jkh@meepmeep.pcs.com (Jordan K. Hubbard) (10/08/90)
Ok, I know, it's NEVER gonna be the same as playing the original MDL based zork on MIT-DM (nostalgic memory of many sleepless nights + insane telephone bills) but I'm wanting to know anyway. Did Infocom (rumored to have been started by the original zork maintainers; true?) ever port its multiple-part zork system to the Amiga? It wouldn't be the same, but it would be a whole lot better than nothing.. Jordan -- PCS Computer Systeme GmbH, Munich, West Germany UUCP: pyramid!pcsbst!jkh jkh@meepmeep.pcs.com EUNET: unido!pcsbst!jkh ARPA: jkh@violet.berkeley.edu or hubbard@decwrl.dec.com
billsey@agora.uucp (Bill Seymour) (10/09/90)
In article <JKH.90Oct8104214@meepmeep.pcs.com> jkh@meepmeep.pcs.com (Jordan K. Hubbard) writes:
:Ok, I know, it's NEVER gonna be the same as playing the original MDL
:based zork on MIT-DM (nostalgic memory of many sleepless nights +
:insane telephone bills) but I'm wanting to know anyway. Did Infocom
:(rumored to have been started by the original zork maintainers; true?)
:ever port its multiple-part zork system to the Amiga?
:
:It wouldn't be the same, but it would be a whole lot better than
:nothing..
Yes, the Zork I, Zork II and Zork III were all ported to the Amiga.
I don't know where you would find them anymore... Is anyone still distributing
any of the Infocom games?
: Jordan
:--
: PCS Computer Systeme GmbH, Munich, West Germany
: UUCP: pyramid!pcsbst!jkh jkh@meepmeep.pcs.com
: EUNET: unido!pcsbst!jkh
: ARPA: jkh@violet.berkeley.edu or hubbard@decwrl.dec.com
--
-Bill Seymour billsey@agora
***** American People/Link Amiga Zone Hardware Specialist NES*BILL *****
Bejed, Inc. NES, Inc. Northwest Amiga Group At Home Sometimes
(503) 281-8153 (503) 246-9311 (503) 656-7393 BBS (503) 640-0842
kms@uncecs.edu (Ken Steele) (10/09/90)
In article <JKH.90Oct8104214@meepmeep.pcs.com>, jkh@meepmeep.pcs.com (Jordan K. Hubbard) writes: > Ok, I know, it's NEVER gonna be the same as playing the original MDL > based zork on MIT-DM (nostalgic memory of many sleepless nights + > insane telephone bills) but I'm wanting to know anyway. Did Infocom > (rumored to have been started by the original zork maintainers; true?) > ever port its multiple-part zork system to the Amiga? > > It wouldn't be the same, but it would be a whole lot better than > nothing.. > Yes, Zork I, II, III were ported to the Amiga. The last price I heard was also not bad (official retail price: $14.95 for a piece of history :-) The Spring/Summer Guide by Amazing gives the following address for Infocom: 3885 Bohannon Dr. Menlo Park, CA 94025 (415) 329-0800 (415) 322-0600 You might also check for the address of some group called Westwood Associates, as they were involved in some arrangement with Infocom for providing screens to accompany adventure games. Finally, your best bet is to call one of the reliable AND older mail order places to see if they have any in stock. Just remember the official retail price; I bet you could pick a very good 'mail order' price. Good luck. -- Ken Steele Dept. of Psychology kms@ecsvax.bitnet Mars Hill College kms@ecsvax.uncecs.edu Mars Hill, NC 28754 {some big name site}!mcnc!ecsvax!kms
vlsi4@erato.cs.kun.nl (vlsi cursus) (10/09/90)
jkh@meepmeep.pcs.com (Jordan K. Hubbard) writes: >Ok, I know, it's NEVER gonna be the same as playing the original MDL >based zork on MIT-DM (nostalgic memory of many sleepless nights + >insane telephone bills) but I'm wanting to know anyway. Did Infocom >(rumored to have been started by the original zork maintainers; true?) >ever port its multiple-part zork system to the Amiga? >It wouldn't be the same, but it would be a whole lot better than >nothing.. > Jordan YES! Infocom ported all the parts of the Zork series, ranging from Zork I, Zork II, Zork III and Beyond Zork to Zork Zero, of which the last one has a graphical interface. Freddy Aries FAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFA A F F Freddy Aries A A Faculty of Mathematics and Computer Science F F University of Nijmegen, the Netherlands A A Email: vlsi4@erato.cs.kun.nl F F A AFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAFAF
nad@tegra.COM (Nancy Durgin) (10/09/90)
In article <1990Oct8.201112.16657@agora.uucp> billsey@agora.uucp (Bill Seymour) writes: >In article <JKH.90Oct8104214@meepmeep.pcs.com> jkh@meepmeep.pcs.com (Jordan K. Hubbard) writes: >:Ok, I know, it's NEVER gonna be the same as playing the original MDL >:based zork on MIT-DM (nostalgic memory of many sleepless nights + >:insane telephone bills) but I'm wanting to know anyway. Did Infocom >:(rumored to have been started by the original zork maintainers; true?) >:ever port its multiple-part zork system to the Amiga? >: >:It wouldn't be the same, but it would be a whole lot better than >:nothing.. > > Yes, the Zork I, Zork II and Zork III were all ported to the Amiga. >I don't know where you would find them anymore... Is anyone still distributing >any of the Infocom games? > >: Jordan I have a (barely used) Zork I for sale for $10 + S/H, if anyone is interested... I haven't seen the games for sale in stores for years (they came out way back in '86). Nancy -- ============================================================================== Nancy Durgin | (Usual disclaimers | Tegra-Varityper, Inc. tegra!nad@uunet.com | apply...) | Billerica, Massachusetts ==============================================================================
