gary@idsssd.UUCP (Gary Gealy) (11/15/90)
Hello, My local software store is now stocking 'Awesome' by Psygnosis, and I'm ISO of any opinions on this game. Since it was done by the same people who made 'SOTB I, SOTB II'; I'm a little aprehensive about wasting more money on a game which is not playable. Thanks, -GMG- -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Gary M. Gealy :-) | ... cp1!sarin!wb3ffv!idsssd!gary System Software Dvlpmt | ... idssup!idsssd!gary -or- ...ctnews!idsssd!gary (301) 329-1100 -- x315 | Insight Route Distribution Sys. - Hunt Valley, MD
ms0p+@andrew.cmu.edu (Michael Gordon Shapiro) (11/17/90)
> My local software store is now stocking 'Awesome' by Psygnosis, and > I'm ISO of any opinions on this game. Since it was done by the same > people who made 'SOTB I, SOTB II'; I'm a little aprehensive about wasting > more money on a game which is not playable. You forget that these are the same people who made "Brataccas". That alone is a voucher of quality, as anyone who has played said game will confirm. Mike Shapiro ms0p@andrew.cmu.edu I don't live in fantasy; I just work there.
doug@eris.berkeley.edu (Doug Merritt) (11/17/90)
In article <cbF4WWa00VIAE9xVR3@andrew.cmu.edu> ms0p+@andrew.cmu.edu (Michael Gordon Shapiro) writes: > >You forget that these are the same people who made "Brataccas". That >alone is a voucher of quality, as anyone who has played said game will >confirm. Hmm, that's not my impression. I liked the look of Brataccas, but found the controls to be extremely difficult to get used to (unlike any other game I've tried). I gave up on the controls, with regret, after some hours of trying to get it to do what I wanted. (The difficulties were along the general lines of it missing input events, grainy & sticky motion, etc. As if the low level mouse input routines were done by someone incompetent.) Doug Doug Merritt doug@eris.berkeley.edu (ucbvax!eris!doug) or uunet.uu.net!crossck!dougm
liebm@silver.ucs.indiana.edu (Mark Lieb) (11/17/90)
In article <cbF4WWa00VIAE9xVR3@andrew.cmu.edu> ms0p+@andrew.cmu.edu (Michael Gordon Shapiro) writes: > >> My local software store is now stocking 'Awesome' by Psygnosis, and >> I'm ISO of any opinions on this game. Since it was done by the same >> people who made 'SOTB I, SOTB II'; I'm a little aprehensive about wasting >> more money on a game which is not playable. > >You forget that these are the same people who made "Brataccas". That >alone is a voucher of quality, as anyone who has played said game will >confirm. > >Mike Shapiro >ms0p@andrew.cmu.edu >I don't live in fantasy; I just work there. Bractaccas. I remember that game. I played it for a while and very quickly took it back to the store saying the company hadn't finished making it. The controls on that game were so horrible, it is laughable. Speaking as someone who worked his way through Obliterator and SOTB I, I would have to say that Psy.: a. has some great game concepts b. makes games which look _amazing_ c. the majority of its games make you wish you could strangle the guy who designed the controls mark /\\ _ __ ___ /\\ \\ \ \ \ \ / \\ |\/|| | | //___ / \\ \\ \ \ \ \ / /\ \\ |\/|| _| |_ \\_// / /\ \\ \\_\__\____\________\ \_liebm@silver.ucs.indiana.edu_// // / / / /
sparks@corpane.UUCP (John Sparks) (11/21/90)
ms0p+@andrew.cmu.edu (Michael Gordon Shapiro) writes: >You forget that these are the same people who made "Brataccas". That >alone is a voucher of quality, as anyone who has played said game will >confirm. Brataccas <> Quality Brataccas == Unplayable -- John Sparks |D.I.S.K. Public Access Unix System| Multi-User Games, Email sparks@corpane.UUCP |PH: (502) 968-DISK 24Hrs/2400BPS | Usenet, Chatting, =-=-=-=-=-=-=-=-=-=-|7 line Multi-User system. | Downloads & more. A door is what a dog is perpetually on the wrong side of----Ogden Nash