[comp.graphics.visualization] Underwater simulation

fsb@vitro.com (Steve Brailsford) (03/02/91)

Does anyone know of any references to visualization of
under water scenes?  I would suspect a ray tracer with
light sources that attenuate rapidly, and some kind of
random spec generator for junk floating around in the water.
I would like to produce a movie of this, like what vort
can do.  I will look at modifying vort to simulate light
underwater.  I would like to know, again, if there has
been any research in this area, I could use to model it.
If there is interest from others, I'll summarize
and post it.
	Thanks.
-- 
    Steve Brailsford (fsb@vitro.com)      _____
    Usenet:  uupsi!vitro!fsb            \/itro Corporation
    Compu$erve: 73427,1466                14000 Georgia Ave.
    Voice:  (301) 231-1481                Silver Spring, MD 20906

jeffreyt@newton.ncsa.uiuc.edu (Jeffrey Thingvold -Visualization) (03/04/91)

In article <1991Mar1.180913.1075@vitro.com>, fsb@vitro.com (Steve
Brailsford) writes:
|> 
|> Does anyone know of any references to visualization of
|> under water scenes?  I would suspect a ray tracer with
|> light sources that attenuate rapidly, and some kind of
|> random spec generator for junk floating around in the water.
|> I would like to produce a movie of this, like what vort
|> can do.  I will look at modifying vort to simulate light
|> underwater.  I would like to know, again, if there has
|> been any research in this area, I could use to model it.
|> If there is interest from others, I'll summarize
|> and post it.
|> 	Thanks.
|> -- 
|>     Steve Brailsford (fsb@vitro.com)      _____
|>     Usenet:  uupsi!vitro!fsb            \/itro Corporation
|>     Compu$erve: 73427,1466                14000 Georgia Ave.
|>     Voice:  (301) 231-1481                Silver Spring, MD 20906

Check out the 1990 SIGGRAPH proceedings, there were some papers 
pertaining to the modeling of water flow and of backward beam tracing
to get neat water/light interactions.  Perhaps it will give you a 
decent starting point.

This question has nothing to do with visualization.  I don't mean to 
flame, but there are far too many people who think computer graphics ==
visualization.  There is a substantial difference.  Visualization is 
about the process of communicating with an audience in a visual form.
In the context of the term "visualization", the audience can be one or
many; the information is usually scientific data of one sort or another.

The newsgroup comp.graphics is the more appropriate forum for this 
question.

Jeffrey A. Thingvold
National Center for Supercomputing Applications
605 E. Springfield Ave. Champaign, IL 61820 217 244-5662
jeffreyt@ncsa.uiuc.edu