koo@pub2.HAC.COM (07/25/90)
Why do flight simulators *have* to map different keys for the same functions?!! I have Flight Simulator II, and it bugs me that FA/18 and FALCON have different keys for throttle, flaps, banking, etc. The machine is hard enough to control as it is! Has anyone thought about standardizing the key controls? There are so many great flight simulators being introduced... I'll probably want to get one or two, but I'd hate to learn the different keystrokes for each one! Plus it's pretty hard to admire the scenery when one has to keep looking down at the manual. Question: Can something be done with the keymaps directory? I noticed that different keymaps are supported by WorkBench e.g. keymaps/usa0 and keymaps/usa1, etc. How about keymaps/FSII_to_Falcon, or keymaps/Falcon_to_FA18? Then all one has to do is to edit the keymap to load a custom environment on an unfamiliar simulator. One problem I can forsee is that the flight simulators will need to know whether a custom keymap is being used, so the key will be mapped according to context (e.g. 'A' could be a letter for entering a name, or it could adjust the aileron (or something)). Frances (koo@tcville.hac.com)
cmcmanis@stpeter.Eng.Sun.COM (Chuck McManis) (07/26/90)
In article <9702@hacgate.UUCP> koo@pub2.HAC.COM () writes: >Why do flight simulators *have* to map different keys for the same functions?!! because they could be sued them otherwise! -- --Chuck McManis Sun Microsystems uucp: {anywhere}!sun!cmcmanis BIX: <none> Internet: cmcmanis@Eng.Sun.COM These opinions are my own and no one elses, but you knew that didn't you. "I tell you this parrot is bleeding deceased!"
xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) (07/26/90)
In article <9702@hacgate.UUCP> koo@pub2.HAC.COM () writes: >Why do flight simulators *have* to map different keys for the same functions?!! > >I have Flight Simulator II, and it bugs me that FA/18 and FALCON have different >keys for throttle, flaps, banking, etc. The machine is hard enough to control >as it is! > >Has anyone thought about standardizing the key controls? There are so many >great flight simulators being introduced... I'll probably want to get one or >two, but I'd hate to learn the different keystrokes for each one! Plus it's >pretty hard to admire the scenery when one has to keep looking down at the >manual. > Frances (koo@tcville.hac.com) Well, thanks to the cretins at Lotus, and a braindead judge who never noticed how much easier standard interfaces make driving cars, it is now _legal_ _suicide_ to adopt a competitor's interface to make using a lot of similar products easier for the user. Don't you just love life in a society dominated by lawyers? Bleah. Kent, the man from xanth. <xanthian@Zorch.SF-Bay.ORG> <xanthian@well.sf.ca.us>