[comp.sys.amiga.games] Enlightenment

a481@mindlink.UUCP (J.D. Frazer) (12/09/90)

Does anyone have any idea how to summon the boatman when you get to the bridge
that supposedly leads to the Tower? I've tried the Horn, and I even had the
silver coin at the time. I keep blasting on the Horn to no avail. What's
required to cross that gap?

I know its an old game, but any help would be appreciated.

--
<-><-><-><-><-><-><-><-><+><-><-><-><-><-><-><-><-><-><-><-><-><-><->
<    J.D. Frazer         | "How can the same sh*t happen to the     >
< a481@mindlink.UUCP     |  same guy TWICE?!" - Officer John McLain >
<   Vancouver, B.C.      |  in a bad situation; DIE HARD II         >
<      CANADA            |                                          >
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pilgrim@daimi.aau.dk (Jakob G}rdsted) (12/15/90)

a481@mindlink.UUCP (J.D. Frazer) writes:
>Does anyone have any idea how to summon the boatman when you get to the bridge
Would somebody please answer this, I had the same problem for a long time,
then I suddenly solved, but now, after a while, I have forgot it again. I
seem to remember, that I got angry with the game-designer, when I found out,
because it is not easy to figure out(I did by coincidence).

IO92257@MAINE.BITNET (12/18/90)

Organization: University of Maine System
Date: Monday, 17 Dec 1990 11:24:08 EST
From: <IO92257@MAINE.BITNET>
Message-ID: <90351.112408IO92257@MAINE.BITNET>
Newsgroups: comp.sys.amiga.games
Subject: Re: Enlightenment (Druid II)
References: <4081@mindlink.UUCP> <1990Dec15.020540.10606@daimi.aau.dk>
 
You have to get a horn to call the Reaper,
and you have to have a coin to pay him.  I
may be wrong, since I played this game a long
time ago.
Some interesting points:
 There are at least two secret levels that
are really weird, but have nothing to do with
completing the game.
 Also, you can load up the creatures, scenery,
etc. into DPaint and customize the game.  We
had space ships shooting ice cubes, etc.
Nice little game.   Love the opening music!
-Cutter