[comp.sys.amiga.games] Beast II,.info,TKGS

C503719@UMCVMB.MISSOURI.EDU (Baird McIntosh) (10/24/90)

I was browsing thru an old issue of .info (#32 Sept 1990) and noticed
the following in Tom Malcolm's CES Report:

"...It was in Beast II, though, that I saw how Psygnosis is handling the
 playability problems.  The game itself, of course, sets yet another new
 standard, and more than solves the problems of the original Beast.  It
 operates in a sort of super-demo mode that will play each screen (or
 even the whole game) for you, but you can jump in any time and take up
 control yourself.  If you're killed off, you can pick up where you left
 off without having to sit through interminable reloading sequences..."

Is he talking about the same Beast II I have?  I don't know anything about
this super-demo mode.  It sounds like he confused Beast II with The Killing
Game Show.  Isn't that game supposed to have something like what Tom
describes?

As Beast II seems to be quite difficult (even with Cheat mode), I am
considering returning it to the dealer (don't buy Beast II from a $dealer$)
and exchanging it for The Killing Game Show.  My question(s): has anyone
seen TKGS at a dealer yet, is the game better than Beast II (i.e. does it
have comparable sound/graphics with better replay/demo features?), and
should I proceed with this exchange?

Today is 10/23/90.  I have until Saturday, 10/27/90, to exchange the game.

Posts or email welcome--thanks.

| Baird McIntosh | c503719@umcvmb.missouri.edu <-or-> c503719@umcvmb.bitnet |
| COOL DRIVING TECHNIQUE #23: Drive without brake lights.                   |
| (Light deactivation method is unimportant; just try to appear oblivious.) |

soverlies@cc.curtin.edu.au (10/24/90)

In article <901023.123019.CDT.C503719@UMCVMB.MISSOURI.EDU>, C503719@UMCVMB.MISSOURI.EDU (Baird McIntosh) writes:
> 
> I was browsing thru an old issue of .info (#32 Sept 1990) and noticed
> the following in Tom Malcolm's CES Report:
> 
> "...It was in Beast II, though, that I saw how Psygnosis is handling the
>  playability problems.  The game itself, of course, sets yet another new
>  standard, and more than solves the problems of the original Beast.  It
>  operates in a sort of super-demo mode that will play each screen (or
>  even the whole game) for you, but you can jump in any time and take up
>  control yourself.  If you're killed off, you can pick up where you left
>  off without having to sit through interminable reloading sequences..."
> 
> Is he talking about the same Beast II I have?  I don't know anything about
> this super-demo mode.  It sounds like he confused Beast II with The Killing
> Game Show.  Isn't that game supposed to have something like what Tom
> describes?
> 
> As Beast II seems to be quite difficult (even with Cheat mode), I am
> considering returning it to the dealer (don't buy Beast II from a $dealer$)
> and exchanging it for The Killing Game Show.  My question(s): has anyone
> seen TKGS at a dealer yet, is the game better than Beast II (i.e. does it
> have comparable sound/graphics with better replay/demo features?), and
> should I proceed with this exchange?
> 
> 
A WHILE BACK THERE WAS A FEW POSTINGS WITH HINTS TO BEAST II ALSO SOMEONE 
POSTED THE WHOLE SOLUTION, BUT YOU SHOULDN'T NEED THIS TO COMPLETE IT AS LONG 
AS YOU HAVE THE UNLIMITED LIVES CHEAT MODE ON.

I HAVE COMPLETED THE GAME IT IS VERY GOOD.  I HAVE ALSO GOT THE KILLING GAME
SHOW BUT HAVE HAD IT FOR LESS TIME.  BUT IN MY OPINION IT DOES BEAT BEAST II
YOU DON'T NEED ANY CHEAT MODES TO GET TO THE NEXT LEVEL, JUST PRACTICE.

THIS SWAP PROBABLY WOULD BE WORTHWHILE IN MY OPINION.

joseph@valnet.UUCP (Joseph P. Hillenburg) (10/25/90)

I saw KGS at the Software Etc. on Saturday. It's certainly something you 
won't see on a genesis in the near future! It starts off with a RoboCop 
style shootout (and yes, the robots move like RoboCop II/ED209) then goes 
into the screen where you can start playig. If' you've already been 
playing, it'll go through your steps up to the  point where you kicked 
the bucket. Just join in at any time. Hit "f" to fast-forward. I just 
have to say it's excellent. It's not like Beast I/II though. Sort of like 
futuristic SpiderMan.

-Joseph Hillenburg

UUCP: ...iuvax!valnet!joseph
ARPA: valnet!joseph@iuvax.cs.indiana.edu
INET: joseph@valnet.UUCP