jfbruno@rodan.acs.syr.edu (John Bruno) (02/19/91)
Perhaps someone can answer these questions about Darek Mihocka's (Hope I got the spelling right...) 8-bit emulator Xformer? 1) What are the pinouts for the Xformer cable (to hook up the 8-bit's drive)? 2) How does Xformer handle input from the joysticks? Are all 4 of the 8 bit's joysticks supported? Are only two? Do they plug into the ST's Mouse and joystick port? How about the "Paddles"? 3) How well does it do with disk based copy protected games? Does the "virtual floppy support" (files on hard disk) support disk based copy protection? 4) How fast is it compared to a normal 8-bit? 5) Could someone post the source code for Xformer 2.55 to terminator (Darek said it's now PD and is on Genie, but I don't have an account there. Has it made it to Compu$erve, or anywhere else I can get it? 6) Has anyone tried M.U.L.E. or Seven Cities of Gold on it yet? If so, how did they work? Thanks for any help, ---jb (jfbruno@rodan.acs.syr.edu)
darekm@microsoft.UUCP (Darek MIHOCKA) (02/26/91)
In article <1991Feb18.231801.12060@rodan.acs.syr.edu> jfbruno@rodan.acs.syr.edu (John Bruno) writes: >Perhaps someone can answer these questions about Darek Mihocka's (Hope I got >the spelling right...) 8-bit emulator Xformer? John, I posted a long message to this topic a few weeks ago that will answer any other questions you may have about Xformer. Sorry I don't have a copy of it around, so if anyone has a copy, please forward it to John. There are 3 versions of Xformer available: ST Xformer (for the ST and STE), TT Xformer (for the TT) and PC Xformer (for MS-DOS). The TT Xformer and PC Xformer have not been released yet. TT Xformer runs too slow for my liking, and PC Xformer is waiting for approval from Atari Corp since the original agreement was only valid for use on the ST. > 1) What are the pinouts for the Xformer cable (to hook up the 8-bit's drive)? The pinout and instructions are included in the Xformer manual. You can get a copy from me or from BRE software in California. (They have ads in magazines). Only supported in the ST version. > 2) How does Xformer handle input from the joysticks? Are all 4 of the 8 bit's > joysticks supported? Are only two? Do they plug into the ST's Mouse and > joystick port? How about the "Paddles"? 2 joysticks, exactly like the 130XE and 800XL. No paddles. Not supported in the PC version. > 3) How well does it do with disk based copy protected games? Does the > "virtual floppy support" (files on hard disk) support disk based copy > protection? THe Xformer Cable will handle some, but not all, copy protected disks. Virtual floppy disks do not support copy protection unless you know of some way to transfer a copy protected disk over to the ST. > 4) How fast is it compared to a normal 8-bit? ST version: 40%-50% normal speed. TT version: 80%-90% normal speed. PC version: 20%-500% (depending on the processor: 8088, 8086, 286, 386, 486). > 5) Could someone post the source code for Xformer 2.55 to terminator (Darek > said it's now PD and is on Genie, but I don't have an account there. Has > it made it to Compu$erve, or anywhere else I can get it? That source code is now old due to version 2.6. What do you really intend to do with it? I'm still waiting to hear back from the guy in Toronto who is porting it over to GFA Basic. > 6) Has anyone tried M.U.L.E. or Seven Cities of Gold on it yet? If so, how > did they work? The copy protected versions do not work. - Darek
pegram@kira.UUCP (Robert B. Pegram) (02/28/91)
From article <70885@microsoft.UUCP>, by darekm@microsoft.UUCP (Darek MIHOCKA> > ST version: 40%-50% normal speed. TT version: 80%-90% normal speed. Rather interesting comparison - so 486s eat 030s. Too bad about the 640K though 8-). I run up against it far too often at work, TGFU (thank god for Un*x). Even my 2.5 Meg ST does better, w/o expensive third party memory allocation libraries 8-). Now if only TOS and DOS could get away from 8.3 file names. > PC version: 20%-500% (depending on the processor: 8088, 8086, 286, 386, 486). > >> 5) Could someone post the source code for Xformer 2.55 to terminator (Darek >> said it's now PD and is on Genie, but I don't have an account there. Has >> it made it to Compu$erve, or anywhere else I can get it? > > That source code is now old due to version 2.6. What do you really intend to > do with it? I'm still waiting to hear back from the guy in Toronto who is > porting it over to GFA Basic. HA,HA,HO,HO....... and he wanted to speed it up 8-) 8-). The original is in assembler and C - right Darek?? GFA Basic *was* a lifesaver for me, but..... this?! > - Darek Bob Pegram pegram@griffin.uvm.edu or ...!uvm-gen!pegram