[comp.sys.amiga.games] ZORK for the Amiga? Yes or No?

jkh@meepmeep.pcs.com (Jordan K. Hubbard) (10/08/90)

Ok, I know, it's NEVER gonna be the same as playing the original MDL
based zork on MIT-DM (nostalgic memory of many sleepless nights +
insane telephone bills) but I'm wanting to know anyway. Did Infocom
(rumored to have been started by the original zork maintainers; true?)
ever port its multiple-part zork system to the Amiga?

It wouldn't be the same, but it would be a whole lot better than
nothing..

					Jordan
--
			PCS Computer Systeme GmbH, Munich, West Germany
	UUCP:		pyramid!pcsbst!jkh jkh@meepmeep.pcs.com
	EUNET:		unido!pcsbst!jkh
	ARPA:		jkh@violet.berkeley.edu or hubbard@decwrl.dec.com

billsey@agora.uucp (Bill Seymour) (10/09/90)

In article <JKH.90Oct8104214@meepmeep.pcs.com> jkh@meepmeep.pcs.com (Jordan K. Hubbard) writes:
:Ok, I know, it's NEVER gonna be the same as playing the original MDL
:based zork on MIT-DM (nostalgic memory of many sleepless nights +
:insane telephone bills) but I'm wanting to know anyway. Did Infocom
:(rumored to have been started by the original zork maintainers; true?)
:ever port its multiple-part zork system to the Amiga?
:
:It wouldn't be the same, but it would be a whole lot better than
:nothing..

	Yes, the Zork I, Zork II and Zork III were all ported to the Amiga.
I don't know where you would find them anymore... Is anyone still distributing
any of the Infocom games?

:					Jordan
:--
:			PCS Computer Systeme GmbH, Munich, West Germany
:	UUCP:		pyramid!pcsbst!jkh jkh@meepmeep.pcs.com
:	EUNET:		unido!pcsbst!jkh
:	ARPA:		jkh@violet.berkeley.edu or hubbard@decwrl.dec.com


-- 
     -Bill Seymour                                            billsey@agora
***** American People/Link Amiga Zone Hardware Specialist  NES*BILL *****
Bejed, Inc.       NES, Inc.        Northwest Amiga Group    At Home Sometimes
(503) 281-8153    (503) 246-9311   (503) 656-7393 BBS       (503) 640-0842

kms@uncecs.edu (Ken Steele) (10/09/90)

In article <JKH.90Oct8104214@meepmeep.pcs.com>, jkh@meepmeep.pcs.com (Jordan K. Hubbard) writes:
> Ok, I know, it's NEVER gonna be the same as playing the original MDL
> based zork on MIT-DM (nostalgic memory of many sleepless nights +
> insane telephone bills) but I'm wanting to know anyway. Did Infocom
> (rumored to have been started by the original zork maintainers; true?)
> ever port its multiple-part zork system to the Amiga?
> 
> It wouldn't be the same, but it would be a whole lot better than
> nothing..
> 

Yes, Zork I, II, III were ported to the Amiga.  The last price
I heard was also not bad (official retail price: $14.95 for a
piece of history :-)

The Spring/Summer Guide by Amazing gives the following address
for Infocom:	3885 Bohannon Dr.
		Menlo Park, CA 94025
		(415) 329-0800
		(415) 322-0600

You might also check for the address of some group called
Westwood Associates, as they were involved in some arrangement
with Infocom for providing screens to accompany adventure
games.

Finally, your best bet is to call one of the reliable AND older
mail order places to see if they have any in stock.  Just 
remember the official retail price; I bet you could pick a very
good 'mail order' price.

Good luck.

-- 
Ken Steele   Dept. of Psychology    kms@ecsvax.bitnet
             Mars Hill College      kms@ecsvax.uncecs.edu
             Mars Hill, NC 28754    {some big name site}!mcnc!ecsvax!kms   

vlsi4@erato.cs.kun.nl (vlsi cursus) (10/09/90)

jkh@meepmeep.pcs.com (Jordan K. Hubbard) writes:

>Ok, I know, it's NEVER gonna be the same as playing the original MDL
>based zork on MIT-DM (nostalgic memory of many sleepless nights +
>insane telephone bills) but I'm wanting to know anyway. Did Infocom
>(rumored to have been started by the original zork maintainers; true?)
>ever port its multiple-part zork system to the Amiga?

>It wouldn't be the same, but it would be a whole lot better than
>nothing..

>					Jordan

YES! Infocom ported all the parts of the Zork series, ranging from
Zork I, Zork II, Zork III and Beyond Zork to Zork Zero, of which the
last one has a graphical interface.

