rahst7@unix.cis.pitt.edu (Russell A Howard) (02/07/91)
Hi, I have a few questions and was wondering if anybody would be kind enough to lend a helping hand. I'm in the process of planning a game and will write it using SAS C 5.10. The two main things that I need to know how to do are: (1) The monitor screen for the game will be divided almost in half. The top will consist of a 5 bit plane lo-res screen with two windows. The bottom half will be a 3 bit plane medium-res screen with 1 window for printing text. I am planning to have full mouse and keyboard support. Now about my question, how can I tell what window to read mouse input from? How can I make a window active when the person moves the mouse onto it nd deactivate the previous one they were in? (2) What would mosue input be without gadgets! Of course, I am planning to have gadgets on both screens. How can I read mouse input from these gadgets when they are clicked on? (3) I am also planning to have the pointer change shape when the mouse is into different areas of the different windows. How can I do this? Thanks in advance... -- Russ Howard rahst7@unix.cis.pitt.edu