poirier@IRO.UMontreal.CA (Stephane Poirier) (10/06/90)
the november issue of Amiga world has a list of top 10 PD games. Here's the list: 10 DeluxeBurger 9 Destination Moonbase 8 Quattro 7 Electric Train 6 Metro 5 Nakamoto (updated Jumpman) 4 MechForce 3 Monopoly 2 Moria 3.0 Drum roll 1 Star Trek the Game Now I have heard and seen some of these games but others are a mystery to me. If anybody knows if it is possible to FTP any of the games ranked 10, 7, 6, 5 I would appreciate the help. The article mentioned CompuServe, Genie PeopleLink and FF sites/disk for the games. -- POIRIER, Stephane Dept. I.R.O., Universite de Montreal E-mail addr: poirier@iro.umontreal.ca --
bwill@athena.mit.edu (Brian F Williams) (10/13/90)
I would be very interested in locating an ftp site with Star Trek on it. It would probably cost me $15-$20 to download it from GEnie, seeing as how it is a five disk game, which is not my idea of free software. E-mail would be greatly appreciated (or perhaps a post to the newsnet with a location for all the games that aren't available in the fred fish archives.) bwill@athena.mit.edu
xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) (10/13/90)
poirier@IRO.UMontreal.CA (Stephane Poirier) writes: >the november issue of Amiga world has a list of top 10 PD games. >Here's the list: >10 DeluxeBurger >9 Destination Moonbase >8 Quattro >7 Electric Train >6 Metro >5 Nakamoto (updated Jumpman) >4 MechForce >3 Monopoly >2 Moria 3.0 >1 Star Trek the Game A list that ignores both nethack and hack wasn't trying hard enough. Kent, the man from xanth. <xanthian@Zorch.SF-Bay.ORG> <xanthian@well.sf.ca.us> -- Excuse me, I've got to go hack a while.
joseph@valnet.UUCP (Joseph P. Hillenburg) (10/14/90)
bwill@athena.mit.edu (Brian F Williams) writes: > I would be very interested in locating an ftp site with Star Trek on it. It > would probably cost me $15-$20 to download it from GEnie, seeing as how it is > a five disk game, which is not my idea of free software. E-mail would be > greatly appreciated (or perhaps a post to the newsnet with a location for all > the games that aren't available in the fred fish archives.) > > bwill@athena.mit.edu Star Trek is only 2 disks. It's split into 5 different archvies, so that it's easier to rebuild, but it only comes out to two disks. -Joseph Hillenburg UUCP: ...iuvax!valnet!joseph ARPA: valnet!joseph@iuvax.cs.indiana.edu INET: joseph@valnet.UUCP
farren@well.sf.ca.us (Mike Farren) (10/15/90)
poirier@IRO.UMontreal.CA (Stephane Poirier) writes: >10 DeluxeBurger Never heard of it. >9 Destination Moonbase Pretty decent, but way too easy to learn. Once you've learned, it's trivial to win. It lasted about two days on my system. >8 Quattro Don't know it. >7 Electric Train Give me a break - this is a truly dumb program. Graphics are crummy, interface is crummy, coding is awful (it leaves little tracks scattered all around the place), and it's BORING. I did a train game for the IBM (conversion from an Apple II game) which at least allowed you to pick up and drop off cargo, and such. It was boring too - but this is worse. >6 Metro Good game, but once you've learned how to win, you win every time. >5 Nakamoto (updated Jumpman) Truly awful interface and crummy graphics. Thumbs down. >4 MechForce Pretty comprehensive, but far too much going on for any but the most accomplished wargamer types. >3 Monopoly Which one - the C or BASIC version? Either one doesn't hold a candle to playing real Monopoly. >2 Moria 3.0 Yah, sure, you betcha - but I found it pretty boring around level 20 or so. And I hate games where the final challenge is essentially unbeatable without cheating. (Yes, HACK does fall into that category for me). >1 Star Trek the Game Haven't been able to try this one yet. And how about Tricky or Drip, two of the best PD games I've ever seen? Or Larn? Seems to me that this is about up to the standard AmigaWorld quality level - meaning, of course, abysmal. -- Mike Farren farren@well.sf.ca.us
billsey@agora.uucp (Bill Seymour) (10/15/90)
