[comp.sys.amiga.programmer] VSprites

gbbrooks@acsu.buffalo.edu (george b brooks) (05/15/91)

	I've been having problems getting vsprites to work (i.e. appear on the
screen). I'm basically....
   InitGels();
   loop 10 times --> make vsprite structure, AddVSprite();
   SortGList();
   DrawGels();
   MrgCop();
   LoadView();

	(above procedures might be named incorrectly, but the idea is the same)

   What am I doing wrong? Anything obvious? Could anyone mail me an example
in either C or Modula-2 (I know both, but am currently programming in 
Benchmark Modula-2) that shows a bunch of vsprites revving up and showing up
on the screen?

			-Thanks in advance!!! Brandon!

kheldar@milton.u.washington.edu (David Davis) (05/19/91)

I am using TDI Mod-2, and I can't get a single vsprite implemented.
I found several c examples on Fish, but a casual inspection appears to
verify that I am following the correct steps.  If it's a problem with
my compiler, I would dearly like some verified running code in mod-2 
to run through my compiler, test it out you see.  TDI code would be best,
Benchmark next. Please post a response with the subject : TDI VSprites
so that I can check it easily. (I'm new here, having some problems still
manipulating readnews.  Embarrasingly enough, I'm not sure what the easy-
est way is to transfer the code.  I would appreciate suggestions.

Loving every minute of it.......MATT D C
:w