to get an understanding of terms like overscan,
de-interlacer, display-enhancer, dynamic hi-res vs. dynamic HAM, genlock, TBC,
frame grabber, switcher, real-time paint (as in 24-bit boards), blitters,
sprites.

Yes, I did see the article in this month's "AmigaWorld" which made an attempt
to decode some of these, but I'd like more detail, preferably with DIAGRAMS
for explanation rather than a brief sentence.

Thanks to all in advance...
-- 
Lance G. Hartmann - cs.utexas.edu!devnull!lance (Internet)
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