In article <1990Oct13.115336.15475@zorch.SF-Bay.ORG> xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes: :poirier@IRO.UMontreal.CA (Stephane Poirier) writes: ::the november issue of Amiga world has a list of top 10 PD games. : ::Here's the list: : ::10 DeluxeBurger ::9 Destination Moonbase ::8 Quattro ::7 Electric Train ::6 Metro ::5 Nakamoto (updated Jumpman) ::4 MechForce ::3 Monopoly ::2 Moria 3.0 ::1 Star Trek the Game : :A list that ignores both nethack and hack wasn't trying hard enough. If you look hard at the list, you're liable to notice that each of the games are pretty old... I believe Harv wrote that article just *before* I posted NetHack patch 7 to PLink. :-} And he's not into the dungeon games that much anyway... I actually have been playing much more Omega than NetHack lately. :Kent, the man from xanth. :<xanthian@Zorch.SF-Bay.ORG> <xanthian@well.sf.ca.us> :-- :Excuse me, I've got to go hack a while. -- -Bill Seymour billsey@agora ***** American People/Link Amiga Zone Hardware Specialist NES*BILL ***** Bejed, Inc. NES, Inc. Northwest Amiga Group At Home Sometimes (503) 281-8153 (503) 246-9311 (503) 656-7393 BBS (503) 640-0842
joseph@valnet.UUCP (Joseph P. Hillenburg) (10/15/90)
Yeah! Drip is cooooool! Find it in the Fishies! -Joseph Hillenburg UUCP: ...iuvax!valnet!joseph ARPA: valnet!joseph@iuvax.cs.indiana.edu INET: joseph@valnet.UUCP
RIDOUT@ddnvx1.afwl.af.mil (10/16/90)
In article <21177@well.sf.ca.us>, farren@well.sf.ca.us (Mike Farren) writes: > poirier@IRO.UMontreal.CA (Stephane Poirier) writes: > >1 Star Trek the Game > Haven't been able to try this one yet. I tried it. It is fun for a few minutes. My wife and I played it in shifts until it was done and haven't played since. I keep it around now to show the intro to friends. > > > And how about Tricky or Drip, two of the best PD games I've ever seen? Or > Larn? Seems to me that this is about up to the standard AmigaWorld quality > level - meaning, of course, abysmal. Love DRIP though I can't play very well. It lasted a long time at my house. > > -- > Mike Farren farren@well.sf.ca.us -- **************************************************************************** * Brian Ridout Internet: ridout@ddnvx1.afwl.af.mil * * wl/scev * * Kirtland AFB NM 87117 My Apple is better than your Orange. * ****************************************************************************
swarren@convex.com (Steve Warren) (10/16/90)
I've been playing Dark Castle and there are a couple of screens that are giving me some trouble, so I would appreciate hints from any Dark Castle pros out there. One screen that I have a hard time with is the one with the eye-ball floating in the air and the wizard in the upper-right corner. I can't figure out how to get past the animated broom in the lower right corner. When I shoot it it just multiplies into more brooms, and all the new brooms do the same when I shoot them. But the broom stays between me and the ladder. If I waste too much time on the broom (which I always do) the eyeball comes back awake from the first time I shot it and crispifies me with fireballs. Any clues? _. --Steve ._||__ DISCLAIMER: All opinions are my own. Warren v\ *| ---------------------------------------------- V {uunet,sun}!convex!swarren; swarren@convex.COM -- _. --Steve ._||__ DISCLAIMER: All opinions are my own. Warren v\ *| ---------------------------------------------- V {uunet,sun}!convex!swarren; swarren@convex.COM
sparks@corpane.UUCP (John Sparks) (10/17/90)
xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes: |poirier@IRO.UMontreal.CA (Stephane Poirier) writes: |>the november issue of Amiga world has a list of top 10 PD games. |>Here's the list: |>10 DeluxeBurger |>9 Destination Moonbase |>8 Quattro I haven't seen these so no comment. |>7 Electric Train This one is fun for about 10 minutes. It lets you lay tracks and run an animated train on them. It gets boring after the novelty wears off. |>6 Metro This one is about stupid in my opinion. I thought it would be a PD sim city, but it's not even close. You have a city and you have to work out the tranportation problems. |>5 Nakamoto (updated Jumpman) This is a nice game. |>4 MechForce This game is terrific! Kind of like a board game, based on Battle Tech role playing game. |>3 Monopoly Isn't this kinda old? Is this the old ABasiC program from around 5 years ago? Or is there another version out? If Parker Bro's see's it, I am sure they will have a tizzy. |>2 Moria 3.0 A personal favorite on my unix box. Too bad I don't have enough memory to run it on my Amiga :-( |>1 Star Trek the Game I wonder which version this one is? I have seen a 3 disk version of ST written in the Director, that was pretty nice. Is this it? I wouldn't claim it as number one though. |A list that ignores both nethack and hack wasn't trying hard enough. Amen. I don't really have a favorite 'PD' game. But this list doesn't seem too great IMHO. They left off Wanderer, also. I love that game. -- John Sparks |D.I.S.K. Public Access Unix System| Multi-User Games, Email sparks@corpane.UUCP |PH: (502) 968-DISK 24Hrs/2400BPS | Usenet, Chatting, =-=-=-=-=-=-=-=-=-=-|7 line Multi-User system. | Downloads & more. A door is what a dog is perpetually on the wrong side of----Ogden Nash
