psycho@banana.ucsb.edu (Scot Kellan Forbes) (04/26/91)
I'm posting this for my boss who wants me to gather information on Windows
graphics, specifically color lookup tables and if/how Windows implements
them. (I don't pretend to be an expert on graphics displays or drivers so
if some of these questions sound stupid there's no point in wasting band-
width just to say so. Although e-mail explaining that I've mixed up my
terminology or something is perfectly welcome). With that...
Could someone point me to some sources that might have GOOD documentation
about:
- The Windows 3.0 24-bit color standard
- The system pallete/color lookup table and how to directly manipulate it
- Whether the 24-bit standard implements a lookup table at all (it
obviously isn't necessary to have a lookup table if each pixel has 24
bits of information for it, but there are some nice advantages to be
had if it does. Though it would probably use a ton of memory...)
Also, one source I read seemed to indicate that the system pallette had space
for 19 colors. Does this refer specifically to a 16-color graphics drivers?
Do all Windows applications use the system pallette to display colors?
(either directly or indirectly through a logical pallette).
I've seen some good sources on how to program a logical pallette and how
to refer to colors either directly or using a pallete, but no real technical
stuff describing how the whole thing fits together as a whole.
Thanx in advance,
Scot Forbes