uncle@milton.milton.u.washington.edu (Uncle Miltie) (05/29/91)
I have discovered that PolyPolygon doesn't work too well. The SDK reference volume 1, page 4-334 speaks thusly: "Each polygon must be a closed polygon. Unlike polygons created by the Polygon function, the polygons created by PolyPolygon are not automatically closed." This is accurate. The polygon has gaps on screen if the first and last points of a given polygon are not equal. Unfortunately when the first and last points ARE equal, PolyPolygon crashes. This is bad. I have a very ugly workaround which involves placing the last two points very near the first point. Is this a driver bug for which a fix is available or is this a GDI bug? Is there a real workaround? -- Uncle Miltie -- "I am the Ring of the Gecco people" -- Crispy Clover