C503719@UMCVMB.MISSOURI.EDU (Baird McIntosh) (10/17/90)
In Message-ID: <D293q6w163w@valnet> joseph@valnet.UUCP (Joseph P. Hillenburg) said: >Yeah! Drip is cooooool! Find it in the Fishies! I just got this game--it seems quite professional for PD. Anyway, the background sample on level 1 (all levels? -- haven't played enough to know) is part of the extended version of Dragnet by The Art of Noise, off of their Best of the Art of Noise Album. Just a little music trivia... good game! >-Joseph Hillenburg | Baird McIntosh | c503719@umcvmb.missouri.edu <-or-> c503719@umcvmb.bitnet | | COOL DRIVING TECHNIQUE #17: Leave your left turn signal on while driving. | | (Right signal may be used, but driving with HAZARDS on is _uncool_.) |
wha@busboys.rutgers.edu (Ainsworth) (10/18/90)
I am in the same boat as the author of a previous letter in that I can't figure out how to post to this newsgroup without following up. Please bear with me. I recently purchased a game called `Street Rod' marketed under the name California Dreams, a subsidiary (?) of Logical Design Works. I think the game is very good and would highly recommend it to all you gamers out there. In the game you are a high school kid in 1963 and your objective is to build up a fast (and flashy) muscle car to beat the local mondo motor-head known as 'The King'. The King drives a souped up '63 vette, so you have to develop an impressive street machine in order to challenge him. The majority of the game takes part in one of three 'places'. The first is the garage. In the garage you customize your cars. Cars and parts can be purchased from the newspaper, and there are plentiful amounts of both - which gives your car a real custom feel. You can change engines, transmissions, tires, intake manifolds, carbuerators, paint jobs, and stickers. You can also chop your roof, and remove your bumpers to reduce weight and add to top speed. The second main part of the game takes place at a drive-in burger joint. Here, prospective challengers will drive by in their cars. You can check under their hoods to see what kinda punch they're packing, and have the opportunity to road race for money or pink slips, or drag race for money. The third part of the game takes place on the road during races. As a stand alone driving simulator this game is not first rate. Test Drive II is a superior graphic engine. Street Rod's driving sequence is good enough though, complete with side swiping, screeching tires, and the occaisional cop to keep you on your toes. The game is relatively easy to complete, and has a fairly satisfying closing sequence. Overall plusses include: great attention to detail, ability to install on hard disk, good customization features, good documentation, and permanent high score list. Drawbacks include: computer drivers aren't quite challenging enough ( for me), repetition in driving sequences. If anyone else out there has picked up a good game, why not let the rest of us in on it. Bill Ainsworth
252u3130@fergvax.unl.edu (Phil Dietz) (10/18/90)
I have a DIFFERENT view. I have a feeling that alot of games were not included because people have forgotton about them. 1. Moria 3 2. NetHack 3 3. SORRY! 4. Crystal Hammer <while it was PD! 5. GravAttack 6. Drip 7. Tetris/Welltris < pick a version 8. AmoebaWars Honorable Mentions: AmigaRoids, JAR, Peter's Quest, EFJ, those card games, ZERG, and Risk. Sorry! is a great game. It may not be a fast action game, but it's beautifully done and very ADDICTIVE! Phil Dietz <<<=================--------- Cheap Ad ---------===================<<< Phil Dietz SWL Lincoln 565 MEGS! 2 lines 252u3130@fergvax.unl.edu (402)421-1963 AMIGA, IBM, MAC, GIFS Unless your're qweer, you'll buy an Amiga.
