[comp.sys.amiga.games] Amiga World Top Ten PD games

poirier@IRO.UMontreal.CA (Stephane Poirier) (10/06/90)

the november issue of Amiga world has a list of top 10 PD games.

Here's the list:

10 DeluxeBurger
9  Destination Moonbase
8  Quattro
7  Electric Train
6  Metro
5  Nakamoto (updated Jumpman)
4  MechForce
3  Monopoly
2  Moria 3.0

Drum roll

1 Star Trek the Game

Now I have heard and seen some of these games but others are a mystery to me.
If anybody knows if it is possible to FTP any of the games ranked 10, 7, 6, 5
I would appreciate the help. The article mentioned CompuServe, Genie PeopleLink
and FF sites/disk for the games.


--
POIRIER, Stephane
Dept. I.R.O., Universite de Montreal
E-mail addr: poirier@iro.umontreal.ca
--

bwill@athena.mit.edu (Brian F Williams) (10/13/90)

I would be very interested in locating an ftp site with Star Trek on it.  It 
would probably cost me $15-$20 to download it from GEnie, seeing as how it is
a five disk game, which is not my idea of free software.  E-mail would be 
greatly appreciated (or perhaps a post to the newsnet with a location for all
the games that aren't available in the fred fish archives.)

bwill@athena.mit.edu

xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) (10/13/90)

poirier@IRO.UMontreal.CA (Stephane Poirier) writes:
>the november issue of Amiga world has a list of top 10 PD games.

>Here's the list:

>10 DeluxeBurger
>9  Destination Moonbase
>8  Quattro
>7  Electric Train
>6  Metro
>5  Nakamoto (updated Jumpman)
>4  MechForce
>3  Monopoly
>2  Moria 3.0
>1 Star Trek the Game

A list that ignores both nethack and hack wasn't trying hard enough.

Kent, the man from xanth.
<xanthian@Zorch.SF-Bay.ORG> <xanthian@well.sf.ca.us>
--
Excuse me, I've got to go hack a while.

joseph@valnet.UUCP (Joseph P. Hillenburg) (10/14/90)

bwill@athena.mit.edu (Brian F Williams) writes:

> I would be very interested in locating an ftp site with Star Trek on it.  It 
> would probably cost me $15-$20 to download it from GEnie, seeing as how it is
> a five disk game, which is not my idea of free software.  E-mail would be 
> greatly appreciated (or perhaps a post to the newsnet with a location for all
> the games that aren't available in the fred fish archives.)
> 
> bwill@athena.mit.edu

Star Trek is only 2 disks. It's split into 5 different archvies, so that 
it's easier to rebuild, but it only comes out to two disks.

-Joseph Hillenburg

UUCP: ...iuvax!valnet!joseph
ARPA: valnet!joseph@iuvax.cs.indiana.edu
INET: joseph@valnet.UUCP

farren@well.sf.ca.us (Mike Farren) (10/15/90)

poirier@IRO.UMontreal.CA (Stephane Poirier) writes:

>10 DeluxeBurger
	Never heard of it.
>9  Destination Moonbase
	Pretty decent, but way too easy to learn.  Once you've learned,
	it's trivial to win.  It lasted about two days on my system.
>8  Quattro
	Don't know it.
>7  Electric Train
	Give me a break - this is a truly dumb program.  Graphics are
	crummy, interface is crummy, coding is awful (it leaves little
	tracks scattered all around the place), and it's BORING.  I did
	a train game for the IBM (conversion from an Apple II game)
	which at least allowed you to pick up and drop off cargo, and
	such.  It was boring too - but this is worse.
>6  Metro
	Good game, but once you've learned how to win, you win every time.
>5  Nakamoto (updated Jumpman)
	Truly awful interface and crummy graphics.  Thumbs down.
>4  MechForce
	Pretty comprehensive, but far too much going on for any but the
	most accomplished wargamer types.
>3  Monopoly
	Which one - the C or BASIC version?  Either one doesn't hold a
	candle to playing real Monopoly.
>2  Moria 3.0
	Yah, sure, you betcha - but I found it pretty boring around level
	20 or so.  And I hate games where the final challenge is essentially
	unbeatable without cheating.  (Yes, HACK does fall into that
	category for me).
>1 Star Trek the Game
	Haven't been able to try this one yet.


