admin@digitm.UUCP (Digiteam s.r.l.) (02/26/91)
/* One of our programmers has come through some particular AmigaVision * behaviours which I would like to point out to you. AV version used *is 1.70H on A3000, 6meg. Here we go: */ Digitized sound icon: with option Pause off, I would expect AV to start its player and next icon in asynchronous mode; but what I get is sound being started, and suddenly interrupted as soon as the next icon gets executed. Try to load a screen with Screen icon being a sibling of a Digitized Sound icon, or just tell me my expectations are wrong... Resource icon: when you specify pictures or anim files to be preloaded, "P" or "A" letters appear in the rightmost part of the requester listing area (guess what they mean...), but when preloading .dbf/.ndx files, a question mark appears instead. Does this mean that database files are not acknowledged/not preloaded? Into the Execute icon requester I have noticed a "Link mode": is it for multiple AV flows? Into the Expression Editor there are some new functions. Where do I get docs for them? (Before you ask: I didn't find a Readme file in the upgrade disk...) Also, a "Changed1.70" file would be interesting! I have noticed my Screen icons being sometimes executed with a fade effect... even if I didn't tell AmigaVision to do so. There are times I start a presentation and all Screen icons are ok, and times they are not. Why? (This happened on version 1.53G, too). Moving/deleting a referenced icon will often result into a Recoverable Alert and/or guru error just after the "Resolved referenced icons" program window. Finally, a couple of sad experiences. The first one involves the Loop icon; its children won't loop if, after them, there isn't a sibling to the Loop icon. The second one is about the Mouse Interrupt icon: I specify the whole screen as "sensible", with no response string associated, and a Quit icon as child; then, as Interrupt's siblings, an Anim and a Speech icons - pretty much as the example printed in the manual (User reference section). Well, it seems the mouse does not interrupt anything at all. Where's the trick? Thanks for your attention, Stefano Tieghi @ Digiteam -- _ _ _ ___ __ (_) | \|/ _| | |_ /\ |\/| ----- |_/|\_/| | |__/--\| | BIX: digiteam UUCP: {uunet|pyramid|rutgers}!cbmvax!cbmehq!cbmita!digitm!admin