rda184s@monu6.cc.monash.edu.au (Richard Jones) (05/15/91)
I have placed all the line+filler routines I have on ab20...due to the response of my numerous postings on this newsgroup asking for them, I have had numerous requests for the ones I have got. Anyone who has any other routines to do with speedy line or fill graphics...please send them to me. Thanks. Richard Jones, rda184s@monu6.cc.monash.edu.au.
pashdown@javelin.sim.es.com (Pete Ashdown) (05/16/91)
rda184s@monu6.cc.monash.edu.au (Richard Jones) writes: >I have placed all the line+filler routines I have on ab20...due >to the response of my numerous postings on this newsgroup asking >for them, I have had numerous requests for the ones I have got. A. What language are they written in? B. What is the file called? >Richard Jones, >rda184s@monu6.cc.monash.edu.au. -- "I looked right, I looked left. Nowhere to go but straight ahead. There was no other choice. I ripped out the AK-47 and blasted a clean path right through the cluster of centaurs." - Go To Hell Dante: Inferno II Pete Ashdown pashdown@javelin.sim.es.com ...uunet!javelin.sim.es.com!pashdown
rda184s@monu6.cc.monash.edu.au (Richard Jones) (05/16/91)
pashdown@javelin.sim.es.com (Pete Ashdown) writes: >rda184s@monu6.cc.monash.edu.au (Richard Jones) writes: >>I have placed all the line+filler routines I have on ab20...due >>to the response of my numerous postings on this newsgroup asking >>for them, I have had numerous requests for the ones I have got. >A. What language are they written in? >B. What is the file called? Sorry...it's called 'line+fill'.lzh/.text. The routines are predominantly in assembler, some with C interfaces. Some are just plain C. And before you ask...it's in incoming/amiga. >>Richard Jones, >>rda184s@monu6.cc.monash.edu.au. >-- > "I looked right, I looked left. Nowhere to go but straight ahead. There > was no other choice. I ripped out the AK-47 and blasted a clean path right > through the cluster of centaurs." - Go To Hell Dante: Inferno II >Pete Ashdown pashdown@javelin.sim.es.com ...uunet!javelin.sim.es.com!pashdown Richard Jones, again.
cpca@marlin.jcu.edu.au (Colin Adams) (05/17/91)
In article <1991May15.181445.26881@javelin.sim.es.com> pashdown@javelin.sim.es.com (Pete Ashdown) writes: >rda184s@monu6.cc.monash.edu.au (Richard Jones) writes: > >>I have placed all the line+filler routines I have on ab20...due >>to the response of my numerous postings on this newsgroup asking >>for them, I have had numerous requests for the ones I have got. > >A. What language are they written in? >B. What is the file called? The are in assembly and C, can't remember the filenames I got them off the net. On a related note, has anybody got these routines to work?? I have the code working for polygons but it seems to stuff up when it draws horizontal lines (it gets wrong colours etc.). Has anybody else got it working? The only change I've made is to change the planesize to the right size for a 320*256 high screen (PAL over here!), do I have to change something else if I change this value. I haven't got time to search for the problem myself. BTW, the code doesn't seem much (if at all) faster on a base 500/2000 than using the operating system calls!! >>Richard Jones, >Pete Ashdown pashdown@javelin.sim.es.com ...uunet!javelin.sim.es.com!pashdown -- Colin Adams Computer Science Department James Cook University Internet : cpca@marlin.jcu.edu.au North Queensland 'And on the eighth day, God created Manchester'
rda184s@monu6.cc.monash.edu.au (Richard Jones) (05/17/91)
cpca@marlin.jcu.edu.au (Colin Adams) writes: >In article <1991May15.181445.26881@javelin.sim.es.com> pashdown@javelin.sim.es.com (Pete Ashdown) writes: >>rda184s@monu6.cc.monash.edu.au (Richard Jones) writes: >> >>>I have placed all the line+filler routines I have on ab20...due >>>to the response of my numerous postings on this newsgroup asking >>>for them, I have had numerous requests for the ones I have got. >> >>A. What language are they written in? >>B. What is the file called? >The are in assembly and C, can't remember the filenames I got them off the >net. On a related note, has anybody got these routines to work?? >I have the code working for polygons but it seems to stuff up when it >draws horizontal lines (it gets wrong colours etc.). Has anybody else got >it working? The only change I've made is to change the planesize to the >right size for a 320*256 high screen (PAL over here!), do I have to >change something else if I change this value. >I haven't got time to search for the problem myself. >BTW, the code doesn't seem much (if at all) faster on a base 500/2000 than >using the operating system calls!! Ok ok....here's the deal. I put them on there, but I am very busy also. I have only used some of the routines, and haven't even had a chance to look at the fill routine. Sorry, but I can't be of any more assistance to anyone than that. >>>Richard Jones, >>Pete Ashdown pashdown@javelin.sim.es.com ...uunet!javelin.sim.es.com!pashdown >-- >Colin Adams >Computer Science Department James Cook University >Internet : cpca@marlin.jcu.edu.au North Queensland >'And on the eighth day, God created Manchester' Richard Jones (again). still at the same address.
jcs@crash.cts.com (John Schultz) (05/21/91)
In <1991May17.054913.8202@marlin.jcu.edu.au> cpca@marlin.jcu.edu.au (Colin Adams) writes: >In article <1991May15.181445.26881@javelin.sim.es.com> pashdown@javelin.sim.es.com (Pete Ashdown) writes: >>rda184s@monu6.cc.monash.edu.au (Richard Jones) writes: >> >>>I have placed all the line+filler routines I have on ab20...due >>>to the response of my numerous postings on this newsgroup asking >>>for them, I have had numerous requests for the ones I have got. >> >>A. What language are they written in? >>B. What is the file called? [stuff deleted] >BTW, the code doesn't seem much (if at all) faster on a base 500/2000 than >using the operating system calls!! If you are using the code that I posted (months ago), it is slightly slower on lines and slightly faster on polygons on a stock Amiga. On a 68030, lines are slightly faster (short lines) and polygons are 2-3 times faster than my custom blitter code (not system code). My custom blitter code is at least 50 percent faster than the system routines (I don't re-outline the mask). When I have some time, I'll re-post the latest versions of my routines. John