And how about Tricky or Drip, two of the best PD games I've ever seen?  Or
Larn?  Seems to me that this is about up to the standard AmigaWorld quality
level - meaning, of course, abysmal.

-- 
Mike Farren 				     farren@well.sf.ca.us

billsey@agora.uucp (Bill Seymour) (10/15/90)

In article <1990Oct13.115336.15475@zorch.SF-Bay.ORG> xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes:
:poirier@IRO.UMontreal.CA (Stephane Poirier) writes:
::the november issue of Amiga world has a list of top 10 PD games.
:
::Here's the list:
:
::10 DeluxeBurger
::9  Destination Moonbase
::8  Quattro
::7  Electric Train
::6  Metro
::5  Nakamoto (updated Jumpman)
::4  MechForce
::3  Monopoly
::2  Moria 3.0
::1 Star Trek the Game
:
:A list that ignores both nethack and hack wasn't trying hard enough.

	If you look hard at the list, you're liable to notice that each
of the games are pretty old... I believe Harv wrote that article just
*before* I posted NetHack patch 7 to PLink. :-} And he's not into the
dungeon games that much anyway...
	I actually have been playing much more Omega than NetHack lately.

:Kent, the man from xanth.
:<xanthian@Zorch.SF-Bay.ORG> <xanthian@well.sf.ca.us>
:--
:Excuse me, I've got to go hack a while.


-- 
     -Bill Seymour                                            billsey@agora
***** American People/Link Amiga Zone Hardware Specialist  NES*BILL *****
Bejed, Inc.       NES, Inc.        Northwest Amiga Group    At Home Sometimes
(503) 281-8153    (503) 246-9311   (503) 656-7393 BBS       (503) 640-0842

joseph@valnet.UUCP (Joseph P. Hillenburg) (10/15/90)

Yeah! Drip is cooooool! Find it in the Fishies!

-Joseph Hillenburg

UUCP: ...iuvax!valnet!joseph
ARPA: valnet!joseph@iuvax.cs.indiana.edu
INET: joseph@valnet.UUCP

RIDOUT@ddnvx1.afwl.af.mil (10/16/90)

In article <21177@well.sf.ca.us>, farren@well.sf.ca.us (Mike Farren) writes:
> poirier@IRO.UMontreal.CA (Stephane Poirier) writes:
> 
>1 Star Trek the Game
> 	Haven't been able to try this one yet.

I tried it.  It is fun for a few minutes.  My wife and I played it in shifts
until it was done and haven't played since.  I keep it around now to show the
intro to friends.

> 
> 
> And how about Tricky or Drip, two of the best PD games I've ever seen?  Or
> Larn?  Seems to me that this is about up to the standard AmigaWorld quality
> level - meaning, of course, abysmal.

Love DRIP though I can't play very well.  It lasted a long time at my house.

> 
> -- 
> Mike Farren 				     farren@well.sf.ca.us
-- 
****************************************************************************
*  Brian Ridout                     Internet: ridout@ddnvx1.afwl.af.mil    *
*  wl/scev                                                                 *
*  Kirtland AFB NM 87117            My Apple is better than your Orange.   *
****************************************************************************

swarren@convex.com (Steve Warren) (10/16/90)

I've been playing Dark Castle and there are a couple of screens that are
giving me some trouble, so I would appreciate hints from any Dark Castle
pros out there.

One screen that I have a hard time with is the one with the eye-ball
floating in the air and the wizard in the upper-right corner.  I can't figure
out how to get past the animated broom in the lower right corner.

When I shoot it it just multiplies into more brooms, and  all the new brooms
do the same when I shoot them.  But the broom stays between me and the ladder.
If I waste too much time on the broom (which I always do) the eyeball comes
back awake from the first time I shot it and crispifies me with fireballs.

