[comp.sys.amiga.games] Spaceflight simulators

lngo@pikes.Colorado.EDU (Linh D. Ngo) (07/13/90)

Can anyone make some recommendations on a good space flight simulator? The ones I have just don't live up to what the Amiga can do...

Starflight: On an IBM, I would be happy with this game, but the bland
 graphics and poor sound really suck. The appendix with the history was 
 very amusing though. But the landing sequence looks like it was done by
 amateurs; where is all the music??! The Amiga doesn't have 4 voice stereo
 for nothing! It would've been nice if they could've used the fractal 
 landscapes in the PD Scenegen program (wishful thinking).

 The Map was a nice touch; It is codewheel protected, not copy-protected.

Elite: What a total disappointment. The graphics aren't much better than
 the 64 version. In fact, I felt that the 64's line-drawn hidden-surface
 removed type graphics conveyed a greater sci-fi feeling than the Amiga's
 colored and filled polygons. The Amiga's graphics capabilities could have
 been used much more to add greater detail. If you've got the 64 version,
 you've got a better version.

 Manual code-word protected.

Space Rogue: The graphics here are not too shabby. I haven't played enough
 of this one yet, but I found the ship difficult to control in a combat
 situation.  It was difficult to locate the enemy as well. I consider
 combat the most important part, so this was a real letdown. For $44.96,
 the game also includes a novella, nicely done "Spaceracer Owner's Guide"
 which looks like your average car owner's handbook, and ad for Hive! (a
 game within the game), a colorful map, and two paper spaceships that
 you can put together.

 It's not copy-protected, only manual-protected. Hard-drive installable.


Any game recommendations anybody? Email or discussion encouraged.


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Linh D. Ngo/CU-Denver Computer Science Engineering//lngo@pikes.colorado.edu
                       "Thanks to be God"       \X/ Amiga power!
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