jgh2@unix.cis.pitt.edu (John G. Hardie) (08/20/90)
Hello again, I've been working my way through the BTII weapons etc., trying to figure out what each one does. The following have been giving me trouble however, and the sage doesn't seem to know either. Does anyone know why these are special, what properties they have, what spells they cast etc.? e.g. I know that BardSword can only be used by Bards, but WHY? What does it do? Anyway, the list follows: Bracers[6] Bracers[4] - what's the difference? What are they for? BardSword Bard Bow Fin's Flute Galt's Flute Pipes of Pan Spell Spear Hawkblade Pureblade Stoneblade Crystal Sword Pure Shield Spectre Snare Thanks, John -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= John G. Hardie jgh2@unix.cis.pitt.edu Dept. of Physics, Univ of Pittsburgh jgh2@vms.cis.pitt.edu We chose the name Q because it's short and easy to spell
sparks@corpane.UUCP (John Sparks) (08/22/90)
jgh2@unix.cis.pitt.edu (John G. Hardie) writes: >Bracers[6] >Bracers[4] - what's the difference? What are they for? I don't have BT II but I play AD&D so maybe I can help. Bracers are magical braclets that protect you like Armor (like what Wonder Woman wears) And the number you show in [] is probably the Armor Class, which means how well they protect you. Usually when talking about armor class, the lower the number the better. For instance in AD&D a person without armor is AC 10, and the more armor you have the lower your AC gets, down to -10. the reason behind this is that in AD&D you have to roll dice to see if you hit someone. And you have to roll a number under that persons AC, so the lower his AC the better for him. You can get pluses to hit (add on to the number that comes up on your dice) usually by having higher level characters, or magical weapons (so the higher the number on a weapon the better). Most AD&D type games usually follow these same conventions but the computer does all the rolling of the dice for ya. So generally speaking, the lower the number on armor the better, and the higher the number on a weapon the better. But depending on your particular game your mileage may vary. -- John Sparks |D.I.S.K. Public Access Unix System| Multi-User Games, Email sparks@corpane.UUCP |PH: (502) 968-DISK 24Hrs/2400BPS | Usenet, Chatting, =-=-=-=-=-=-=-=-=-=-|7 line Multi-User system. | Downloads & more. A door is what a dog is perpetually on the wrong side of----Ogden Nash