[comp.sys.amiga.games] Turrican Review

jasonf@cetemp.Eng.Sun.COM (Jason Freund) (07/13/90)

	I've been playing the game for a few days now and it's great!
Undoubtably the best shoot-em-up on the Amiga.  The game is a perfect
cross between (don't laugh)  Super Mario Bros. & R-type.
It's pretty easy.  Most great SEU games are too hard (Blood Money,
R-type) -- or you play for a while and you run up against a brick
wall -- some part where you almost invariably die.  Somehow Turrican
doen't have any negative factors.  There is no repetition (1300 screens,
13 levels, LOTS of types of enemies), it does get progressivly harder 
(but only very slightly harder), I've been to level 3 and so far no
brick walls.  There are many weapons you can find in the game.  Laser,
3-5 way shots, mines, grenades, and a special gyroscope mode -- haven't
really figured that one out yet.  Each level has several unique challenges
to it.  Some are like mazes, some require jumping skill, some require timing,
some require fire power, etc.  Usually, you only need to die once in a 
tough spot to be able to figure out how to get past the second time.
There are also hidden surprises everywhere which make you keep your eyes
open through parts you've already mastered.  


	Does anyone know the cheat for this game?

Graphics: 	 10 
Sound:           9 
Playability:	 10
Lastability:	 10
Addictiveness:   10	

I know that when you see a review like this with all 10s it looks pretty
meaningless.  But trust me, there are not many other games out there that
I would give such a high rating to.



Jason Freund,   Sun Microsystems,    jasonf@cetemp.Corp.sun.com  <== summer address
Department of Computer Science, Univ California, Davis.   freund@sakura.ucdavis.edu
Quantum Link: JasonF5,   Compu$erve: 72007,244,  690 Erie Dr.,  Sunnyvale, CA 94087
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