[comp.sys.amiga.games] Playing Populous with IBM's

hill@evax.arl.utexas.edu (Col. Ames and Pixel) (09/15/90)

    A friend and I tried, tried and tried to play Populous over 2400bd modems
I have an Ami and he has a 286. 

    AND WE COUDLN'T GET THE %%$$##@@??? THING TO WORK.

Anyone have any suggestions....
-- 
 adam hill                                   Everybody lies about sex.     
 hill@evax.arl.utexas.edu    BOING!4Ever     Rub HER feet!
                                             It's better to copulate than never
 AmigaDos2.0 - A VW with $10,000 in options.         --Robert A. Heinlein

v117gv8r@ubvmsd.cc.buffalo.edu (Thom Burnett) (09/17/90)

>    A friend and I tried, tried and tried to play Populous over 2400bd modems
>I have an Ami and he has a 286. 
> 
>    AND WE COUDLN'T GET THE %%$$##@@??? THING TO WORK.
> 
>Anyone have any suggestions....

	Please post those suggestions or add a copy to me. I haven't tried yet
but, want to know if and how to make the Amiga - 286 connection work.
	

ngoh@boulder.Colorado.EDU (NGO HIEN D) (09/18/90)

I have had some success playing Populous between an Amiga 500 and a
286 clone.  We played over two 2400 baud modems and only experienced
the 'incompatible landscape' error a couple of times.  I believe it
occurred most frequently when one player attempted to alter some of the
defaults on the options.

Since both of our modems were Hayes compatible, we simply typed out
the standard ATDT..... to connect to the other player who then just
answered the call with ATA.

One other annoyance was that my friend claimed his 286 to be going slow
in some parts of the game (16 mhz with a fast VGA card), so I don't
know if the complaint was real or just founded in his frustration with
getting demolished....;-)


Hope this helps someone....


Hien Ngo
ngoh@tramp.colorado.edu
ngoh@snoopy.colorado.edu

hounsell@chekov.UU.NET (Rob Hounsell) (09/19/90)

In article <1990Sep14.191643.29804@evax.arl.utexas.edu> hill@evax.arl.utexas.edu (Col. Ames and Pixel) writes:
>
>    A friend and I tried, tried and tried to play Populous over 2400bd modems
>I have an Ami and he has a 286. 
>
>    AND WE COUDLN'T GET THE %%$$##@@??? THING TO WORK.
>
>Anyone have any suggestions....

A friend and I both own Amiga 1000's, and have successfully played several
sessions of Populous back-to-back. The only problems we had were in the modem
setup (our company supplies us with error-correcting 9600-baud modems with lots
of options which we had to get in line...).
 
In terms of play, back-to-back tended to cause the mouse pointer to become a
bit "jerky", but otherwise there wasn't any problem once we got it going.

A couple more strategy points: To create lots of walkers once I have an area
filled out with castles, I raise the ground one level near the castles, which
forces them back to the smaller castle size and generates a walker. As soon as
the walkers leave, I lower the ground I raised and restore the castles to full
size. You can create LOTS of walkers this way.

Second point: to raise ground out of a flat area like water, it is much quicker
to raise the same point twice and then lower the peak (which produces a unit
of level land 4 squares in area) than it is to click on 4 adjacent points. I
suspect that it uses a tad more manna, though.

One of my favourite games!

Rob
+-----------------------------------------------------------------------------+
|  Rob Hounsell                      |                                        |
|  UUNET:  ...!chekov!hounsell       |  "You guys start coding, and I'll go   |
|  BNR WAN:  hounsell@nmerh4         |   see what it is they need."           |
|  PHONE: (613) 765-2904             |                                        |
|  ESN: 395-2904                     |   Anon.                                |
+-----------------------------------------------------------------------------+

dve@zooid.UUCP (David Mason) (09/20/90)

hill@evax.arl.utexas.edu (Col. Ames and Pixel) writes:

> 
> 
>     A friend and I tried, tried and tried to play Populous over 2400bd modems
> I have an Ami and he has a 286. 
> 
>     AND WE COUDLN'T GET THE %%$$##@@??? THING TO WORK.
> 

We tried the same thing with an Amiga 500 and a 386.. did you have the same 
problem ("Incompatible Landscapes" after a few minutes of play)?