NJ_GOKEMEIJE@FANDM.BITNET (06/07/91)
>From: IN%"mykes@amiga0.sf-bay.org" "Mike Schwartz" 7-JUN-1991 10:18:20.47 >In article <stevek.4958@amiglynx.UUCP> stevek@amiglynx.UUCP (Steve K) writes: >>Would it be possible to construct a ResEdit (MAC) type program for the Amiga? >>If your not familiar with ResEdit (which I doubt) it is a program that lets >>you edit the aspects of other programs such as colors, icons, window types, <>window positions, menus, fonts, buttons & fields, etc. in a nice icon driven >>enviroment. Can this be done on the Amiga, or are Amiga executables not >>standardized enough to tell one thing from another? >> >>-=*> Steve Krulewitz -------------------- UUNET!tronsbox!amiglynx!stevek <*=- >Actually, I've been discussing somethine like this with a friend of >mine who programs X-Windows. There is a program called PowerWindows <which does some of what ResEdit does, except it generates source code. >The Amiga doesn't provide both CODE and RESOURCE forks, so a ResEdit >program would have to work with external/separate resource files. The >Amiga does support a Debug HUNK in the middle of your executable, >which is normally used by debuggers. > >So what I have been thinking is that you sould make a ResEdit type program that >works with an external file. The application program would use the resources >from the external file during development, and the debug hunk in the applicatio n >is used for debuggers. When you want to ship the product, the resource file >could easily be stored in the Debug HUNK so when you drag the icon for the < program, >its resources go with it. The "ResEdit" program could then be used to alter th e >data in the Debug HUNK at a later time... > >-- >**************************************************** >* I want games that look like Shadow of the Beast * >* but play like Leisure Suit Larry. * >**************************************************** > A program that is very handy in the MACINTOSH world is PROTOTYPER. this is a program that lets you built windows and menubars, pictures, key-board shortcuts, cut and paste, print menu, page setup menu, their DA-handler routines, and the standard startup fuctioncalls. All this is done with the mouse. The program than generates a whole bunch of source code files, that you can edit to write your program. Basically, all you have to program is: -What happens is th user does so and so. (Offcourse this is easier on a Mac than an AMIGA, since the MAC is totally event driven) I thought that for the amiga world, such a code generator would be very nice, but it should not create executable files, instead it should create libraries, which contain the window structures etc, and their handling routines. I have to questios with that though: - Is it possible to put data in libraries? - Is it possible to have global, and static varialbles in libraries? Does anyone think such a program might be handy? Nils (NJ_GOKEMEIJE@fandm.bitnet)