pcb@basin04.cacs.usl.edu (Peter C. Bahrs) (03/24/91)
A question about garbage collection in Actor. When I instantiate a new object as in a:=new(ClassA); and I am no longer interested in a, how do I get rid of it? Is there a GC running? For instance, allocating a collection and filling it with some objects. Now I do not need is any longer. Now what? I say the destroy object for memory objects and huge bitmaps but not for anything else. I guess I am looking for the comparable method to the C++ destructor and using free(). /*----------- Thanks in advance... --------------------------------------+ | Peter C. Bahrs pcb@swamp.cacs.usl.edu | | The USL-NASA Project | | Center For Advanced Computer Studies | | 2 Rex Street | | University of Southwestern Louisiana | | Lafayette, LA 70504 | +-----------------------------------------------------------------------*/