Any clues?
            _.
--Steve   ._||__      DISCLAIMER: All opinions are my own.
  Warren   v\ *|     ----------------------------------------------
             V       {uunet,sun}!convex!swarren; swarren@convex.COM
--
            _.
--Steve   ._||__      DISCLAIMER: All opinions are my own.
  Warren   v\ *|     ----------------------------------------------
             V       {uunet,sun}!convex!swarren; swarren@convex.COM

sparks@corpane.UUCP (John Sparks) (10/17/90)

xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes:

|poirier@IRO.UMontreal.CA (Stephane Poirier) writes:
|>the november issue of Amiga world has a list of top 10 PD games.

|>Here's the list:

|>10 DeluxeBurger
|>9  Destination Moonbase
|>8  Quattro
I haven't seen these so no comment.

|>7  Electric Train
This one is fun for about 10 minutes. It lets you lay tracks and run an animated
train on them. It gets boring after the novelty wears off.

|>6  Metro
This one is about stupid in my opinion. I thought it would be a PD sim city, but
it's not even close. You have a city and you have to work out the tranportation
problems. 
|>5  Nakamoto (updated Jumpman)
This is a nice game.

|>4  MechForce
This game is terrific! Kind of like a board game, based on Battle Tech role
playing game.

|>3  Monopoly
Isn't this kinda old? Is this the old ABasiC program from around 5 years ago?
Or is there another version out? If Parker Bro's see's it, I am sure they will
have a tizzy. 

|>2  Moria 3.0
A personal favorite on my unix box. Too bad I don't have enough memory to run it
on my Amiga :-(

|>1 Star Trek the Game
I wonder which version this one is? I have seen a 3 disk version of ST written
in the Director, that was pretty nice. Is this it? I wouldn't claim it as number
one though. 

|A list that ignores both nethack and hack wasn't trying hard enough.

Amen. I don't really have a favorite 'PD' game. But this list doesn't seem
too great IMHO. They left off Wanderer, also. I love that game.

-- 
John Sparks         |D.I.S.K. Public Access Unix System| Multi-User Games, Email
sparks@corpane.UUCP |PH: (502) 968-DISK 24Hrs/2400BPS  | Usenet, Chatting,
=-=-=-=-=-=-=-=-=-=-|7 line Multi-User system.         | Downloads & more.
A door is what a dog is perpetually on the wrong side of----Ogden Nash

C503719@UMCVMB.MISSOURI.EDU (Baird McIntosh) (10/17/90)

In Message-ID: <D293q6w163w@valnet>
          joseph@valnet.UUCP (Joseph P. Hillenburg) said:
>Yeah! Drip is cooooool! Find it in the Fishies!

I just got this game--it seems quite professional for PD.  Anyway, the
background sample on level 1 (all levels? -- haven't played enough to know)
is part of the extended version of Dragnet by The Art of Noise, off of their
Best of the Art of Noise Album.  Just a little music trivia... good game!

>-Joseph Hillenburg

| Baird McIntosh | c503719@umcvmb.missouri.edu <-or-> c503719@umcvmb.bitnet |
| COOL DRIVING TECHNIQUE #17: Leave your left turn signal on while driving. |
|    (Right signal may be used, but driving with HAZARDS on is _uncool_.)   |

wha@busboys.rutgers.edu (Ainsworth) (10/18/90)

I am in the same boat as the author of a previous letter in that I
can't figure out how to post to this newsgroup without following up.
Please bear with me.

I recently purchased a game called `Street Rod' marketed under the
name California Dreams, a subsidiary (?) of Logical Design Works.  I
think the game is very good and would highly recommend it to all you
gamers out there.

In the game you are a high school kid in 1963 and your objective is to
build up a fast (and flashy) muscle car to beat the local mondo
motor-head known as 'The King'. The King drives a souped up '63 vette,
so you have to develop an impressive street machine in order to
challenge him.

The majority of the game takes part in one of three 'places'.  The
first is the garage.  In the garage you customize your cars.  Cars and
parts can be purchased from the newspaper, and there are plentiful
amounts of both - which gives your car a real custom feel.  You can
change engines, transmissions, tires, intake manifolds, carbuerators,
paint jobs, and stickers.  You can also chop your roof, and remove
your bumpers to reduce weight and add to top speed.

