[comp.sys.amiga.games] Reading extra buttons on joysticks that have them

kuan@iris.ucdavis.edu (Frank [Who me?] Kuan) (11/28/90)

As several people mentioned, there are games that take advantage of
joysticks that have more than one button (Genesis and Nintendo for
example).

Anyone know what is the correct (and os friendly) way of reading these extra
buttons? 

If not, does anyone know what the hardware addresses of the extra  `
buttons are?


Thanks in advance.

yorkw@stable.ecn.purdue.edu (Willis F York) (11/28/90)

kuan@iris.ucdavis.edu (Frank [Who me?] Kuan) writes:

>As several people mentioned, there are games that take advantage of
>joysticks that have more than one button (Genesis and Nintendo for
>example).

Well I've used Sega Controllers (@ and 3 button kind) and one button is
a regular Button, the other is the Menu (Right) button and the third don't
seem to do nothing. (Of course it MIGHT work like the 3rd mouse button)

I Like Segas just because ya CAN use ya old Atari Joysticks for the
simple Shootem up's !  

Just my $.02
.

--
yorkw@ecn.purdue.edu  Willis F York    
----------------------------------------------
Macintosh... Proof that a Person can use a Computer all day and still
not know ANYTHING about computers. 

rooijen@rulcvx.LeidenUniv.nl (A.J. van Rooijen) (11/29/90)

In article <9348@aggie.ucdavis.edu> kuan@iris.ucdavis.edu (Frank [Who me?] Kuan) writes:
>As several people mentioned, there are games that take advantage of
>joysticks that have more than one button (Genesis and Nintendo for
>example).
>
>Anyone know what is the correct (and os friendly) way of reading these extra
>buttons? 
>
>If not, does anyone know what the hardware addresses of the extra  `
>buttons are?
>
>
>Thanks in advance.