[comp.sys.amiga.games] Turrican tricks

buffa@sardaigne.inria.fr (Michel Buffa) (07/20/90)

In article <1990Jul19.234657.19915@agate.berkeley.edu>,
laba-1ie@web-3a.berkeley.edu (BlackDragon) writes:
> I recently got Turricon, it looks like a great game but I can't seem
> to find the exit on level 1-3. Could somebody please help me?

Well, I was stuck in tat level too. There is a trick: at the bottom right of
the level there is a "space base", and near this space base there is a little
box. Shoot this little box and an elevator will appear. Go on the elevator.
You are transported to the second world.

In order to go to the space base, you must progress on the right, and then
elevate yourself, using the set of platforms that are one above each other.
Then go left on the silver floor and go to the left. At the end, you must jump
on the spiky thing and reach the floor just above. At one moment you will be
stopped by some small squares. Turn yourself into the small wheel
(joystick down and press space bar) so that you can roll under these obstacles
Then roll to the right, let the whell bounce until it stops at the bottom of
the level. You are near the space base. This is the quickest way to go there,
but I recommand that you explore the whole level. Use the rotating laser a lot:
that level is full of secret "power squares" and bonuses. You can find 10
extra lifes if you are nosy enough. This level is really gigantic, so I'm sure
you'll discover something in it after playing 100 times the game. Each time I
play I discover something new. There are also transparent floors in that level
(you jump into the air and reach an invisible platform with bonuses falling on
you. The floors appears while you walk: great effect !)

Someday I'll post some spoilers with all the secret things I discovered in
each level (for the moment I'm trying to find the exit of level 2-3)

Isn't it the best arcade game for the Amiga ? Have you ever seen a better
screen update, a better multi-directionnal scrolling, a better playability, a
better interest in an arcade game ?

BUY THIS GAME, EVERYBODY WHO READ THIS ! IT WORTH THE PRICE !

------------------------------------------
Michel Buffa:       Projet Robotvis, INRIA, France

    Internet:       buffa@sardaigne.inria.fr
Surface Mail:       Michel BUFFA, INRIA - Sophia Antipolis, 
                    2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE
 Voice phone:       (33) 93.65.78.39, Fax: (33) 93 65 77 65
------------------------------------------

mofo@bucsf.bu.edu (jason greene) (07/22/90)

Regarding "everybody buy this game!"

true!

Not only is it the BEST arcade-style game available, zM(=Wa}r
arcade games (coin or otherwise) ever made. Period.q2BTWvkLv\]$d@	IP

watters@penguin.cis.ohio-state.edu (david r watters) (07/25/90)

In article <8467@mirsa.inria.fr> buffa@mirsa.inria.fr writes:

>Isn't it the best arcade game for the Amiga ? Have you ever seen a better
>screen update, a better multi-directionnal scrolling, a better playability, a
>better interest in an arcade game ?
>
>BUY THIS GAME, EVERYBODY WHO READ THIS ! IT WORTH THE PRICE !
>
>------------------------------------------
>Michel Buffa:       Projet Robotvis, INRIA, France

Well, A friend and myself finally finished this three days ago.  Very
impressive game, ending is not very big but this whole game, which has some
of the BEST backgrounds, music, effects, ect.  is all on one disk!!!
 
It has a few bugs, but that is VERY few.  Nothing stinks more than having
8 guys, duying, and getting placed back in the middle of a wall.  The only
escape is hitting escape.  But when you're on the last level, you shouldn't do
that. So, you wait till all the guys are dead and waste a continue. Let's see
that is 8 guys at @300 sec. That is a long time to wait!

Complaints:  Well, too many of the bosses were shaped the same. I think it was
like 3 out of 8 were perfect squares.  The rest were very imaginative.
It also seems to take a fraction of a second to long for the rotating thing
to go on.


Other than those, and the bug of being put in a wall,  this game is PERFECT!

If you don't have it, you don't know what a game on the Amiga can be like.

watters@cis.ohio-state.edu