jimmey@geohub.gcn.uoknor.edu (Jimmey W. Todd) (03/20/91)
I am looking for some specific visualization routines. These routines need to be able to display a 3D solid object (cube, sphere, etc.) and rotate or move it. It would be nice if some shading/shadowing could be done. I have noticed that there are many excellent graphic packages for doing such things, but these packages tend to be large and do a lot more than what I need. I am wanting to do this on a 386 based computer using VGA. I figure that most C code is portable and that I would only need to modify/write the routines that actually display the image on the screen. I would greatly appreciate assistance in locating such routines. Thanks, Jim My disclaimer: By no means do I claim to be an expert with graphics.
martin@saturn.uucp (Martin J. Schedlbauer) (03/24/91)
In article <1991Mar19.155624@geohub.gcn.uoknor.edu> jimmey@geohub.gcn.uoknor.edu writes: > >I am looking for some specific visualization routines. These routines >need to be able to display a 3D solid object (cube, sphere, etc.) and >rotate or move it. It would be nice if some shading/shadowing could be >done. > You probably would want to get the book "Graphics Gems" by Andrew Glassner. It contains a wealth of info on common graphics problems/solutions. source code for the algorithms in available via ftp. Your local software or bookstore should be able to get you that book. It was published in 1990. ...Martin -- ============================================================================== Martin J. Schedlbauer | martin@saturn.UUCP | ...!ulowell!saturn!martin 8 Gilman Road | mschedlb@ulowell.edu | ...!uunet!wang!saturn!martin Billerica, MA 01862 USA | CIS: 76675, 3364 | Voice/Fax: (508) 670-2169