gbbrooks@acsu.buffalo.edu (george b brooks) (05/15/91)
I've been having problems getting vsprites to work (i.e. appear on the screen). I'm basically.... InitGels(); loop 10 times --> make vsprite structure, AddVSprite(); SortGList(); DrawGels(); MrgCop(); LoadView(); (above procedures might be named incorrectly, but the idea is the same) What am I doing wrong? Anything obvious? Could anyone mail me an example in either C or Modula-2 (I know both, but am currently programming in Benchmark Modula-2) that shows a bunch of vsprites revving up and showing up on the screen? -Thanks in advance!!! Brandon!
kheldar@milton.u.washington.edu (David Davis) (05/19/91)
I am using TDI Mod-2, and I can't get a single vsprite implemented. I found several c examples on Fish, but a casual inspection appears to verify that I am following the correct steps. If it's a problem with my compiler, I would dearly like some verified running code in mod-2 to run through my compiler, test it out you see. TDI code would be best, Benchmark next. Please post a response with the subject : TDI VSprites so that I can check it easily. (I'm new here, having some problems still manipulating readnews. Embarrasingly enough, I'm not sure what the easy- est way is to transfer the code. I would appreciate suggestions. Loving every minute of it.......MATT D C :w