The second main part of the game takes place at a drive-in burger
joint.  Here, prospective challengers will drive by in their cars.
You can check under their hoods to see what kinda punch they're
packing, and have the opportunity to road race for money or pink
slips, or drag race for money.

The third part of the game takes place on the road during races.  As a
stand alone driving simulator this game is not first rate. Test Drive
II is a superior graphic engine.  Street Rod's driving sequence is
good enough though, complete with side swiping, screeching tires, and
the occaisional cop to keep you on your toes.

The game is relatively easy to complete, and has a fairly satisfying
closing sequence.  Overall plusses include: great attention to detail,
ability to install on hard disk, good customization features, good
documentation, and permanent high score list.
Drawbacks include: computer drivers aren't quite challenging enough (
for me), repetition in driving sequences.

If anyone else out there has picked up a good game, why not let the
rest of us in on it.

			Bill Ainsworth

252u3130@fergvax.unl.edu (Phil Dietz) (10/18/90)

I have a DIFFERENT view.  I have a feeling that alot of games were not
included because people have forgotton about them.
 
1.  Moria 3
2.  NetHack 3
3.  SORRY!
4.  Crystal Hammer  <while it was PD!
5.  GravAttack
6.  Drip
7.  Tetris/Welltris < pick a version
8.  AmoebaWars

Honorable Mentions:  AmigaRoids, JAR, Peter's Quest, EFJ, those card
                     games, ZERG, and Risk.
 
Sorry! is a great game.  It may not be a fast action game, but it's 
beautifully done and very ADDICTIVE!
 
Phil Dietz

<<<=================--------- Cheap Ad ---------===================<<<
Phil Dietz                       SWL Lincoln    565 MEGS! 2 lines
252u3130@fergvax.unl.edu         (402)421-1963  AMIGA, IBM, MAC, GIFS
                Unless your're qweer, you'll buy an Amiga.

hrlaser@crash.cts.com (Harv Laser) (10/19/90)

In article <1990Oct15.152646.11115@agora.uucp> billsey@agora.uucp (Bill Seymour) writes:
>In article <1990Oct13.115336.15475@zorch.SF-Bay.ORG> xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes:
>:poirier@IRO.UMontreal.CA (Stephane Poirier) writes:
>::the november issue of Amiga world has a list of top 10 PD games.
>:
>::Here's the list:
>:
>::10 DeluxeBurger
>::9  Destination Moonbase
>::8  Quattro
>::7  Electric Train
>::6  Metro
>::5  Nakamoto (updated Jumpman)
>::4  MechForce
>::3  Monopoly
>::2  Moria 3.0
>::1 Star Trek the Game
>:
>:A list that ignores both nethack and hack wasn't trying hard enough.
>
>	If you look hard at the list, you're liable to notice that each
>of the games are pretty old... I believe Harv wrote that article just
>*before* I posted NetHack patch 7 to PLink. :-} And he's not into the
>dungeon games that much anyway...
>	I actually have been playing much more Omega than NetHack lately.
>
>-- 
>     -Bill Seymour                                            billsey@agora
>***** American People/Link Amiga Zone Hardware Specialist  NES*BILL *****
I didn't write the article, Bill. I was one of 5 or 6 people who were sent
ballots by Amiga World's Linda Barrett LaFlamme and asked to vote on
the best all-time "PD" games. Linda compiled the ballots and wrote the
article.  You might've been confusing this list with the "Top 20 PD" 
article I wrote for Amiga World which was published in their Feb. 1990
issue.. for _that_ one, you can hold me responsible (except for AW's
editing gaffes) but not for the recent games one.

People love lists but any list voted on by any "experts" is always gonna
be torn to shreds by readers/viewers and that's fine, and it's the way it
should be.  Like I posted previously, Tobias Richter's Star Trek game
would've been my #1 pick for the ballot if the game had been in my claws
when I was voting, but since it wasn't, and since, coincidentally, 
Jim Barber's Star Trek was one of my all time favorites, it got the
nod from me.  (I also voted for Deluxe Burger and Electric Train and
I can't remember what else 'cuz I didn't photocopy my ballot before I
mailed it back). 




