sah@ukc.ac.uk (S.A.Hill) (04/22/91)
I am posting this query from a friend who does not have access to the network. I will forward any replies or followups: Steve Hill. ----- Does anyone know of package - PD or commercial - that is capable of making an animation from a series of IFF files? What I am looking for is a program that will create the animation and allow it to be played without having to use the original package. I think that DPaint III allows you to animate, but does not produce a stand-alone output (?) - thus you need DP III to get anywhere. The famous juggler demo is a good example of what I am looking for, because the animation is run by calling a utility (movie I think) that will play the stored scenes. I have got an idea of how these are made - storing the first image and then the differences between one image and the next or by compressing the images, and decompressing them at play back time, - but no idea of how to do it. It would be great if a program for doing this was on a Fish disk, but if not, then having to buy it would not be the end of the world. Thanks.
billc@cryo.UUCP (William J. Coldwell) (04/23/91)
In article <7378@harrier.ukc.ac.uk> sah@ukc.ac.uk (S.A.Hill) writes: >I am posting this query from a friend who does not have access to the network. >I will forward any replies or followups: > >Steve Hill. >----- > > Does anyone know of package - PD or commercial - that is capable of making >an animation from a series of IFF files? What I am looking for is a program >that will create the animation and allow it to be played without having to use >the original package. I think that DPaint III allows you to animate, but does >not produce a stand-alone output (?) - thus you need DP III to get anywhere. Yes and No. Yes, I know of a PD program that will do what you are asking. No, DPaint has a "Play" program to play the animation that you have created in DPaint (or any other ANIM OP-5). > The famous juggler demo is a good example of what I am looking for, because >the animation is run by calling a utility (movie I think) that will play the >stored scenes. > I have got an idea of how these are made - storing the first image and then the >differences between one image and the next or by compressing the images, and >decompressing them at play back time, - but no idea of how to do it. You don't need to know _how_ it works, just that it _does_ work. This is why we have a standard for it. > It would be great if a program for doing this was on a Fish disk, but if not, >then having to buy it would not be the end of the world. It's on FF #428 under the name CyroUtils (sic), the program is called "BuildANIM". >Thanks. Our pleasure. -- +------+ William J. Coldwell Amiga Attitude Adjuster Cryogenic Software /|3DPRO/| PLink: CRYO, BIX: wjcoldwell, UUCP:...tektronix!percy!cryo!billc +-|----+ | NAG-BBS: 503/656-7393, NES-BBX: 503/640-9337, Work: 503/254-8147 | +----|-+ // Sometimes you gotta be cool to be hot: I'm a 3-DPro Tracer. |/ 2.0 |/ \X/ Amiga Call 1-900-3Dis4me (so good you can't Imagine it). +------+ STD_DSCLMR "All opinions above are mine, and you can't have them."