[comp.sys.amiga.games] f29 retaliator?

billy@phoenix.pub.uu.oz.au (Jeff Coleman) (02/10/91)

Hi , i was wondering if anyone has played f29 retaliator and could give me
  a review of it..is it just a glorified afterburner???

jeff.


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	Jeff Coleman          billy@phoenix.pub.uu.oz.au
 	                ..!uunet!munnari.oz!phoenix.pub.uu.oz.au!billy
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dietz@sask.usask.ca (03/01/91)

In article <1991Feb10.025007.21648@phoenix.pub.uu.oz.au>, billy@phoenix.pub.uu.oz.au (Jeff Coleman) writes:
> Hi , i was wondering if anyone has played f29 retaliator and could give me
>   a review of it..is it just a glorified afterburner???
> 
> jeff.
> 
> 
> <----------------------------------------------------------------------------->
> 	Jeff Coleman          billy@phoenix.pub.uu.oz.au
>  	                ..!uunet!munnari.oz!phoenix.pub.uu.oz.au!billy
> <----------------------------------------------------------------------------->

jpn@castle.ed.ac.uk (J Neil) (03/01/91)

In article <1991Feb28.143332.1@sask.usask.ca> dietz@sask.usask.ca writes:
>In article <1991Feb10.025007.21648@phoenix.pub.uu.oz.au>, billy@phoenix.pub.uu.oz.au (Jeff Coleman) writes:
>> Hi , i was wondering if anyone has played f29 retaliator and could give me
>>   a review of it..is it just a glorified afterburner???
>> 
>> jeff.
>> 
F29 is an interesting simulator for a number of reasons :-

1) It has possibly the fastest update rate I have seen on an Amiga 500.
   Control of the plane is smooth and easy. Unfortunately, this has a
   downside. The scenery detail is poor, and important items like roads,
   rivers, mountains, and targets miraculously appear out of the
   desert/ocean/whatever.

2) For weapons freaks, both retaliators can be tooled up with an
   impressive array of (future) ordinance. The loading of weapons
   into the retaliator weapons bay is flawed, tho', and depending
   on your weapons load, you could end up with a 220 gal fuel pod
   in an outboard bay and a sidewinder on the centreline.

   The ordinance aspect of F29 throws up one of the major problems.
   "Advanced Firebolt (AAM Long range fire and forget), ASLAM, MSRASM
    CSW (AGM various standoff types)" require the pilot to almost
   eyeball the target before the weapon will arm itself. A touch 
   unrealistic.

3) The flight simulation aspect of F29 is very poor. Step like power
   increments on the throttle, absolute disregard for the laws of
   gravity, and a truly appalling approach and landing model all 
   detract from the software.

4) There are plenty of missions in 3 main theatres of operations.
   They do have a fair degree of repitition in them, and enemy tactics
   and intelligence are very limited.

There are numerous other `features' like non-existant tank battallions,
a labourious enrolement procedure, flawed scoring mechanism, and obstacle
avoidance routines (think flying past a mountain is easy - not in F29. If
you're too close - boomshanka).

DiD are developing F29 II which will have naval aviation included. I have
seen a demo and it doesn't look too bad.

Conclusion : F29 is an interesting piece of software. There is much
scope for development on some pretty good basic ideas. DiD will have to
do a lot of work on some of the (serious) problems which have been shown
up in their first flight simulator. F29 is not so much a flight simulator
- more a sophisticated shoot 'em up. Wait until the price drops to medium
or bargain level and see for yourself.

Paul