swarren@convex.com (Steve Warren) (06/13/91)
In article <1991Jun13.063628.31351@cunixf.cc.columbia.edu> es1@cunixb.cc.columbia.edu (Ethan Solomita) writes: >In article <1991Jun13.020021.28169@ncsu.edu> kdarling@hobbes.catt.ncsu.edu (Kevin Darling) writes: >>giao@informix.com (Giao Tien Vu) writes: >> >> "According to Nintendo, the new Compact Disc video games will be >> played on a low cost CDROM-XA Compact Disc player (following the >> XA/CD-I bridge concept). Consumers will be able to attach these >> CDROM-XA players to their Super Famicom and Super NES hardware units. >> "The chosen application format assures the compatibility with CD-I >> players as well." This brings up an interesting possibility. If these disks are recording with the same format at the lowest level (the actual encoding), would it be possible to put software for both systems on a single disk, and let the player sort it out? I'm sure that these arcade games don't even take up 1% of the capacity of the disk with actual code (who has written a 600 Mbyte application?), and the data that the code is using would be available for use on either type of CD player. Another thought; this sort of capacity in a storage peripheral (now I am talking about CD-rom for PCs) would allow the same CD to have the binaries for every major platform on the same disk. This would simplify and lower inventory requirements for those software houses that choose to support more than one or two platforms. Of course the drives would have to become much more common peripherals before large numbers of people begin to purchase them. I would guess that somewhere around $200 retail that these things are going to become indispensable to all PC owners everywhere. Please note and respect the Followup-To line. -- _. --Steve ._||__ Warren v\ *| V