Harv Laser                                      {anywhere}!crash!hrlaser
"Park and lock it.  Not responsible."           People/Link: CBM*HARV

hinker@acl.lanl.gov (Paul J. Hinker) (10/19/90)

   All this talk about Moria has got me interested in getting it running on
my Amiga.  I follow the instructions in the moria.readme file and the same
thing happens every time.  The title screen will appear and that's it.
When I swap the title screen back behind the workbench, the error message
says.  Can't find MathTrans!  I've tried putting the mathtrans.library in
the libs: directory, the Moria:libs directory and the Moria: directory
but it just can't seem to find it.  What am I doing wrong?

Thanks for any help,

--
Paul Hinker hinker@acl.lanl.gov  ///    If it works, it's not state-of-the-art
MS B287	    505-665-4531        ///                             --Hansen's Law
Los Alamos National Labs    \\\///      All our stuff is broke
Los Alamos, NM  87545        \XX/     	                --Forslund's Corollary

david@starsoft.UUCP (Dave Lowrey) (10/20/90)

>In article <5130@crash.cts.com> hrlaser@crash.cts.com (Harv Laser) writes:
>In article <1990Oct15.152646.11115@agora.uucp> billsey@agora.uucp (Bill Seymour) writes:
>>In article <1990Oct13.115336.15475@zorch.SF-Bay.ORG> xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes:
>>:poirier@IRO.UMontreal.CA (Stephane Poirier) writes:
>>::the november issue of Amiga world has a list of top 10 PD games.
>>:
>>::Here's the list:
>>:
>>::10 DeluxeBurger
>>::9  Destination Moonbase
>>::8  Quattro
>>::7  Electric Train
>>::6  Metro
>>::5  Nakamoto (updated Jumpman)
>>::4  MechForce
>>::3  Monopoly
>>::2  Moria 3.0
>>::1 Star Trek the Game
>>:
>>:A list that ignores both nethack and hack wasn't trying hard enough.
>>
>>      If you look hard at the list, you're liable to notice that each
>>of the games are pretty old... I believe Harv wrote that article just
>>*before* I posted NetHack patch 7 to PLink. :-} And he's not into the
>>dungeon games that much anyway...
>>      I actually have been playing much more Omega than NetHack lately.
>>
>>--
>>     -Bill Seymour                                            billsey@agora
>>***** American People/Link Amiga Zone Hardware Specialist  NES*BILL *****
>I didn't write the article, Bill. I was one of 5 or 6 people who were sent
                                                ^^^^^^^^^^^^^
>ballots by Amiga World's Linda Barrett LaFlamme and asked to vote on
>the best all-time "PD" games. Linda compiled the ballots and wrote the
>article.  You might've been confusing this list with the "Top 20 PD"
>article I wrote for Amiga World which was published in their Feb. 1990
>issue.. for _that_ one, you can hold me responsible (except for AW's
>editing gaffes) but not for the recent games one.

You would think that maybe they would let the readers vote on something
like this!

Naahhh, that's too democratic, I guess. We readers wouldn't know
what we were talking about. We might even vote for Good games!


--
----------------------------------------------------------------------------
These words be mine. The company doesn't care, because I am the company! :-)

      Dave Lowrey        |  david@starsoft or {uhnix1,moray}!starsoft!david
Starbound Software Group |
      Houston, TX        | "Dare to be stupid!" -- Weird Al Yankovic

jimmy@uhunix1.uhcc.Hawaii.Edu (Jimmy Chan) (10/21/90)

In article <21177@well.sf.ca.us> farren@well.sf.ca.us (Mike Farren) writes:
>poirier@IRO.UMontreal.CA (Stephane Poirier) writes:
>
>And how about Tricky or Drip, two of the best PD games I've ever seen?  Or
>Larn?  Seems to me that this is about up to the standard AmigaWorld quality
>level - meaning, of course, abysmal.
>

Larn?  Is it available for the Amiga?  Haven't seen a copy of it floating 
around or any mention of it previously.  If it is available where could I 
ftp it from?