hrlaser@crash.cts.com (Harv Laser) (10/19/90)
In article <1990Oct15.152646.11115@agora.uucp> billsey@agora.uucp (Bill Seymour) writes: >In article <1990Oct13.115336.15475@zorch.SF-Bay.ORG> xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes: >:poirier@IRO.UMontreal.CA (Stephane Poirier) writes: >::the november issue of Amiga world has a list of top 10 PD games. >: >::Here's the list: >: >::10 DeluxeBurger >::9 Destination Moonbase >::8 Quattro >::7 Electric Train >::6 Metro >::5 Nakamoto (updated Jumpman) >::4 MechForce >::3 Monopoly >::2 Moria 3.0 >::1 Star Trek the Game >: >:A list that ignores both nethack and hack wasn't trying hard enough. > > If you look hard at the list, you're liable to notice that each >of the games are pretty old... I believe Harv wrote that article just >*before* I posted NetHack patch 7 to PLink. :-} And he's not into the >dungeon games that much anyway... > I actually have been playing much more Omega than NetHack lately. > >-- > -Bill Seymour billsey@agora >***** American People/Link Amiga Zone Hardware Specialist NES*BILL ***** I didn't write the article, Bill. I was one of 5 or 6 people who were sent ballots by Amiga World's Linda Barrett LaFlamme and asked to vote on the best all-time "PD" games. Linda compiled the ballots and wrote the article. You might've been confusing this list with the "Top 20 PD" article I wrote for Amiga World which was published in their Feb. 1990 issue.. for _that_ one, you can hold me responsible (except for AW's editing gaffes) but not for the recent games one. People love lists but any list voted on by any "experts" is always gonna be torn to shreds by readers/viewers and that's fine, and it's the way it should be. Like I posted previously, Tobias Richter's Star Trek game would've been my #1 pick for the ballot if the game had been in my claws when I was voting, but since it wasn't, and since, coincidentally, Jim Barber's Star Trek was one of my all time favorites, it got the nod from me. (I also voted for Deluxe Burger and Electric Train and I can't remember what else 'cuz I didn't photocopy my ballot before I mailed it back). Harv Laser {anywhere}!crash!hrlaser "Park and lock it. Not responsible." People/Link: CBM*HARV
hinker@acl.lanl.gov (Paul J. Hinker) (10/19/90)
All this talk about Moria has got me interested in getting it running on my Amiga. I follow the instructions in the moria.readme file and the same thing happens every time. The title screen will appear and that's it. When I swap the title screen back behind the workbench, the error message says. Can't find MathTrans! I've tried putting the mathtrans.library in the libs: directory, the Moria:libs directory and the Moria: directory but it just can't seem to find it. What am I doing wrong? Thanks for any help, -- Paul Hinker hinker@acl.lanl.gov /// If it works, it's not state-of-the-art MS B287 505-665-4531 /// --Hansen's Law Los Alamos National Labs \\\/// All our stuff is broke Los Alamos, NM 87545 \XX/ --Forslund's Corollary
david@starsoft.UUCP (Dave Lowrey) (10/20/90)
>In article <5130@crash.cts.com> hrlaser@crash.cts.com (Harv Laser) writes: >In article <1990Oct15.152646.11115@agora.uucp> billsey@agora.uucp (Bill Seymour) writes: >>In article <1990Oct13.115336.15475@zorch.SF-Bay.ORG> xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) writes: >>:poirier@IRO.UMontreal.CA (Stephane Poirier) writes: >>::the november issue of Amiga world has a list of top 10 PD games. >>: >>::Here's the list: >>: >>::10 DeluxeBurger >>::9 Destination Moonbase >>::8 Quattro >>::7 Electric Train >>::6 Metro >>::5 Nakamoto (updated Jumpman) >>::4 MechForce >>::3 Monopoly >>::2 Moria 3.0 >>::1 Star Trek the Game >>: >>:A list that ignores both nethack and hack wasn't trying hard enough. >> >> If you look hard at the list, you're liable to notice that each >>of the games are pretty old... I believe Harv wrote that article just >>*before* I posted NetHack patch 7 to PLink. :-} And he's not into the >>dungeon games that much anyway... >> I actually have been playing much more Omega than NetHack lately. >> >>-- >> -Bill Seymour billsey@agora >>***** American People/Link Amiga Zone Hardware Specialist NES*BILL ***** >I didn't write the article, Bill. I was one of 5 or 6 people who were sent ^^^^^^^^^^^^^ >ballots by Amiga World's Linda Barrett LaFlamme and asked to vote on >the best all-time "PD" games. Linda compiled the ballots and wrote the >article. You might've been confusing this list with the "Top 20 PD" >article I wrote for Amiga World which was published in their Feb. 1990 >issue.. for _that_ one, you can hold me responsible (except for AW's >editing gaffes) but not for the recent games one. You would think that maybe they would let the readers vote on something like this! Naahhh, that's too democratic, I guess. We readers wouldn't know what we were talking about. We might even vote for Good games! -- ---------------------------------------------------------------------------- These words be mine. The company doesn't care, because I am the company! :-) Dave Lowrey | david@starsoft or {uhnix1,moray}!starsoft!david Starbound Software Group | Houston, TX | "Dare to be stupid!" -- Weird Al Yankovic
jimmy@uhunix1.uhcc.Hawaii.Edu (Jimmy Chan) (10/21/90)
In article <21177@well.sf.ca.us> farren@well.sf.ca.us (Mike Farren) writes: >poirier@IRO.UMontreal.CA (Stephane Poirier) writes: > >And how about Tricky or Drip, two of the best PD games I've ever seen? Or >Larn? Seems to me that this is about up to the standard AmigaWorld quality >level - meaning, of course, abysmal. > Larn? Is it available for the Amiga? Haven't seen a copy of it floating around or any mention of it previously. If it is available where could I ftp it from?