psycho@banana.ucsb.edu (Scot Kellan Forbes) (04/26/91)
I'm posting this for my boss who wants me to gather information on Windows graphics, specifically color lookup tables and if/how Windows implements them. (I don't pretend to be an expert on graphics displays or drivers so if some of these questions sound stupid there's no point in wasting band- width just to say so. Although e-mail explaining that I've mixed up my terminology or something is perfectly welcome). With that... Could someone point me to some sources that might have GOOD documentation about: - The Windows 3.0 24-bit color standard - The system pallete/color lookup table and how to directly manipulate it - Whether the 24-bit standard implements a lookup table at all (it obviously isn't necessary to have a lookup table if each pixel has 24 bits of information for it, but there are some nice advantages to be had if it does. Though it would probably use a ton of memory...) Also, one source I read seemed to indicate that the system pallette had space for 19 colors. Does this refer specifically to a 16-color graphics drivers? Do all Windows applications use the system pallette to display colors? (either directly or indirectly through a logical pallette). I've seen some good sources on how to program a logical pallette and how to refer to colors either directly or using a pallete, but no real technical stuff describing how the whole thing fits together as a whole. Thanx in advance, Scot Forbes