[comp.sys.amiga.games] Dungeon master help SPOILER

briang@sdd.hp.com (Brian Gragg) (06/14/90)

In article <1125@uvicctr.UVic.CA.UUCP> climber@uvicctr.UVic.CA.UUCP (climber) writes:
>I posted another message a few minutes ago but things died here and
>I am not sure it was posted so here it is again:
>
>On the 5th level (I think its the 5th level, the one with the riddle
>room) there is a large room with a floor plate the opens a passage
>a couple of squares away but that passage closes once I step off
>the plate.  In that same room the occasional beholder and skeleton
>crew pops up and get killed.  How can I get past this? (into this
>secret passage, the monster are no problem).
>
>Craig

[[[[[ SPOILERS FOLLOW ]]]]]]



The key is to get the skeletons to step onto the plate that opens the
wall.  Then use a freeze-life box on them to keep them there.  You can then
get into the hidden room.

Good Luck

-- 
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  Brian Gragg    briang@sdd.hp.com   hp-sdd!briang  uunet!ucsd!hp-sdd!briang
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