[comp.windows.x.motif] Peer-to-peer in Client-Server

drlove@well.sf.ca.us (David R. Love) (05/02/91)

My experience has been in OSI and peer-to-peer environments.  In looking
at the X-world, it seems that it's more the terminal-to-host situation.
My question is:  What happens  to peer-to-peer-based applications that
are to run in an X-defined client-server environment?  If for example
I have a User Agent on my workstation that connects to a Message Transfer
Agent on a server and the connection is through X, what is the effect on
the p-t-p relationship between the UA and the MTA?  X's client-server
definition doesn't seem to have the same meaing as client-server in the
database world.  Or perhaps i just don't see it properly.  Any help
with the focus would be appreciated.  Thanks in advance.  Dave Love

nazgul@alfalfa.com (Information Junkie) (05/03/91)

> are to run in an X-defined client-server environment?  If for example
> I have a User Agent on my workstation that connects to a Message Transfer
> Agent on a server and the connection is through X, what is the effect on
That would be frowned upon.  Given the lack of standards in RPCs and
the ease of establishing X connections it's far too easy to decide to
use X as a generic data transfer mechanism, but it's really not designed
for that.  A UA<->MTA relationship should be independant of the X connection.
In fact it's not at all uncommon for the UA, MTA, MS and Display to all be
on different machines.



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