[comp.sys.amiga.programmer] Pacman, Serial Ports and Walls

jredi@lehi3b15.csee.Lehigh.EDU (Jason Redi [900905]) (06/12/91)

Hi!
    I'm looking to the source for a PD Pacman type of game.  The reason I'm 
looking for this is that I'm writing one of my own with a few variations and I
don't really know how I'm going to make the Pacman and Ghosts stay inside of
the maze walls. (any suggestions? :)
    Also, this program will need to accept 3 separate signals through either
the parallel or serial port (I will use whichever is easier).  The signals will
be the standard +5v pulses and regular and non-regular intervals.  Is it 
possible to read, say, the data pins of the parallel port if the control pins
are not used (ACK* and SRTOBE*, etc).  
   BTW, I haven't really decided how I am going to poll the port regularly
so if you have any suggestions...
                      Thanks, I appreciate any and all comments,

                                      Jason

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