ghost@bucsf.bu.edu (Jay Adelson) (10/10/90)
Actually, the Zork series officially goes like this (at least in my perspective of the zork world) Zork I Zork II Zork III Enchanter (more on this later) Sorceror SpellBreaker BeyondZork Zork Zero Now, the reason I surmise that Zork III goes right into Enchanter is because of a scene in Zork III (which, if my memory serves me correctly is an elevator?) which describes a future scene as within the game of Enchanter. I loved these games. Took me forever, though. -- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" [ Jay Adelson | BIX: j.adelson ] [ T.G.C. ] [ ghost@bucsf.bu.edu | Channel One: ] [ 1039 Commonwealth Ave. #18 ] [ GEnie: J.ADELSON1 | Jay Adelson ] [ Boston, MA. 02215-1008 ]
zobbo@tharr.UUCP (Ian Cottee) (10/12/90)
In England I know that many of the old Infocom titles are about to be released again at budget prices - about eight pounds sterling I believe. What the situation in the states is I do not know Ian -- ////////////////////////////////////////////////////////////////////// / zobbo@tharr.uucp | Disclaimer - give me a break / / !ukc!axion!tharr!zobbo | I don't even / / axion!tharr!zobbo@uk.ac.ukc | believe this junk / /<-- tharr *free* public access to Usenet in the UK 0234 261804 --> / //////////////////////////////////////////////////////////////////////
cctr120@canterbury.ac.nz (Brendon Wyber, C.S.C.) (10/15/90)
In article <GHOST.90Oct9133056@bucsf.bu.edu>, ghost@bucsf.bu.edu (Jay Adelson) writes: > Actually, the Zork series officially goes like this (at least in my > perspective of the zork world) > > Zork I > Zork II > Zork III > Enchanter (more on this later) > Sorceror > SpellBreaker > BeyondZork > Zork Zero > > Now, the reason I surmise that Zork III goes right into Enchanter is > because of a scene in Zork III (which, if my memory serves me correctly > is an elevator?) which describes a future scene as within the game of > Enchanter. > > I loved these games. Took me forever, though. > > -- > """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" > [ Jay Adelson | BIX: j.adelson ] [ T.G.C. ] > [ ghost@bucsf.bu.edu | Channel One: ] [ 1039 Commonwealth Ave. #18 ] > [ GEnie: J.ADELSON1 | Jay Adelson ] [ Boston, MA. 02215-1008 ] I agree. The same room which is used in both Zork III and Enchanter is a temple area where you get sacrificed if not protected by the ozmoo (or something) spell. Note that Zork Zero should really be at the start of the room. Another game that should perhaps be in the list is Wishbringer, As it contains more than the usual number references to the Zorkian Universe. I really enjoy Infocom, and am still plugging through Beyond Zork and a couple of others. It is a real pity they seem to be gone, and I had real trouble getting there software down here in New Zealand. In then end I got them from Specail Reserve, a mail order company in the UK,it is quite cheap to buy the Atari ST version of the game and copy them using Dos-2Dos to the amiga (the binary data files are portable, only the program file is machine dependant). Be seeing you, ------- Brendon Wyber Computer Services Centre, b.wyber@canterbury.ac.nz University of Canterbury, New Zealand.
specter@disk.UUCP (Byron Max Guernsey) (10/17/90)
ghost@bucsf.bu.edu (Jay Adelson) writes: >Actually, the Zork series officially goes like this (at least in my >perspective of the zork world) >Zork I >Zork II >Zork III >Enchanter (more on this later) >Sorceror >SpellBreaker >BeyondZork >Zork Zero In enchanter, there is a room that has mirrors and you bring the dude from the 1st Zork over to help you in various parts (I am sure you know this Jay). Zork Zero though should be before Zork 1, although it was made afterwords in time frame it is before. Does anyone know if InfoCom still exists? I know that Activision bought them out, but do they plan to continue InfoComs original work? Under activision, Zork Zero was made, and Journey, and I think a game called Battletech or mech por something like that. Does Activision plan any other InfoCom games? It would be a shame to see such a good system go. It would almost be as bad as sierra to stop making their awesome system of interactive adventure games. Byron Guernsey