                           Freddy Aries

FAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFA
A      									   F
F            Freddy Aries        					   A
A            Faculty of Mathematics and Computer Science 		   F
F            University of Nijmegen, the Netherlands       		   A
A     Email: vlsi4@erato.cs.kun.nl					   F
F								       	   A
AFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAF

nad@tegra.COM (Nancy Durgin) (10/09/90)

In article <1990Oct8.201112.16657@agora.uucp> billsey@agora.uucp (Bill Seymour) writes:
>In article <JKH.90Oct8104214@meepmeep.pcs.com> jkh@meepmeep.pcs.com (Jordan K. Hubbard) writes:
>:Ok, I know, it's NEVER gonna be the same as playing the original MDL
>:based zork on MIT-DM (nostalgic memory of many sleepless nights +
>:insane telephone bills) but I'm wanting to know anyway. Did Infocom
>:(rumored to have been started by the original zork maintainers; true?)
>:ever port its multiple-part zork system to the Amiga?
>:
>:It wouldn't be the same, but it would be a whole lot better than
>:nothing..
>
>	Yes, the Zork I, Zork II and Zork III were all ported to the Amiga.
>I don't know where you would find them anymore... Is anyone still distributing
>any of the Infocom games?
>
>:					Jordan

I have a (barely used) Zork I for sale for $10 + S/H, if anyone is 
interested...  I haven't seen the games for sale in stores for years
(they came out way back in '86).

	Nancy

-- 
==============================================================================
Nancy Durgin          | (Usual disclaimers | Tegra-Varityper, Inc. 
tegra!nad@uunet.com   | apply...)          | Billerica, Massachusetts
==============================================================================

ghost@bucsf.bu.edu (Jay Adelson) (10/10/90)

Actually, the Zork series officially goes like this (at least in my
perspective of the zork world)

Zork I
Zork II
Zork III
Enchanter (more on this later)
Sorceror
SpellBreaker
BeyondZork
Zork Zero

Now, the reason I surmise that Zork III goes right into Enchanter is
because of a scene in Zork III (which, if my memory serves me correctly
is an elevator?) which describes a future scene as within the game of
Enchanter.

I loved these games. Took me forever, though.

--
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
[   Jay Adelson        | BIX: j.adelson   ]  [   T.G.C.                       ]
[   ghost@bucsf.bu.edu | Channel One:     ]  [   1039 Commonwealth Ave. #18   ]
[   GEnie: J.ADELSON1  |    Jay Adelson   ]  [   Boston, MA. 02215-1008       ]

zobbo@tharr.UUCP (Ian Cottee) (10/12/90)

In England I know that many of the old Infocom titles are about to be
released again at budget prices - about eight pounds sterling I believe. What
the situation in the states is I do not know

Ian

-- 
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/ axion!tharr!zobbo@uk.ac.ukc       |              believe this junk /
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cctr120@canterbury.ac.nz (Brendon Wyber, C.S.C.) (10/15/90)

In article <GHOST.90Oct9133056@bucsf.bu.edu>, ghost@bucsf.bu.edu 
       (Jay Adelson) writes:

> Actually, the Zork series officially goes like this (at least in my
> perspective of the zork world)
> 
> Zork I
> Zork II
> Zork III
> Enchanter (more on this later)
> Sorceror
> SpellBreaker
> BeyondZork
> Zork Zero
> 
> Now, the reason I surmise that Zork III goes right into Enchanter is
> because of a scene in Zork III (which, if my memory serves me correctly
> is an elevator?) which describes a future scene as within the game of
> Enchanter.
> 
> I loved these games. Took me forever, though.
> 
> --
> """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
> [   Jay Adelson        | BIX: j.adelson   ]  [   T.G.C.                       ]
> [   ghost@bucsf.bu.edu | Channel One:     ]  [   1039 Commonwealth Ave. #18   ]
> [   GEnie: J.ADELSON1  |    Jay Adelson   ]  [   Boston, MA. 02215-1008       ]

I agree. The same room which is used in both Zork III and Enchanter is a temple
area where you get sacrificed if not protected by the ozmoo (or something)
spell. Note that Zork Zero should really be at the start of the room.

Another game that should perhaps be in the list is Wishbringer, As it
contains more than the usual number references to the Zorkian Universe.

I really enjoy Infocom, and am still plugging through Beyond Zork and a couple
of others. It is a real pity they seem to be gone, and I had real trouble
getting there software down here in New Zealand. In then end I got them from
Specail Reserve, a mail order company in the UK,it is quite cheap to buy the
Atari ST version of the game and copy them using Dos-2Dos to the amiga (the
binary data files are portable, only the program file is machine dependant).

Be seeing you,
-------
Brendon Wyber                 Computer Services Centre,
b.wyber@canterbury.ac.nz      University of Canterbury, New Zealand.

specter@disk.UUCP (Byron Max Guernsey) (10/17/90)

ghost@bucsf.bu.edu (Jay Adelson) writes:


>Actually, the Zork series officially goes like this (at least in my
>perspective of the zork world)

>Zork I
>Zork II
>Zork III
>Enchanter (more on this later)
>Sorceror
>SpellBreaker
>BeyondZork
>Zork Zero

In enchanter, there is a room that has mirrors and you bring the dude from 
the 1st Zork over to help you in various parts (I am sure you know this
Jay). Zork Zero though should be before Zork 1, although it was made afterwords
in time frame it is before. Does anyone know if InfoCom still exists? I know
that Activision bought them out, but do they plan to continue InfoComs
original work? Under activision, Zork Zero was made, and Journey, and I
think a game called Battletech or mech por something like that. Does 
Activision plan any other InfoCom games? It would be a shame to see such a
good system go. It would almost be as bad as sierra to stop making their
awesome system of interactive adventure games.

Byron Guernsey