7103_2622@uwovax.uwo.ca (Eric Smith) (09/15/90)
I am told that one cannot write directly on the screen memory of a Moniterm (or similar large screen monitor). Do all of the line A calls work OK with them? In particular, are bitblts to and from screen memory feasible? I have a port of mgr (the Bellcore window manager) that I'm finishing up, and I'd like to make sure that it works on large screen monitors. Unfortunately, I don't have one :-(. So any information would be appreciated... -- Eric R. Smith email: Dept. of Mathematics ersmith@uwovax.uwo.ca University of Western Ontario ersmith@uwovax.bitnet London, Ont. Canada N6A 5B7 ph: (519) 661-3638
darekm@microsoft.UUCP (Darek MIHOCKA) (09/18/90)
In article <6978.26f10236@uwovax.uwo.ca> 7103_2622@uwovax.uwo.ca (Eric Smith) writes: >I am told that one cannot write directly on the screen memory of >a Moniterm (or similar large screen monitor). Do all of the line A >calls work OK with them? In particular, are bitblts to and from >screen memory feasible? I have a port of mgr (the Bellcore window >manager) that I'm finishing up, and I'd like to make sure that it >works on large screen monitors. Unfortunately, I don't have one :-(. >So any information would be appreciated... Eric, Moniterm memory, or the memory of any other large screen Monitor is just RAM that you read and write just like any RAM. For example, Quick ST doesn't care where the screen is. On a Moniterm monitor, it starts at $c00000 while on a normal,say, 4096STE, it starts at $3f8000. A write to one or the other will produce the same results. The only thing I can't tell you for certain is whether you can access it in user mode. I always pop into supervisor mode just in case. The next best thing to a Moniterm monitor is a Moniterm monitor emulator, such as MonSTEr (available with Quick ST 2.2). It allows your mono monitor to emulate a 1280x960 monitor, and your color monitor to emalate 1280x480. I have a new version about to be released that also emulates the ISAC monitor ( 16 colors, 1024x768). If you run MonSTEr on an STE, the emulation is in real time, otherwise it is at about 80% of full speed. - Darek ---------------------------------------------------------------------------- Darek Mihocka (206)-885-5893 All views expressed are my own. Branch Always Software, 14150 NE 20th St. Suite 302, Bellevue, WA 98007 ----------------------------------------------------------------------------