lngo@pikes.Colorado.EDU (Linh D. Ngo) (07/13/90)
Can anyone make some recommendations on a good space flight simulator? The ones I have just don't live up to what the Amiga can do... Starflight: On an IBM, I would be happy with this game, but the bland graphics and poor sound really suck. The appendix with the history was very amusing though. But the landing sequence looks like it was done by amateurs; where is all the music??! The Amiga doesn't have 4 voice stereo for nothing! It would've been nice if they could've used the fractal landscapes in the PD Scenegen program (wishful thinking). The Map was a nice touch; It is codewheel protected, not copy-protected. Elite: What a total disappointment. The graphics aren't much better than the 64 version. In fact, I felt that the 64's line-drawn hidden-surface removed type graphics conveyed a greater sci-fi feeling than the Amiga's colored and filled polygons. The Amiga's graphics capabilities could have been used much more to add greater detail. If you've got the 64 version, you've got a better version. Manual code-word protected. Space Rogue: The graphics here are not too shabby. I haven't played enough of this one yet, but I found the ship difficult to control in a combat situation. It was difficult to locate the enemy as well. I consider combat the most important part, so this was a real letdown. For $44.96, the game also includes a novella, nicely done "Spaceracer Owner's Guide" which looks like your average car owner's handbook, and ad for Hive! (a game within the game), a colorful map, and two paper spaceships that you can put together. It's not copy-protected, only manual-protected. Hard-drive installable. Any game recommendations anybody? Email or discussion encouraged. ----------------------------------------------------------------------------- Linh D. Ngo/CU-Denver Computer Science Engineering//lngo@pikes.colorado.edu "Thanks to be God" \X/ Amiga power! -----------------------------------------------------------------------------