"PETER C. FREY" <PFREY%drew.bitnet@pucc.princeton.edu> (03/27/91)
Does anyone know anything about the Vista Pro 3 meg? More info would be appreciated. - Peter C. Frey PFREY@DREW.BITNET
keith@actrix.gen.nz (Keith Stewart) (03/29/91)
In article <48956@nigel.ee.udel.edu> "PETER C. FREY" <PFREY%drew.bitnet@pucc.princeton.edu> writes: > Does anyone know anything about the Vista Pro 3 meg? More info would be > appreciated. > - Peter C. Frey > PFREY@DREW.BITNET Here is some info from the manual I got with my version -------- VISTAPRO Features from the manual ------- Files - Load -----IFF files regardless of resolution IFF 24 bit files regardless of resolution Not >768 wide or > 484 pixels tall Draws to screen at selected display setting Save as IFF--- saves an image that has been rendered an IFF file either as IFF using current settings of display menu as IFF 24---- saves rendered image in 24 bitformat with hi-res, interlace and overscan as IFF 24 Full --- saves image as 768x484 24 bit file Save as RGB-- saves rendered images in the Sculpt-Animate 4D format. Only 746x484 pixel files - Landscapes - Load loads a Vista DEM landscape file or Vista colour map - Save as Vista DEM--- saves a randomly generated fractal landscapeas a Vista DEM landscape as Turbo silver ----save the current landscape as a Turbo silver object file (much memory required !!!!) as Colour Map---- save current pallette settings as Extended DEM ----save all current settings with DEM file - Print export rendering to printer - SCRIPT MENU --- allows creation of multiple unattended views of a landscape -- Create make a new script - Open retrieve a previously created file or appending new frames - Add Add cuurent camera and target positions to script - Execute invoke current script - ANIM MODE - IFF produces an IFF file in selected display format for each frame - IFF 24 produces 24 bit IFF file then spawns execute to execute an AmigaDos script which you can do what ever i.e frame buff RGB produces 24 bit RGB files as used by Mimetics frame buffer then spawns the execute programmme - VANIM VistaPro DOES NOT directly support standard Anim 5 You have to convert Vistapros IFF files into Anim file BUT thereis support for our own proprietary animation format VANIM VANIM anmimations are only limited by available disk space """""""""""""""" each frame has own colour palatte play backwards, stepped etc 2x as large as a regular Anim file Playback can be slow with large frame sizes - DISPLAY MENU - Low Res sets image to 320 across 32 colors Hi Res sets width to 640 across 16 colors HAM sets to ham 320 pixels wide 4096 colours Interlace sets to interlace with either of previous selection Overscan sets to overscan with either ofprevious selections Palette selects color control panel - CONTROL PANEL------ control panel on left of screen Buttons and gadgets to enter values in - Target represent point at which you are aimimg camera. Selected by mouse or by entering values in gadgets Camera representslocation of hypothetical camera used to take scenic picture . Selected by mouse or entering values in gadget Locking can lock any of the x y z directions to constrain target or camera dR displays distance in meters between camera abd Target dX displays difference between Camera and Target X dimension dY displays difference between Camera and Target Y dimension dZ displays difference between Camera and Target Z dimension - Bank controls rotational angle of camera Head describes the rotational angle of camera on Z axis Pitch rotational angle of camera around wing axis - Sea setting the level of the sea on the rendered scene Usually 0 Can be set any level ie can sink landscapes into sea Tree to set the timber line AI coding allows for cliffs etc. In version 1.02 ( I just got it today) the NTSC version clicking button generates trees in the landscape Snow sets the lowest elevation in meters where Vistapro will cover landscapewith snow Haze imitate atmospheric occlusion Lake add lakes to landscapes River add rivers to landscapes Smooth erodes landscape generated Waves generates waves in sea Shadow take light source in account when rendering Stars generates stars in night sky Poly select polygon size generated. large = rough Dithr sets fuzziness between color bands Rough sets apparent roughness of landscape Scale verticaly rescale landscape Lens select type of camera lens Blend reduce coarse texture of distant parts of landscape GShade produces smooth-looking landscapes PDthr dithering at pixel level - FRACTAL Panel Random generate vast number of artifical landscapes Frctlz factalise existing landscapes Island looks like islands in space - LIGHT PANEL NSEW select position of light source Azimth set direction in degrees Declin set anglein sky of light source -- -- These are just some of the features in VISATPRO. the NTSC version requires 3 meg and the PAL version 3.5 meg to me It works OK on a unaccelerated machine but shines on a faster one expecially with maths co-processor of which there is a Vistapro version in the disk especially for. - This is a great product at a ridiculously low price (US$149.95). The support from the people at VIRTUAL REALITY LABORATORIES is excellent. - For people with less memory then VISTA is a great programme with not as many features for list price US$59.95 - I am just a satisfied customer and have no other connection with VRL.