[comp.sys.amiga.games] Might & Magic II

sam@ms.uky.edu (Mike Mills) (07/23/90)

Has anybody play Might & Magic II yet?  Any comments and/or hints?

I just recently bought it.  It seems to be a decent game, but the graphics
and sound leave much to be desired.  However, it is true role-playing and not
action oriented, which is what I prefer.  And it does have a <lot> to 
explore...And one thing that I like is that, so far anyway, each part (or
quest) seems to be independent of the others...you don't have to do things
in any certain order...or at least it seems that way so far (I haven't gone
much farther than Middlegate).

A question:  Could someone give me a clue/answer where the Fountain of Feldecarb
is?


-- 
|  Mike Mills (aka "Sam")             | sam@ms.uky.edu  cn.mike@ukpr.uky.edu  |
|  (606) 255-3583                     |             BIX:  mike...             |
+-------------------------------------+---------------------------------------+
|               "There is always an alternative."  --Spock                    |

ring@cie.uoregon.edu (Randy Ingram) (09/19/90)

I have a few questions that need answering before I go too much further with
Might and Magic II.  I only have two game disks so my back-up save won't be
around for long (okay... I know I'll just save the roster file but a wanted
a sense of urgency to this!).

First of all... my characters were all 17-18 level when they decided to tackle
the cuisinarts.  So... after a quick bath in "Murray's Power Oil" TM, and a 
drink of sewage I headed for the slice and dice triplets.  Well, I blew 'em
up REAL good and was awarded experience points from HELL!!!  Just tons but I
can't remember an exact number.  Anyway when I went to train, each charcter
got to go up several levels (to 24 I believe).  With every few levels on the
Paladin and Archer there was a message that they had gained new spells.  This
was normal and expected.  The only problem is they never gained any new spells!
when I finished training an looked to see what their new spell level was, it 
hadn't changed! It was stuck at level 7.  Is this as high as these two classes
can go?  If not what levels correspond to spell levels with these two classes?

I'm wondering if I've done something earlier in the game to restrict their 
advancement.  I also noticed that my characters (or at least the Archer and
Sorcerer) didn't gain any spell points, and actual lost them.  Since this
had happened before from starvation, I deduced that the fruit from one of the
trees or oasises was bad.  By having a feeding frenzy I solved that problem
and the Spell Points went back up!

Anyway I just need to know I anyone knows what my problem is?  Pertaining to 
the game not my questionable grammar.  Is there a reason these guys haven't
gotten to Spell levels 8 & 9?  Do they advance VERY slowly?

Secondly... When I went to the circus repeatedly and boosted my Might and Endur-
ance the stats wouldn't go higher than 100.  Is there some sort of "cap" on
these totals?  This is for the Amiga version by the way.

Lastly... Some of my stats have dropped.  The ones I've noticed are the same
ones "enhanced" at the circus.  Have these dropped because:

			A) The character has aged
			B) The character has been rejuvenated
			C) You have no idea... so why don't I get a CLUE!
			D) None of the above

Well those are all my questions for now.  This is a great game... lots to
explore.

Oh, one last thing.  Once while leaving Tundara, I happened upon the castle of
Lord Haart.  When I returned later, I couldn't find it.  Does this place only 
appear at certain times or have I just messed up the coordinates?  

Thanks to anyone who can help me!

		Randy S. Ingram
				   ring@cie.uoregon.edu
				 chance@cup.portal.com
				 chance@PLink
        somethingIcan'trememberrightnow@GEnie

sanford@boulder.Colorado.EDU (PUT YOUR NAME HERE) (09/26/90)

In article <1990Sep19.160442.2818@cs.uoregon.edu> ring@cie.uoregon.edu writes:
>
>First of all... my characters were all 17-18 level when they decided to tackle
>the cuisinarts.

Who/what exactly are the "cuisinarts"?

>Secondly... When I went to the circus repeatedly and boosted my Might and
>Endurance, the stats wouldn't go higher than 100.  Is there some sort of "cap"
>on these totals?  This is for the Amiga version by the way.

100 is the highest they will go - I've checked on the C-64 version too.

There is a pool in the eastern desert, where you can go and get all stats,
including level, raised to 100 - It's a lot easier than waiting a year for the
circus to get back... It only lasts for one encounter, but that one encounter
can be very effective.  I believe you need to take the old man a doll first,
but I'm not sure.
>
>Oh, one last thing.  Once while leaving Tundara, I happened upon the castle of
>Lord Haart.  When I returned later, I couldn't find it.  Does this place only 
>appear at certain times or have I just messed up the coordinates?  
>
Lord Haart's castle should still be there, but if you talked to him the first
time you were there, he commissioned you to go and get family heirloom-type
items from the past (using the time machine).  He won't talk to you again
until you return them.

don@brahms.udel.edu (Donald R Lloyd) (09/26/90)

In article <26913@boulder.Colorado.EDU> sanford@snoopy.Colorado.EDU (PUT YOUR NAME HERE) writes:
>
>There is a pool in the eastern desert, where you can go and get all stats,
>including level, raised to 100 - It's a lot easier than waiting a year for the
>circus to get back... It only lasts for one encounter, but that one encounter
>can be very effective.  I believe you need to take the old man a doll first,
>but I'm not sure.
>>
	Where exactly IS the old man?  I think I met him once in a forest
somewhere but I didn't have any cupie dolls at the time.

jimmy@uhccux.uhcc.Hawaii.Edu (Jimmy Chan) (09/29/90)

In article <55500116@uxa.cso.uiuc.edu> you write:
>
>What is the circuis trick to get your stats to 100?
>Also, there's a pool in C3 or somewhere & it raises your stats to 100, &
>also raises your characters to 50th level.  It's the only way i've found
>to beat Baron Wilfrey.
>
>The cuisinarts are these miserable things that live in a spot at a1 I think
>& attack 16 times for up to 256 pts of damage each attack.  There's 3 of
>them too, not that i've even lived long enough to even attack........
>
>
>					Frank

I've used the trees in E2 that raises your stats to 200 and levels to
50th level then fly back to b2 to take on the Cuisinarts.  Doing this 
several times allowed my chars of 30+ levels gain enough experience to
become 70+ levels.

Can someone tell me where is the pool that you have to drink from 
to make you 'feel lucky' before going to the circus?  Checked out most 
of the sector that the circus is in and also checked some of the 
adjacent sectors.

uzun@pnet01.cts.com (Roger Uzun) (01/11/91)

[]
I am looking for the Fedecarb Fountain in Might & Magic II, does
anyone know where it is?

Thanks
-Roger

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uzun@pnet01.cts.com (Roger Uzun) (01/13/91)

[]
Well I am stuck in MMII again.  I need to re-unite Corak with his
soul.  I have his soul and found his tomb, but there is an invisible
barrier around where his body lies, and I cannot get past it.

How can I get to Corak's body?

-Roger

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uzun@pnet01.cts.com (Roger Uzun) (01/13/91)

[]
Sorry to be a pain...but I am also stuck on the wizards quest
part, trying to free 2 evil and good wizards.  How can I find
the combinations for the statis fields and the stuff I need
to free the evil mage?

-Roger

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